Can we get a revamp of the teaming system please.
[ QUOTE ]
There should be a "Find Team" and a "Form Team" button next to the "Find Member" button in the team tab.
Form Team - Lets you form a team even if there is only one of you. You can make the team Private, Invite only, or Open and put in a description of what you plan to do.
Find Team - Lets you search all the teams. The list shows you the team leader, how many are in the team, and the tag. Maybe the mission they are currently running too. If it is an open team you just hit join and bam your on the team. If it is invite only you hit "Request Invite" and it pops up a window so you can send a short message to the team lead and he decides if he wants to invite you. Private teams and teams that have started a TF don't show up.
Find Member - Works like it does now.
[/ QUOTE ]
/signing on to this, teams LFM should be able to post an advertisement.
~MM
Team Search:
Similar to player search, this simply restricts the search to team leaders.
The "status" icon would show what type of team it is. You would even be able to use exactly the same icons, with not looking becoming the icon that means not recruiting.
The team leader would be able to set the status and search text of a team just like any player does for themselves.
A game is not supposed to be some kind of... place where people enjoy themselves!
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
I'm just wondering how that would even be workable. You seem to want to define a Team by the leader and how many people are in it. But both of those things can change. A team is a fluid object that can change completely over a period of time. You could start a team with members A B and C, over time gain members D E and F, then lose members A B and C. Is the current state of the team the same as the original state of the team when A first formed it? How do you organize these objects for searching? How do you organize them at all?
I'm sorry but this doesn't make any sense to me at all.
[/ QUOTE ]
I think it would be possible to make the team search window dynamic enough to handle such things. Would be up to the devs to decide how to implement it.
EDIT: The danger that the OP overlooks with the private team option however, is if what if most team leaders start marking their team as private?
THAT part of the suggestion could make finding teams even harder.
[/ QUOTE ]That's probably exactly what would happen, too.
Honestly, with how little used the team search feature is (people barely ever set their flags or search notes nowadays and the only real flag you can trust is the big red one), they definitely do NOT need to touch it.
[/ QUOTE ]
I used the team flag tonight and it worked perfectly. I was solo'ing in Hollows and a radio mish group invited me from Steel.
The LFG and group questing dynamic is one of the things I've always loved most about CoH.