Originally Posted by Oedipus_Tex
I'm drooling for Insect Control, Air Control, or Water Control. Especially Insect since that is such a comic-booky type thing and not a concept that is supported anywhere else in game.
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Will we ever get a new Primary for controllers?
I also would love to see Water Control. A cool idea would be if there was one water power in the set that worked in conjunction with Electric powers, the same way oil slick and fire powers do.
I keep coming back to the fact that there're between 3 and 6 powers readily available from sources like blaster/devices to start out a gadget control in the completely generic fire/earth template: Web Grenade, Taser, Smoke Grenade, Caltrops, Concussion Grenade (Malta; AoE Stun). In fact, I think that if you left Taser a ST Stun, that coupled with the concussion grenade as a sort of generic AoE Stun, you could go pretty far afield with the remaining 4 powers-- even skipping an Aoe Hold and a Pet, and still have a set that conformed reasonably close to controller generic functionality. You could even give it a facimile of Thugs/Pistols and Thugs/Empty Clips on the pattern of other damage tools. Or Cloaking device on the pattern of superior invis. Or (cringe) triage beacon on the pattern of spirit tree.
Choosing a Controller V2 | Splattrollers | Plant/Rad | Fire/Storm | Mind/Emp & Mind/Rad
Weird Controller Powers | Conf & XP/Time | Controller Damage
Being a Healer | The word Necessary | Natural Concept Characters