Mix and Match Auras
This has been suggested before in the form of allowing players to use 2 auras.
Now I don't remember the particulars of why this can't be done, I think it's because of a lack of anchor points on the characters themselves but I'm not sure.
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Now I don't remember the particulars of why this can't be done, I think it's because of a lack of anchor points on the characters themselves but I'm not sure.
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That would mean we wouldn't have auras in the first place. I think it has to do with the character rendering cost.
Branching Paragon Police Department Epic Archetype, please!
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This has been suggested before
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i have actually suggested this previously. i knew that, due to rendering costs, one player could not have more than one aura...however, i dont see how two halves is any worse than one whole...
but really, i foresee this being included in the CC2.0
I would use this if it was added. Also, while we are at it, why not make it so you can add an aura to just one hand or eye, etc, etc.
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Dark Voltage - 50 NRG/NRG/EM Blaster
Shure Shot - 50 Arch/NRG/MM Blaster
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Uphir - 50 Fire/Fire/Fire Blaster
I find it sort of odd that nobody has suggested this before, at least not to my knowledge...
In short: Why can we not select auras based on location rather than type? Why not have it set up so you select Head, Body, Hands, etc. individually? That way you could use differant aura parts in differant places, like firey hands with electric eyes and rocks crumbling off your body.
Not certain how many people would mix things up. Not even sure if I would use it. But at least it would open up a ton of new options.
The off-beat space pirate...Capt. Stormrider (50+3 Elec/Storm Science Corruptor)
The mysterious Djinn...Emerald Dervish (50+1 DB/DA Magic Stalker)
The psychotic inventor...Dollmaster (50 Bot/FF Tech Mastermind)
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