Capes


artic1337

 

Posted

Any chance of getting the Shapes of (non booster*) capes put in a seperate drop down menu from Patterns?

Currently (as we all know), some cape Patterns are simply a different Shape than the standard cape (the feathered one, the torn and split ones, etc), while others are a Shape and Pattern (the radioactive one, for instance, has the Rad symbol and a rounded bottom, the Tribal has the pattern on the bottom and the nice flowing cut along the edge as well).

Would be nice to pick standard patterns like Stars or Checker on a non-standard cape. Like having a Stars 2 pattern on a round cut bottom cape . . .

I know not all patterns would be compatible with all shapes, but the costume creator is already built to not offer incompatible combos and some should be easy to offer right off the bat with others that need some tweaking added over time.

So, for instance, you'd have . . .

Capes --> Shape --> [Square Cut / Round Cut / Tribal Cut / Split Cut / Star Cut / etc] . . .

and then, depending on which Shape you chose, you'd have the various compatible patterns on a seperate drop down menu.



* I don't own any of the Boosters so I don't know anything about those capes.


 

Posted

That's a fairly good idea. I'd suggest moving it to Jay's Costume Request thread up at the top.

Nicely done, Artic!

-Rachel-


 

Posted

[ QUOTE ]
That's a fairly good idea. I'd suggest moving it to Jay's Costume Request thread up at the top.

Nicely done, Artic!

-Rachel-

[/ QUOTE ]

maybe it's just the vicadon kicking in, but I don't see that sticky . . .


 

Posted

[ QUOTE ]
That's a fairly good idea. I'd suggest moving it to Jay's Costume Request thread up at the top.

Nicely done, Artic!

-Rachel-

[/ QUOTE ]

Rain-On-Your-Parade Technicality Note: Jay just makes the costumes, he doesn't decide how we get them or where in the menus they're found. Because of that, this is a job for someone on the coding team, since they're the ones who create the menu layouts.

Other than that, the differently-shaped cape patterns are actually patterns, they just adjust the alpha channel of sections of the cape. So a Dagger or Fortune cape is the same two-dimensional, physics-controlled rectangle, you just don't see part of it.

So what we really need is the ability to apply more than one pattern to a costume part, and while that would be cool, I don't even know where to begin considering how feasible it'd be. Then again, just a few months ago, I was saying similar things about Power Customization...


BackAlleyBrawler: I can't facepalm this post hard enough.
ShoNuff: If sophisticated = bro-mantically emo-tastic, then I'm going to keep to my Shonen loving simplicity dammit.

 

Posted

[ QUOTE ]
That's a fairly good idea. I'd suggest moving it to Jay's Costume Request thread up at the top.

Nicely done, Artic!

-Rachel-

[/ QUOTE ]

Found it . . . thanks for the heads up.


 

Posted

So, is it meant to be spelled 'Artic', or did you forget a C?



 

Posted

[ QUOTE ]
[ QUOTE ]
That's a fairly good idea. I'd suggest moving it to Jay's Costume Request thread up at the top.

Nicely done, Artic!

-Rachel-

[/ QUOTE ]

Rain-On-Your-Parade Technicality Note: Jay just makes the costumes, he doesn't decide how we get them or where in the menus they're found. Because of that, this is a job for someone on the coding team, since they're the ones who create the menu layouts.

[/ QUOTE ]

I'm reasonably sure he was involved in one of the last "reorganizations" of those menus... about the time skirts twisted sideways.

But I may be rmembering wrong.


 

Posted

[ QUOTE ]
So, is it meant to be spelled 'Artic', or did you forget a C?

[/ QUOTE ]

No