I'd also like to add, though, that this kind of reminds me of safety features in a car, and when does the manufacturer no longer have any amount of liability.
They want to make their cars safer and cover their [censored] when it comes to getting sued by people who want to claim they didn't know how it all worked. They tried auto seat belts that people hated. Then they added the seatbelt light on the dash. Now most cars will ding at you, or have a heads up display tell you to put on your seatbelt while dinging at you. If people choose to ignore these until that last fleeting instant before their face gets implanted on the windshield, the car manufacturer can't really be held responsible.
I think the game does a decent job of explaining how domination works to players if they choose to read the AT description. However, I guess there could be room for making it even more clear.
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The OP can also try submitting a tip for inclusion in the "pre-load" screen that comes up while missions are loading. That's as good a place for advice as any.
I agree with EvilRyu.
I'd also like to add, though, that this kind of reminds me of safety features in a car, and when does the manufacturer no longer have any amount of liability.
They want to make their cars safer and cover their [censored] when it comes to getting sued by people who want to claim they didn't know how it all worked. They tried auto seat belts that people hated. Then they added the seatbelt light on the dash. Now most cars will ding at you, or have a heads up display tell you to put on your seatbelt while dinging at you. If people choose to ignore these until that last fleeting instant before their face gets implanted on the windshield, the car manufacturer can't really be held responsible.
I think the game does a decent job of explaining how domination works to players if they choose to read the AT description. However, I guess there could be room for making it even more clear.