How many attacks is too many?
Drop Jump Kick and get Bone Smasher
Oh, and pick up Hasten.
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Once you have boxing, you shouldn't need to use Brawl anymore unless you are slowed, etc.
I haven't visited my EM/ELA Brute in awhile but he has EP, BS, ET & TF from EM and Boxing.
Or drop Barrage and get Bone Smasher.
I wouldn't drop Barrage for Bone Smasher.
Dropping Jump Kick for Bone Smasher would increase DPS.
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I wouldn't drop Barrage for Bone Smasher.
Dropping Jump Kick for Bone Smasher would increase DPS.
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The problem with "dropping" jump kick is that it's not an even trade. Jump is my travel power. So even if I took Combat Jumping instead, I wouldn't be trading 1-for-1.
To answer your subject question. Too many attacks is when you have attacks sitting around collecting dust. Does that matter at the low end of the game like level 25? Absolutely not. Trimming the fat of powers is something that you might find more important in the 40-50 game.
Jump Kick is a waste of a power pick to most, but if it is helping you get through the lowbie game while opening your travel of choice, then by all means enjoy it. There are better power choices, but you can change it later (you do get a free respec after the first patron arc you complete). Oh, and when you go to open the fighting pool take boxing. Even in an end game build you may never use boxing, but you need to take something to open tough. At least boxing can take a purple stun enhancement for a bonus 10% global recharge if that's your bag (otherwise never slot it).
Hey all. Real quick question as an Energy/Electric Brute.
At level 25, my current attack chain is:
Brawl > Jump Kick > Barrage > Energy Punch > Total Focus
I've been missing Bone Crusher like an old friend, and it's highly recommended from what I've read (I took Barrage and Energy Punch because they're quick Fury-builders), but if I go into the Fighting pool for Tough, I'll end up with yet another attack.
Recommendations?