Double XP An Closing of AE
How about this... Ignore the others and do your own thing... You cant let what other people do affect YOUR experience.... You want to have fun? Then do something fun... IF the games not fun...make it fun or leave. SIMPLE.
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I don't think the double XP will apply to AE missions. Patrol XP doesn't get counted.
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Patrol XP doesn't work that way during DXPW because they're parallel systems.
AE isn't a parallel system to DXPW. It's essentially straight missions. Therefore, subject to multiplication for DXPW.
But hey. The final call is the Devs'.
I see lots of people waiting to be invited to teams. If more people would start a team rather than waiting to be picked up, there wouldn't be as much of a problem finding a team. In this case we have too many indians and not enough chiefs.
Be a chief!
In this case we have too many indians and not enough chiefs.
Be a chief! |
Oh god, that was totally tongue in cheek, btw (since you can't actually hear my voice or see my eyes rolling), but Jessica Simpson just got blasted for using the phrase Indian-giver, which was ... totally tacky imho. http://www.usmagazine.com/news/jessi...-giver-2009297
Seriously however. I dunno if this has been addressed, but near as I can tell, Double XP is going to be pointless in AE. You don't get Patrol exp in AE missions, so Double XP in general is prolly also disabled in there. I wonder if that is consistent and if this will kill AE this weekend. Will people legitimately level, tf, or will they all go back to PI and start screaming and yelling for 46 again?
J-Man- Lieran, if you were Paris Hilton, I'd be the chihuahua in your purse.
You know with the upcoming Double XP Weekend an all it would Do My Old Timer heart Good to see Them come up an Close the Doors on AE,All you see now are High lvl chars taking over atlas,An Steel. All the content that was Pre AE is going to waste as hardly no one will leave Atlas or steel. , I mean why should they when they can stay in AE all day an go from 1-50.it's the wrose thing the Devs could have ever done to this game, They should put a Big sign up saying going out of Business on that place an get everyone back intot he other content, I mean lord i had 2 lvl 50's ask me yesterday how to make a Enhanment, an the other asked where he could put his wings on his suit, I mean damn wake up an see what that place is doing to the game, it's NOT HELPING AT ALL DEVS
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You know with the upcoming Double XP Weekend an all it would Do My Old Timer heart Good to see Them come up an Close the Doors on AE,All you see now are High lvl chars taking over atlas,An Steel. All the content that was Pre AE is going to waste as hardly no one will leave Atlas or steel. , I mean why should they when they can stay in AE all day an go from 1-50.it's the wrose thing the Devs could have ever done to this game, They should put a Big sign up saying going out of Business on that place an get everyone back intot he other content, I mean lord i had 2 lvl 50's ask me yesterday how to make a Enhanment, an the other asked where he could put his wings on his suit, I mean damn wake up an see what that place is doing to the game, it's NOT HELPING AT ALL DEVS
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i DO NOT farm, but i prefer to not have to travel so much to get xp, etc. etc. i'd cancel my sub again if ae was removed from my low levels, which is the primary reason i continue to play this game. and yet, i still can play my character, regardless of the anti-ae people who think no one knows how to play their char because of the faster leveling.
personally, suck it up and shut it up.
How about this... Ignore the others and do your own thing... You cant let what other people do affect YOUR experience.... You want to have fun? Then do something fun... IF the games not fun...make it fun or leave. SIMPLE.
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no no, this CAN'T be a possible solution. it just CAN'T be...
I strongly agree. I just came back to the came in the last week and the sense of community and the focus on game knowledge and story arcs is just totally gone. I won't re-up my sub.
I strongly agree. I just came back to the came in the last week and the sense of community and the focus on game knowledge and story arcs is just totally gone. I won't re-up my sub.
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If you decide you actually want to run with some of us, who are organizing scheduled runs and teams on a daily basis here on the boards, you're welcome to participate.
If you prefer to just leave, well, ciao.
-T.
@TURGENEV - Freedom Server / IRON / B.A.N.E / HORDE
Turg Fiction: Ghost in the Machine Acts III & IV coming 2012!
Turg Fiction: IX is now LIVE on Architect Entertainment!
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Devil's advocate:
Closing AE closes off mission avenues that many other players engage in for valid teaming. The OP's argument falls as such:
1. There are cars on the road.
2. A minority segment of the populace uses these cars to speed and cause accidents.
3. Therefore, get rid of the cars.
I can't agree to that. There's no valid reason to suspend double XP opportunity for one facet of the game, especially when there are years-tested alternatives. Suspending double XP for AE won't stop the farmers. It will just tick off regular players.
Now, I WILL say that I think the AE building in AP needs to disappear. Keep it in Kings Row. Unless the player's an utter twit, they can hoof it to KR to get to AE if they wanted to, and considering that a player can hop into a sewer team at lvl 1, and emerge at lvl 8 30 minutes later, it's not exactly a "nerf" more than a quality of life control.
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Actually, although you make a very valid argument. I personally see it as more:
1. There are cars on the road.
2. A major street festival is announced for the neighborhood the road passes through.
3. Block the cars for that weekend to avoid accidents that would not normally occur.
With that said. I don't agree with the OP about stopping AE. Better to let AE go full swing.
Then, perhaps the detrimental effects of AE in certain aspects of the game will be amplified enough for the Devs to realize something should be done to cut the heroin with a bit more baby laxiti... err... transform AE into an [u]option for[u] running missions and not an [u]alternative to[u] running missions.
Oh... and get rid of the KR building too, it simply doesn't make sense to have a shiny entertainment complex in the poorest area of Paragon City. Leave the AE buildings in "city centers" (namely Steel, Talos, Founders, Cap, Nerva, and ST Martial), add access to them in the Pocket D for co-op play, and ditch the rest in both blue- and red-side.
... Hit it ...