The Official suggestion thread for new VEAT / HEAT
Cyborg and Robot. These could work as both a HEAT or a VEAT.
The Robot would be modular. It would have 24 slots for powers. Each slot would be geared toward a "tech level". A power could be slotted that was that tech level or lower. You would start with 2 basic tech level 1 powers at level 1. At level 2 you would get 1 tech level 2 slot. There would be no enhancement slots given to this AT. So at level 3 you would get nothing.
But you could swap powers throughout the game buy visiting "Shops" like a longbow shop, crey, freaks, Nem, vanguard, Archnos. Each shop could offer their offical flavored powers.
Powers could be like Tech level 1 armor - 10% to Smash/Lethal, or Tech level 1 laser - Lethal/energy damage
Now a Cyborg would have 12 modular parts, and have to choose 1 power set (Maybe Super strength, MM bots, AR or the like). The Modular selection would be the secondary power. And on levels that you would normally recieve 2 or 3 enhancement slots you would only recieve 1 since you have only half a build to slot.
Origin of course would be Technology.
Costume pieces could be added to show these modular powers.
One drawback would be that say a Tech level 4 Crey Frost blast, would be the same on all toons since it doesn't get enhancements.
Not fully fleshed out idea but the general thought is there.
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Cyborg and Robot. These could work as both a HEAT or a VEAT.
The Robot would be modular. It would have 24 slots for powers. Each slot would be geared toward a "tech level". A power could be slotted that was that tech level or lower. You would start with 2 basic tech level 1 powers at level 1. At level 2 you would get 1 tech level 2 slot. There would be no enhancement slots given to this AT. So at level 3 you would get nothing.
But you could swap powers throughout the game buy visiting "Shops" like a longbow shop, crey, freaks, Nem, vanguard, Archnos. Each shop could offer their offical flavored powers.
Powers could be like Tech level 1 armor - 10% to Smash/Lethal, or Tech level 1 laser - Lethal/energy damage
Now a Cyborg would have 12 modular parts, and have to choose 1 power set (Maybe Super strength, MM bots, AR or the like). The Modular selection would be the secondary power. And on levels that you would normally recieve 2 or 3 enhancement slots you would only recieve 1 since you have only half a build to slot.
Origin of course would be Technology.
Costume pieces could be added to show these modular powers.
One drawback would be that say a Tech level 4 Crey Frost blast, would be the same on all toons since it doesn't get enhancements.
Not fully fleshed out idea but the general thought is there.
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I'm not so crazy about this idea for 3 reasons.[*]Less or zero enhancement slots. No set bonuses for Robots? And how much accuracy/damage/resistance/etc. would the unbuffable powers get?[*]A Cyborg that selects a melee set without the benefit of some kind of defense or resistance would be heavily gimped.[*]It seems there's more groups that a villain Robot/Cyborg EAT could buy from than a hero Robot/Cyborg EAT.
Formerly known as Stormy_D
well i did say it wasn't fleshed out.
But yes you could have buff debuff mods.
Tech level 6 Radiation leak. PAOE debuff power like a rad.
Tech level 4 force Field.
Tech level 8 net For a hold. My idea was that almost any power could be copied. Just put it in Tech terms. People could build a support robot or a killing machine their choice.
It was a bit think outside the box.
Given NCSoft has a mech game it shouldnt be that foriegn of an idea.
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Back on topic however, I see someone mentioned coralax.
I would LOVE to be able to make a coralax toon. In that body form also! Would be a lot of fun & have good canon (or however you say that) as in could be tied to the lore of the game. :-)
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I have, frankly, been waiting for this - they're perfectly suited to work against both sides of the game. That said, the "plan" was to bring Incarnates in next. No word on how that's going.