Mind/fire


PositronBot

 

Posted

so um i definitely need a build for my dom and i really dont kno enough about all the changes since i jus came back to make one myself, anyone willing to help? cough cough SIPH


 

Posted

wb karnage.


 

Posted

[ QUOTE ]
so um i definitely need a build for my dom and i really dont kno enough about all the changes since i jus came back to make one myself, anyone willing to help? cough cough SIPH

[/ QUOTE ]

No thanks.


22 50's in Bio
@Siphonic
RIP PX, GMW, and the game that used to be fun.

Still playing for reasons unknown.

 

Posted

Just kidding =p

Villain Plan by Mids' Villain Designer 1.401
http://www.cohplanner.com/

[u]Click this DataLink to open the build![u]

Siphonic lnferno: Level 50 Magic Dominator
Primary Power Set: Mind Control
Secondary Power Set: Fiery Assault
Power Pool: Speed
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Mace Mastery

Villain Profile:
Level 1: Levitate -- FrcFbk-Dmg/KB(A), FrcFbk-Acc/KB(3), FrcFbk-Rchg/KB(3), FrcFbk-Rchg/EndRdx(5), FrcFbk-Dmg/EndRdx/KB(5), Apoc-Dam%(7)
Level 1: Flares -- Dev'n-Acc/Dmg(A), Dev'n-Dmg/Rchg(7), Dev'n-Acc/Dmg/Rchg(9), Dev'n-Acc/Dmg/EndRdx/Rchg(9)
Level 2: Mesmerize -- FtnHyp-Sleep(A), FtnHyp-Sleep/Rchg(13), FtnHyp-Acc/Sleep/Rchg(13), FtnHyp-Acc/Rchg(15), FtnHyp-Plct%(15), Empty(17)
Level 4: Dominate -- Empty(A), Empty(17), Empty(19), Empty(19), Empty(21), UbrkCons-Dam%(21)
Level 6: Incinerate -- Empty(A), Empty(23), Empty(23), Empty(25), Empty(25), Empty(27)
Level 8: Hasten -- RechRdx-I(A), RechRdx-I(27), RechRdx-I(34)
Level 10: Fire Blast -- Dev'n-Acc/Dmg(A), Dev'n-Dmg/EndRdx(11), Dev'n-Dmg/Rchg(11), Dev'n-Acc/Dmg/Rchg(29)
Level 12: Hurdle -- Jump-I(A), Jump-I(29)
Level 14: Health -- Mrcl-Rcvry+(A)
Level 16: Fiery Embrace -- RechRdx-I(A), RechRdx-I(33), RechRdx-I(33)
Level 18: Super Speed -- Zephyr-Travel/EndRdx(A), Zephyr-ResKB(33)
Level 20: Combat Jumping -- LkGmblr-Rchg+(A), Zephyr-ResKB(34), Ksmt-ToHit+(34), Krma-ResKB(36)
Level 22: Super Jump -- Zephyr-ResKB(A), Zephyr-Travel/EndRdx(36)
Level 24: Acrobatics -- KBDist-I(A)
Level 26: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(31), P'Shift-EndMod/Acc/Rchg(31), P'Shift-EndMod/Acc(31), P'Shift-End%(37)
Level 28: Assault -- EndRdx-I(A)
Level 30: Tactics -- GSFC-ToHit(A), GSFC-ToHit/Rchg(37), GSFC-Rchg/EndRdx(39), GSFC-ToHit/EndRdx(39), GSFC-ToHit/Rchg/EndRdx(39)
Level 32: Telekinesis -- EndRdx-I(A)
Level 35: Blazing Bolt -- Mantic-Acc/Dmg(A), Mantic-Dmg/EndRdx/Rchg(36), Mantic-Dmg/ActRdx/Rchg(37), Mantic-Dmg/EndRdx(40), Mantic-Acc/ActRdx/Rng(40)
Level 38: Blaze -- Empty(A), Empty(40), Empty(42), Empty(42), Empty(43), Empty(43)
Level 41: Poisonous Ray -- Apoc-Dmg(A), Apoc-Dmg/EndRdx(42), Apoc-Dmg/Rchg(43), Apoc-Acc/Dmg/Rchg(45), Apoc-Acc/Rchg(45), Achilles-ResDeb%(50)
Level 44: Scorpion Shield -- LkGmblr-Rchg+(A), LkGmblr-Def/Rchg(45), LkGmblr-Def/EndRdx(46), LkGmblr-Def(46), Krma-ResKB(46)
Level 47: Personal Force Field -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(48), LkGmblr-Def/Rchg(48), LkGmblr-Def(48), Krma-ResKB(50)
Level 49: Vengeance -- LkGmblr-Rchg+(A), Krma-ResKB(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Domination
------------
[u]Set Bonus Totals:[u]<ul type="square">[*]20.5% DamageBuff(Smashing)[*]20.5% DamageBuff(Lethal)[*]20.5% DamageBuff(Fire)[*]20.5% DamageBuff(Cold)[*]20.5% DamageBuff(Energy)[*]20.5% DamageBuff(Negative)[*]20.5% DamageBuff(Toxic)[*]20.5% DamageBuff(Psionic)[*]4.06% Defense(Energy)[*]4.06% Defense(Negative)[*]8.13% Defense(Ranged)[*]33% Enhancement(Accuracy)[*]57.5% Enhancement(RechargeTime)[*]15% FlySpeed[*]137.3 HP (13.5%) HitPoints[*]15% JumpHeight[*]15% JumpSpeed[*]Knockback (Mag -28)[*]Knockup (Mag -28)[*]MezResist(Terrorized) 2.75%[*]9% (0.15 End/sec) Recovery[*]82% (3.48 HP/sec) Regeneration[*]2.52% Resistance(Fire)[*]2.52% Resistance(Cold)[*]15% RunSpeed[/list]

Incinerate, Dominate, and Blaze are getting Gladiator's Strike, Gladiator's Net, and Gladiator's Javelin, respectively (why they are slotted). I'm not sure about two slots in Hurdle, but other than that, I think this is what I'm going for.

While I'm good at this, I will say that I'm definitely not the best at the PvP aspect of this game, especially compared to before I left, so if anyone has any input, please comment.


22 50's in Bio
@Siphonic
RIP PX, GMW, and the game that used to be fun.

Still playing for reasons unknown.

 

Posted

ty siph


 

Posted

That toon still doesn't have Confuse, btw, so I'm not sure what I'm doing to get it. I have to do some testing and stuff, but you'll definitely want Confuse in there.


22 50's in Bio
@Siphonic
RIP PX, GMW, and the game that used to be fun.

Still playing for reasons unknown.

 

Posted

[ QUOTE ]
Just kidding =p

Villain Plan by Mids' Villain Designer 1.401
http://www.cohplanner.com/

[u]Click this DataLink to open the build![u]

Siphonic lnferno: Level 50 Magic Dominator
Primary Power Set: Mind Control
Secondary Power Set: Fiery Assault
Power Pool: Speed
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Mace Mastery

Villain Profile:
Level 1: Levitate -- FrcFbk-Dmg/KB(A), FrcFbk-Acc/KB(3), FrcFbk-Rchg/KB(3), FrcFbk-Rchg/EndRdx(5), FrcFbk-Dmg/EndRdx/KB(5), Apoc-Dam%(7)
Level 1: Flares -- Dev'n-Acc/Dmg(A), Dev'n-Dmg/Rchg(7), Dev'n-Acc/Dmg/Rchg(9), Dev'n-Acc/Dmg/EndRdx/Rchg(9)
Level 2: Mesmerize -- FtnHyp-Sleep(A), FtnHyp-Sleep/Rchg(13), FtnHyp-Acc/Sleep/Rchg(13), FtnHyp-Acc/Rchg(15), FtnHyp-Plct%(15), Empty(17)
Level 4: Dominate -- Empty(A), Empty(17), Empty(19), Empty(19), Empty(21), UbrkCons-Dam%(21)
Level 6: Incinerate -- Empty(A), Empty(23), Empty(23), Empty(25), Empty(25), Empty(27)
Level 8: Hasten -- RechRdx-I(A), RechRdx-I(27), RechRdx-I(34)
Level 10: Fire Blast -- Dev'n-Acc/Dmg(A), Dev'n-Dmg/EndRdx(11), Dev'n-Dmg/Rchg(11), Dev'n-Acc/Dmg/Rchg(29)
Level 12: Hurdle -- Jump-I(A), Jump-I(29)
Level 14: Health -- Mrcl-Rcvry+(A)
Level 16: Fiery Embrace -- RechRdx-I(A), RechRdx-I(33), RechRdx-I(33)
Level 18: Super Speed -- Zephyr-Travel/EndRdx(A), Zephyr-ResKB(33)
Level 20: Combat Jumping -- LkGmblr-Rchg+(A), Zephyr-ResKB(34), Ksmt-ToHit+(34), Krma-ResKB(36)
Level 22: Super Jump -- Zephyr-ResKB(A), Zephyr-Travel/EndRdx(36)
Level 24: Acrobatics -- KBDist-I(A)
Level 26: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(31), P'Shift-EndMod/Acc/Rchg(31), P'Shift-EndMod/Acc(31), P'Shift-End%(37)
Level 28: Assault -- EndRdx-I(A)
Level 30: Tactics -- GSFC-ToHit(A), GSFC-ToHit/Rchg(37), GSFC-Rchg/EndRdx(39), GSFC-ToHit/EndRdx(39), GSFC-ToHit/Rchg/EndRdx(39)
Level 32: Telekinesis -- EndRdx-I(A)
Level 35: Blazing Bolt -- Mantic-Acc/Dmg(A), Mantic-Dmg/EndRdx/Rchg(36), Mantic-Dmg/ActRdx/Rchg(37), Mantic-Dmg/EndRdx(40), Mantic-Acc/ActRdx/Rng(40)
Level 38: Blaze -- Empty(A), Empty(40), Empty(42), Empty(42), Empty(43), Empty(43)
Level 41: Poisonous Ray -- Apoc-Dmg(A), Apoc-Dmg/EndRdx(42), Apoc-Dmg/Rchg(43), Apoc-Acc/Dmg/Rchg(45), Apoc-Acc/Rchg(45), Achilles-ResDeb%(50)
Level 44: Scorpion Shield -- LkGmblr-Rchg+(A), LkGmblr-Def/Rchg(45), LkGmblr-Def/EndRdx(46), LkGmblr-Def(46), Krma-ResKB(46)
Level 47: Personal Force Field -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(48), LkGmblr-Def/Rchg(48), LkGmblr-Def(48), Krma-ResKB(50)
Level 49: Vengeance -- LkGmblr-Rchg+(A), Krma-ResKB(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Domination
------------
[u]Set Bonus Totals:[u]<ul type="square">[*]20.5% DamageBuff(Smashing)[*]20.5% DamageBuff(Lethal)[*]20.5% DamageBuff(Fire)[*]20.5% DamageBuff(Cold)[*]20.5% DamageBuff(Energy)[*]20.5% DamageBuff(Negative)[*]20.5% DamageBuff(Toxic)[*]20.5% DamageBuff(Psionic)[*]4.06% Defense(Energy)[*]4.06% Defense(Negative)[*]8.13% Defense(Ranged)[*]33% Enhancement(Accuracy)[*]57.5% Enhancement(RechargeTime)[*]15% FlySpeed[*]137.3 HP (13.5%) HitPoints[*]15% JumpHeight[*]15% JumpSpeed[*]Knockback (Mag -28)[*]Knockup (Mag -28)[*]MezResist(Terrorized) 2.75%[*]9% (0.15 End/sec) Recovery[*]82% (3.48 HP/sec) Regeneration[*]2.52% Resistance(Fire)[*]2.52% Resistance(Cold)[*]15% RunSpeed[/list]

Incinerate, Dominate, and Blaze are getting Gladiator's Strike, Gladiator's Net, and Gladiator's Javelin, respectively (why they are slotted). I'm not sure about two slots in Hurdle, but other than that, I think this is what I'm going for.

While I'm good at this, I will say that I'm definitely not the best at the PvP aspect of this game, especially compared to before I left, so if anyone has any input, please comment.

[/ QUOTE ]

I am also building a mind/fire right now. My build differs a bit from this one. For instance,

Mesmerize I would slot Devestation (for damage), 6 slot would be % chance for placate, same as yours.

Flares would get my purple Apocolapyse set, since its one of the fastest activation/recharge attacks, I want that chance for extra damage to hit most often.

Health, I would 5-6 slot for all the extra regen/recovery. Miracles, Numinas, and the other +rec one, forget name. You can always take extra slots out of SS, SJ, Hurdle, if need be.

I'm also skipping incenerate for confuse. Teh Siph mentioned picking up confuse, this would be a perfect power to skip for it. You won't want to be in melee much with a dom. You're essentially sporting 6 ranged attacks that will be used in every battle, no sense in throwing in a 7th that is melee.

I also went leviathan for the "tornado" and hibernate and resist shield. Defense is crap in pvp, though poison ray is awesome, I would rather have a pet that can do good damage with fear and a nice resist shield. With DR I believe it puts you at about 40-50 % resist. Hibernate is always a good OH sheeet power too.

*edit* I would have to check my numbers, but I believe that puts you at about 36% damage bonus, 35-40 KB protection (about 8 in pvp), much higher regen and recovery, not sure about rech and acc though.


 

Posted

I actually changed my build a little, and this is what I came up with.

Villain Plan by Mids' Villain Designer 1.401
http://www.cohplanner.com/

[u]Click this DataLink to open the build![u]

Siphonic lnferno: Level 50 Magic Dominator
Primary Power Set: Mind Control
Secondary Power Set: Fiery Assault
Power Pool: Speed
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Mace Mastery

Villain Profile:
Level 1: Levitate -- FrcFbk-Dmg/KB(A), FrcFbk-Acc/KB(3), FrcFbk-Rchg/KB(3), FrcFbk-Rchg/EndRdx(5), FrcFbk-Dmg/EndRdx/KB(5), Apoc-Dam%(7)
Level 1: Flares -- Dev'n-Acc/Dmg(A), Dev'n-Dmg/Rchg(7), Dev'n-Acc/Dmg/Rchg(9), Dev'n-Acc/Dmg/EndRdx/Rchg(9)
Level 2: Mesmerize -- FtnHyp-Sleep(A), FtnHyp-Sleep/Rchg(13), FtnHyp-Acc/Sleep/Rchg(13), FtnHyp-Acc/Rchg(15), FtnHyp-Plct%(15), Empty(17)
Level 4: Dominate -- Empty(A), Empty(17), Empty(19), Empty(19), Empty(21), UbrkCons-Dam%(21)
Level 6: Incinerate -- Empty(A), Empty(23), Empty(23), Empty(25), Empty(25), Empty(27)
Level 8: Hasten -- RechRdx-I(A), RechRdx-I(27), RechRdx-I(34)
Level 10: Fire Blast -- Dev'n-Acc/Dmg(A), Dev'n-Dmg/EndRdx(11), Dev'n-Dmg/Rchg(11), Dev'n-Acc/Dmg/Rchg(29)
Level 12: Hurdle -- Jump-I(A), Jump-I(29)
Level 14: Health -- Mrcl-Rcvry+(A)
Level 16: Fiery Embrace -- RechRdx-I(A), RechRdx-I(33), RechRdx-I(33)
Level 18: Super Speed -- Zephyr-Travel/EndRdx(A), Zephyr-ResKB(33)
Level 20: Combat Jumping -- LkGmblr-Rchg+(A), Zephyr-ResKB(34), Ksmt-ToHit+(34), Krma-ResKB(36)
Level 22: Super Jump -- Zephyr-ResKB(A), Zephyr-Travel/EndRdx(36)
Level 24: Acrobatics -- KBDist-I(A)
Level 26: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(31), P'Shift-EndMod/Acc/Rchg(31), P'Shift-EndMod/Acc(31), P'Shift-End%(37)
Level 28: Assault -- EndRdx-I(A)
Level 30: Tactics -- GSFC-ToHit(A), GSFC-ToHit/Rchg(37), GSFC-Rchg/EndRdx(39), GSFC-ToHit/EndRdx(39), GSFC-ToHit/Rchg/EndRdx(39)
Level 32: Telekinesis -- EndRdx-I(A)
Level 35: Confuse -- CoPers-Conf(A), CoPers-Conf/Rchg(36), CoPers-Acc/Conf/Rchg(37), CoPers-Acc/Rchg(40), CoPers-Conf/EndRdx(40)
Level 38: Blaze -- Empty(A), Empty(40), Empty(42), Empty(42), Empty(43), Empty(43)
Level 41: Poisonous Ray -- Apoc-Dmg(A), Apoc-Dmg/EndRdx(42), Apoc-Dmg/Rchg(43), Apoc-Acc/Dmg/Rchg(45), Apoc-Acc/Rchg(45), Achilles-ResDeb%(50)
Level 44: Scorpion Shield -- LkGmblr-Rchg+(A), LkGmblr-Def/Rchg(45), LkGmblr-Def/EndRdx(46), LkGmblr-Def(46), Krma-ResKB(46)
Level 47: Personal Force Field -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(48), LkGmblr-Def/Rchg(48), LkGmblr-Def(48), Krma-ResKB(50)
Level 49: Vengeance -- LkGmblr-Rchg+(A), Krma-ResKB(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Domination
------------
[u]Set Bonus Totals:[u]<ul type="square">[*]21.5% DamageBuff(Smashing)[*]21.5% DamageBuff(Lethal)[*]21.5% DamageBuff(Fire)[*]21.5% DamageBuff(Cold)[*]21.5% DamageBuff(Energy)[*]21.5% DamageBuff(Negative)[*]21.5% DamageBuff(Toxic)[*]21.5% DamageBuff(Psionic)[*]3.13% Defense(Energy)[*]3.13% Defense(Negative)[*]6.25% Defense(Ranged)[*]60% Enhancement(RechargeTime)[*]4% Enhancement(Confused)[*]33% Enhancement(Accuracy)[*]15% FlySpeed[*]137.3 HP (13.5%) HitPoints[*]15% JumpHeight[*]15% JumpSpeed[*]Knockback (Mag -28)[*]Knockup (Mag -28)[*]MezResist(Terrorized) 2.75%[*]13% (0.22 End/sec) Recovery[*]70% (2.97 HP/sec) Regeneration[*]2.52% Resistance(Fire)[*]2.52% Resistance(Cold)[*]15% RunSpeed[/list]
I dropped Blazing Bolt for Confuse, however, I think the choice between Blazing Bolt and Incinerate is a personal one. I know I will use Incinerate much more, and I love getting the kill when someone is in Hibernate ;p.

It's really up to you, I jump around so much that I know hitting Incinerate every 20 seconds won't be that bad, and I know that Blazing Bolt, especially in the Office or some other closed map would be too annoying for me to even use, especially now that you no longer need Domination to be as effective.

Also, as to slotting for +regen, I find that between Duels and the random Team Duels that happen on Freedom with Heal Decay off, I won't care about not being able to heal as fast--in fact, I don't think regen would help much in Zones because of the 10v1 situation that usually happens, but that's just me. That is also another personal decision--I don't know where you could get the slots for Health, but if you can, more power to you.


22 50's in Bio
@Siphonic
RIP PX, GMW, and the game that used to be fun.

Still playing for reasons unknown.