Seems like this build would work well these days..


Black_Marrow

 

Posted

With the condition we, PvPers, are suffering, attack powers from pool power sets doing more damage than what we have in our primary/secondary power sets, this frankenbuilt build seems to work better than what we would normally/usually build.

Well I picked Scrapper, then again, randomly picked Spines and Dark Armor, but it means nothing, since the point here I'm trying to make is attack powers from pools are doing much more damages than how much our attack powers from primary/secondary power sets do.

I just got back to the game, so I'm still pretty lost. Please make the build better if you don't mind... to show devs what's really going on. (though I'm pretty darn sure they don't really read PvP forums.......)

So... here my frankenstein goes.



Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/

[u]Click this DataLink to open the build![u]

SP-DA Scrapper PvPerZHARDCOREno.FUDEV by KeenJin: Level 50 Natural Scrapper
Primary Power Set: Spines
Secondary Power Set: Dark Armor
Power Pool: Leaping
Power Pool: Speed
Power Pool: Flight
Power Pool: Fighting
Ancillary Pool: Body Mastery

Hero Profile:
Level 1: Lunge <ul type="square">[*] (A) Accuracy IO: Level 50[/list]Level 1: Dark Embrace <ul type="square">[*] (A) HamiO:Ribosome Exposure[*] (3) HamiO:Ribosome Exposure[*] (3) HamiO:Ribosome Exposure[*] (45) Steadfast Protection - Knockback Protection: Level 30[/list]Level 2: Barb Swipe <ul type="square">[*] (A) Accuracy IO: Level 50[/list]Level 4: Murky Cloud <ul type="square">[*] (A) HamiO:Ribosome Exposure[*] (5) HamiO:Ribosome Exposure[*] (5) HamiO:Ribosome Exposure[*] (45) Steadfast Protection - Knockback Protection: Level 30[/list]Level 6: Build Up <ul type="square">[*] (A) HamiO:Membrane Exposure[*] (7) HamiO:Membrane Exposure[*] (7) HamiO:Membrane Exposure[*] (39) Gaussian's Synchronized Fire-Control - Chance for Build Up: Level 50[*] (39) Rectified Reticle - Increased Perception: Level 20[/list]Level 8: Impale <ul type="square">[*] (A) Devastation - Accuracy/Damage/Endurance/Recharge: Level 50[*] (9) Apocalypse - Accuracy/Damage/Recharge: Level 50[*] (9) Apocalypse - Accuracy/Recharge: Level 50[*] (11) Apocalypse - Damage/Endurance: Level 50[*] (25) Apocalypse - Damage/Recharge: Level 50[*] (25) Apocalypse - Chance of Damage(Negative): Level 50[/list]Level 10: Obsidian Shield <ul type="square">[*] (A) HamiO:Ribosome Exposure[*] (11) HamiO:Ribosome Exposure[*] (45) HamiO:Ribosome Exposure[*] (46) Steadfast Protection - Knockback Protection: Level 30[/list]Level 12: Jump Kick <ul type="square">[*] (A) Mako's Bite - Accuracy/Damage/Endurance/Recharge: Level 33[*] (13) Crushing Impact - Accuracy/Damage/Endurance: Level 50[*] (13) HamiO:Nucleolus Exposure[*] (15) Mako's Bite - Accuracy/Damage: Level 33[*] (15) Mako's Bite - Damage/Endurance: Level 33[*] (17) Mako's Bite - Chance of Damage(Lethal): Level 33[/list]Level 14: Super Jump <ul type="square">[*] (A) HamiO:Microfilament Exposure[*] (40) HamiO:Microfilament Exposure[*] (42) HamiO:Microfilament Exposure[*] (43) Unbounded Leap - +Stealth: Level 50[/list]Level 16: Dark Regeneration <ul type="square">[*] (A) Touch of the Nictus - Accuracy/Endurance/Heal/HitPoints/Regeneration: Level 50[*] (17) Theft of Essence - Accuracy/Endurance/Healing: Level 30[*] (37) Theft of Essence - Accuracy/Endurance/Recharge: Level 30[*] (37) Theft of Essence - Accuracy/Healing: Level 30[*] (37) Theft of Essence - Healing/Recharge: Level 30[*] (39) Theft of Essence - Chance for +Endurance: Level 30[/list]Level 18: Flurry <ul type="square">[*] (A) Mako's Bite - Accuracy/Damage/Endurance/Recharge: Level 33[*] (19) Crushing Impact - Accuracy/Damage/Endurance: Level 50[*] (19) HamiO:Nucleolus Exposure[*] (21) Mako's Bite - Accuracy/Damage: Level 33[*] (23) Mako's Bite - Damage/Endurance: Level 33[*] (23) Mako's Bite - Chance of Damage(Lethal): Level 33[/list]Level 20: Cloak of Darkness <ul type="square">[*] (A) HamiO:Enzyme Exposure[*] (21) HamiO:Enzyme Exposure[*] (46) HamiO:Enzyme Exposure[*] (46) Luck of the Gambler - Recharge Speed: Level 50[*] (48) Kismet - Accuracy +6%: Level 30[/list]Level 22: Hasten <ul type="square">[*] (A) Recharge Reduction IO: Level 50[*] (40) Recharge Reduction IO: Level 50[*] (40) Recharge Reduction IO: Level 50[/list]Level 24: Super Speed <ul type="square">[*] (A) HamiO:Microfilament Exposure[*] (43) HamiO:Microfilament Exposure[*] (43) Winter's Gift - Slow Resistance (20%): Level 50[/list]Level 26: Air Superiority <ul type="square">[*] (A) Mako's Bite - Accuracy/Damage/Endurance/Recharge: Level 33[*] (27) Crushing Impact - Accuracy/Damage/Endurance: Level 50[*] (27) HamiO:Nucleolus Exposure[*] (33) Mako's Bite - Accuracy/Damage: Level 33[*] (34) Mako's Bite - Damage/Endurance: Level 33[*] (34) Mako's Bite - Chance of Damage(Lethal): Level 33[/list]Level 28: Kick <ul type="square">[*] (A) Mako's Bite - Accuracy/Damage/Endurance/Recharge: Level 50[*] (29) Hecatomb - Accuracy/Damage/Recharge: Level 50[*] (29) Hecatomb - Accuracy/Recharge: Level 50[*] (31) Hecatomb - Damage/Endurance: Level 50[*] (31) Hecatomb - Damage/Recharge: Level 50[*] (33) Hecatomb - Chance of Damage(Negative): Level 50[/list]Level 30: Boxing <ul type="square">[*] (A) Mako's Bite - Accuracy/Damage/Endurance/Recharge: Level 33[*] (31) Crushing Impact - Accuracy/Damage/Endurance: Level 50[*] (34) HamiO:Nucleolus Exposure[*] (36) Mako's Bite - Accuracy/Damage: Level 33[*] (36) Mako's Bite - Damage/Endurance: Level 33[*] (36) Mako's Bite - Chance of Damage(Lethal): Level 33[/list]Level 32: Confront <ul type="square">[*] (A) Range IO: Level 50[*] (33) Perfect Zinger - Chance for Psi Damage: Level 50[*] (48) Trimuphant Insult - Chance to Disorient: Level 20[/list]Level 35: Oppressive Gloom <ul type="square">[*] (A) HamiO:Endoplasm Exposure[/list]Level 38: Soul Transfer <ul type="square">[*] (A) HamiO:Peroxisome Exposure[*] (50) HamiO:Peroxisome Exposure[*] (50) HamiO:Peroxisome Exposure[/list]Level 41: Focused Accuracy <ul type="square">[*] (A) HamiO:Enzyme Exposure[*] (42) HamiO:Enzyme Exposure[*] (42) HamiO:Enzyme Exposure[/list]Level 44: Conserve Power <ul type="square">[*] (A) Recharge Reduction IO: Level 50[*] (48) Recharge Reduction IO: Level 50[*] (50) Recharge Reduction IO: Level 50[/list]Level 47: Weave <ul type="square">[*] (A) Luck of the Gambler - Recharge Speed: Level 50[/list]Level 49: Tough <ul type="square">[*] (A) Steadfast Protection - Resistance/+Def 3%: Level 30[/list]------------
Level 1: Brawl <ul type="square">[*] (A) Accuracy IO: Level 50[/list]Level 1: Sprint <ul type="square">[*] (A) HamiO:Microfilament Exposure[/list]Level 2: Rest <ul type="square">[*] (A) Healing IO: Level 50[/list]Level 1: Critical Hit
------------
[u]Set Bonus Totals:[u]<ul type="square">[*]19% DamageBuff(Smashing)[*]19% DamageBuff(Lethal)[*]19% DamageBuff(Fire)[*]19% DamageBuff(Cold)[*]19% DamageBuff(Energy)[*]19% DamageBuff(Negative)[*]19% DamageBuff(Toxic)[*]19% DamageBuff(Psionic)[*]3% Defense(Smashing)[*]3% Defense(Lethal)[*]3% Defense(Fire)[*]3% Defense(Cold)[*]3% Defense(Energy)[*]3% Defense(Negative)[*]3% Defense(Psionic)[*]3% Defense(Melee)[*]3% Defense(Ranged)[*]3% Defense(AoE)[*]1.8% Max End[*]15% Enhancement(Accuracy)[*]35% Enhancement(RechargeTime)[*]5% Enhancement(Heal)[*]120.5 HP (9%) HitPoints[*]Knockback (Mag -12)[*]Knockup (Mag -12)[*]MezResist(Immobilize) 13.2%[*]20% Perception[*]4% (0.07 End/sec) Recovery[*]26% (1.45 HP/sec) Regeneration[*]20% ResEffect(FlySpeed)[*]20% ResEffect(RechargeTime)[*]20% ResEffect(RunSpeed)[*]2.52% Resistance(Fire)[*]2.52% Resistance(Cold)[/list]------------
[u]Set Bonuses:[u]
[u]Steadfast Protection[u]
(Dark Embrace)<ul type="square">[*] Knockback Protection (Mag -4)[/list][u]Steadfast Protection[u]
(Murky Cloud)<ul type="square">[*] Knockback Protection (Mag -4)[/list][u]Rectified Reticle[u]
(Build Up)<ul type="square">[*] 20% Perception[/list][u]Apocalypse[u]
(Impale)<ul type="square">[*] 16% (0.89 HP/sec) Regeneration[*] 40.2 HP (3%) HitPoints[*] 4% DamageBuff(All)[*] 10% Enhancement(RechargeTime)[/list][u]Steadfast Protection[u]
(Obsidian Shield)<ul type="square">[*] Knockback Protection (Mag -4)[/list][u]Mako's Bite[u]
(Jump Kick)<ul type="square">[*] MezResist(Immobilize) 3.3%[*] 20.1 HP (1.5%) HitPoints[*] 3% DamageBuff(All)[/list][u]Theft of Essence[u]
(Dark Regeneration)<ul type="square">[*] 10% (0.56 HP/sec) Regeneration[*] 1.8% Max End[*] 5% Enhancement(Heal)[*] 3% DamageBuff(All)[/list][u]Mako's Bite[u]
(Flurry)<ul type="square">[*] MezResist(Immobilize) 3.3%[*] 20.1 HP (1.5%) HitPoints[*] 3% DamageBuff(All)[/list][u]Luck of the Gambler[u]
(Cloak of Darkness)<ul type="square">[*] 7.5% Enhancement(RechargeTime)[/list][u]Winter's Gift[u]
(Super Speed)<ul type="square">[*] 20% ResEffect(RunSpeed), 20% ResEffect(RechargeTime), 20% ResEffect(FlySpeed)[/list][u]Mako's Bite[u]
(Air Superiority)<ul type="square">[*] MezResist(Immobilize) 3.3%[*] 20.1 HP (1.5%) HitPoints[*] 3% DamageBuff(All)[/list][u]Hecatomb[u]
(Kick)<ul type="square">[*] 4% (0.07 End/sec) Recovery[*] 2.52% Resistance(Fire,Cold)[*] 15% Enhancement(Accuracy)[*] 10% Enhancement(RechargeTime)[/list][u]Mako's Bite[u]
(Boxing)<ul type="square">[*] MezResist(Immobilize) 3.3%[*] 20.1 HP (1.5%) HitPoints[*] 3% DamageBuff(All)[/list][u]Luck of the Gambler[u]
(Weave)<ul type="square">[*] 7.5% Enhancement(RechargeTime)[/list][u]Steadfast Protection[u]
(Tough)<ul type="square">[*] 3% Defense(All)[/list]


And maybe I'll just reactivate one of my other accounts, just to ** around in zones, supporting myself.(I know, I know. DR's have fked all supporters but it still should be better than nothing =P) Someone just need to alert devs what's going on.


 

Posted

DA is Crap in PVP simply because Dark Regen is pretty much worthless. PVP is chalk full of DA's lowest resisted dmg type Energy, with tons of Rads, Sonics, Energy, and Electrical powers in PVP .


 

Posted

[ QUOTE ]
DA is Crap in PVP simply because Dark Regen is pretty much worthless. PVP is chalk full of DA's lowest resisted dmg type Energy, with tons of Rads, Sonics, Energy, and Electrical powers in PVP .

[/ QUOTE ]

Swap out that secodary for Invul or willpower and you should be fine? Maybe telling the whats good instead would help him fix his build.


@Mazzo Grave
Webmaster Grave, Virtueverse!
Energy/Energy Blaster Guide
Quote:
Originally Posted by BackAlleyBrawler View Post
you *******!!!!

 

Posted

cant bet regin


 

Posted

Dark armor isn't THAT bad, after all it does offer psionic resists which seems to be the majority of the field now. The only problem is the heal which i usually just go find some npcs to heal off of. I still like regen because of the fact that most of your defense is healing so you don't have to worry about what the fotm damage type is.


 

Posted

[ QUOTE ]
Dark armor isn't THAT bad, after all it does offer psionic resists which seems to be the majority of the field now. The only problem is the heal which i usually just go find some npcs to heal off of. I still like regen because of the fact that most of your defense is healing so you don't have to worry about what the fotm damage type is.

[/ QUOTE ]
IN PVP even Invuln now get Psi resist


 

Posted

Heh the point I tried to make here was this ridiculous damage from pool power attacks are ruining PvP even more, but w/e xP


 

Posted

[ QUOTE ]
Heh the point I tried to make here was this ridiculous damage from pool power attacks are ruining PvP even more, but w/e xP

[/ QUOTE ]

You wrote out a whole build to make a point about borked PvP? You're preaching to the masses buddy.


@Mazzo Grave
Webmaster Grave, Virtueverse!
Energy/Energy Blaster Guide
Quote:
Originally Posted by BackAlleyBrawler View Post
you *******!!!!