New idea to possibly decrease farming.


artic1337

 

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Increase xp gain for street hunting!

Right now you get double debt for dying outdoors, maybe it would be a good idea if you got double xp too.

If street hunting was good xp maybe people would do that instead of farming ae, also it would fit in the game thematically, would be cool to see teams of heroes cleaning the streets/villains taking over the streets.

Hazard zones wouldn't be so barren anymore either.

When the game first came out I really enjoyed finding a team in the hollows or boomtown and just exploring and hunting and getting great xp.

Anyone else thing this would be a good idea?

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Rather than modify the XP, why not increase $Inf/Prestige? After all, you are fighting in public, where everyone can see what you are doing, so it makes sense that your reputation would increase. Defeat 10 Hellions in a warehouse and maybe someone would hear about it. Defeat 10 Hellions in public in broad daylight and people are bound to see it and may possibly snap a cell phone pictures.

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I like the logic to this.. I think a danger to constantly trying to balance all of this out would be you still end up with a potentially binary system where either one is better, or the other, though..

What I'd like to propose is a hybrid solution that encourages street sweeping in addition to, not instead of, doing other content.. So I'm thinking while a base increase in experience and inf*/ prestige might still be in order, I'd propose the 'meat' of the boost to street sweeping might be temporary buffs? Given by the number of people who've seen your heroic exploits, or heinous crimes.

The most common buffs would increase rewards for NPC drops for a set amount of time, with a set cap.. meaning you could street sweet for a while, cap out, then either continue or go on normal missions... (Since this would come along with an increase to influence and prestige, I'd suggest that the incentive to simply cap out and go into contact missions would be decreased - but still a viable option.)

Maybe make it a dynamic bonus, too? The more ignored an area is, the better buffs you get for toughing it out and cleaning the area up?

Of course, I'd suggest that you could add additional buffs from street sweeping, such as damage and resistance buffs... although they might need to be 'capped' low to avoid giving the impression that you 'have' to street sweep to get a substantial buff.

I'd love to see street sweeping be a more viable option.. Does anyone agree this would give it more of it's own flavor?

J/ Wilde


Still hate the visit Winscott mission- make it dropable, have it give actual exp or remove it altogether. PS- Down knows who you are.
J/ Wilde/
/ AIL - Celebrating five years!

 

Posted

I like the idea of street sweep chapters within a Task Force rather than just going to phone booths. If you had to clear out a group of lvl 50 villains that are triggered by a mission being run in say Atlas Park.. you would truly be saving the lower lvl toons from real harm, plus if they inadvertently got hospitalized in Atlas, they likely are too low for debt.

I like that 'out of town' higher lvl randomness (like the Icon ambushes when you select a tailor mish) Keeps you on your toes when you are in a zone that you have no fear of.

GunABlazin


 

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Increase xp gain for street hunting!

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This.

5 stars.