Auto sk to 52?
You mean set all of the enemies to level 52? Because you can't have players at level 52.
What you need to do is find an enemy that only spawns at level 52, and set him as a hostage within the mission. The hostage needs to do nothing more than just sit there after you free him (or don't free him, whatever). As long as he is in the mission, it will set at level 52.
Now, that being said, I know of no enemy that ONLY spawns at level 52. However, if you find a level 50 enemy, the mission owners difficulty level might boost the other enemies to level 52, I'm not sure.
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Flameanator (50+1 Fire/Fire Tanker - Justice)
Mr.Defendo (50 FF/Arch Defender - Justice)
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Why would you want everyone in a mission to be level 52?
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Probably for one of those 'Mas Firming Ions' I keep hearing about.
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Now, that being said, I know of no enemy that ONLY spawns at level 52. However, if you find a level 50 enemy, the mission owners difficulty level might boost the other enemies to level 52, I'm not sure.
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A few of the Arachnos AVs have versions that only spawn at 52. Barracuda, Ice Mistral, Silver Mantis, Wretch, Magus Mu'Drakhan, Regent Korol, Shadow Spider, and Viridian according to the wiki.
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Hi I just made my first ae mission and it's like a roman itf mission and I wanted to make it auto sk to level 52. How do I do this.
Flameanator (50+1 Fire/Fire Tanker - Justice)
Mr.Defendo (50 FF/Arch Defender - Justice)
Willing Havoc (45 Elec/WP Brute - Freedom)
Paragon Lad (32 Claws/SR Scrapper - Justice)
Global: @Mr.Defendo