New to dominator?


Acyl

 

Posted

What is happening to dominators in the next issue? I can't seem to find it anywhere.

Thanks


Flameanator (50+1 Fire/Fire Tanker - Justice)
Mr.Defendo (50 FF/Arch Defender - Justice)
Willing Havoc (45 Elec/WP Brute - Freedom)
Paragon Lad (32 Claws/SR Scrapper - Justice)
Global: @Mr.Defendo

 

Posted

Totally not about dominators, but I had to highlight your post to even be able to read it. Most colored text isn't really a good thing to use on this board.


 

Posted

(QR) What the hell. Short answer:

Previously, Domination gave double damage to doms when activated. It doesn't do that any longer.

Instead, Dominators now do more damage normally; their base damage modifiers have been increased.

However, because they're now doing high damage all the time... the endurance costs and recharge times of dominator attacks have been increased.

The Domination inherent still grants extra magnitude/duration to control powers, mez protection, and a full endurance bar.

Psychic Shockwave in the /Psi powerset has had its damage lowered...though I think it's still the hardest-hitting aoe available to doms.

But seriously, go read the Issue 15 or test forums. They have way more detail than my quick capsule here.


@Acyl

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Blue: Realpolitik, Leading Lady, Glass Lass, Superball, Alec Kazam
Red: Battery Acid, Obsolete, Bugfix

 

Posted

[ QUOTE ]
Totally not about dominators, but I had to highlight your post to even be able to read it. Most colored text isn't really a good thing to use on this board.

[/ QUOTE ]

agree'd.

Just because the color tag is there, doesn't mean it should be used.


 

Posted

[ QUOTE ]
However, because they're now doing high damage all the time... the endurance costs and recharge times of dominator attacks have been increased.

[/ QUOTE ]

No, no, no, no, no! This comes up all the time in the linked thread, and please don't keep repeating it.

Energy, Psi, and to a lesser extent Fire and Thorns got damage increases ON THEIR ATTACKS. This is in addition to the base damage boost. The result of this change is that Energy now does WAY more damage than it did before. The change to recharge time and End cost is in balance with these changes, and in proportion to the damage you do. So you use more End, yes, but you also do damage much closer to the way Electric and Psi used to perform on Live.

Electric has been "nerfed", by having some of its melee attacks reduced in damage, and having its recharge and End cost for those attacks also reduced. This means Electric uses less End than it did before, and is faster and is able to make attack chains better. It STILL does more damage than before, outside of Domination, because of the base damage boost.

Psi pretty much shifted from being an all AoE set to now being mainly single target with some AoE, like the other Dom sets. It still has an AoE emphasis, much like Fire, but it's much less than before. It's also not all about PSW. (Meaning you don't have to wait for 38 to start dealing good damage) The end result of these changes, though, is that EVERYTHING uses more End in that set.

All of the above is totally independent of the change to Domination. And in fact, the increase in base damage should make Doms in general more Endurance efficient. Unfortunately, since just about every Dom set has been rebalanced to do more damage with greater recharge, the perception is that Doms are all using much more End now. In fact it is only Energy and Psi, with Fire using a lot more End than on live too. (But then, Fire had an End discount for its DoT effect, so it's still more End efficient than everyone else, just not as efficient as it was)

tl;dr version: If you don't see the power listed on that page linked to, it did not get an End cost and recharge increase.