elec/Therm PvP build critique
I have Leadership/Leviathan on my mine, but I was thinking about Concealment/Mace for RV. Would Stealth, Web and Phase be more useful in zones?
Guess I can always pop into SC for a few Web Nades.
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So essentially you're choosing to focus on only their endurance instead of their endurance and HP. I know which kind of Therm I'd rather fight, and it's not the one that only focuses on end drain.
You don't need to drain their endurance all by yourself. They'll do it on their own just by continuing to run their toggles, and unless they spend the entire match running, attacking you back. Good for you that you can admit Elec/Therm takes no skill - the next step is to roll a build that does, and play with it so you actually get better. Only AT's with Spirit Shark are VEATs, Brutes, and Stalkers. lol @ VEATs, Brutes will be able to stay alive during the animation due to their high HP and good resists, and Stalkers aren't a worry because they'll be hidden until the attack animates and they'll probably have run off or placated you by the time you're able to even find where they were. I took you off ignore seeing as how you managed to go from borderline retarded to just completely clueless. Most of the time, people will go into rest within sight range, so as soon as they pop out of Hibernate you can drop rest and get right back into the fight. Turning off your toggles doesn't give you end, it just means you'll be at the same point you were when the Therm went into Hibernate, which means he's got that much less work to do once he comes out. Corruptors don't have Spirit Shark. They have Spirit Shark Jaws, which is a hold with a significantly faster activation time but still high amount of damage. Essentially, it's just another ranged attack that can drop toggles. Seriously, do you even know what powers are available to certain ATs in this game? |
Really? i could of sworn i saw it in mids, anyway he was talking about throwing sharks, i assumed he meant the damage instead of the hold.
Banes are that bad now with shatter armor and their regular shatter. of course to get shatter armor u can't get sharks.
An ele/therms goal is too drain their end before they can drain your health. It's a race with end drainers and everyone knows that. Why would i take half of their end and half of their health when i can take away all of their end in the same amount of time.
With perma HE, easy to obtain, espically with hasten, once they hit 0 end, the game is mine. With HE making their regen next to zero, and they have to end to heal or successfully run away, not to mention the VS and Mu pets taking away their health, killing them is not a problem.
When i came back to this game the first toon i made was my MA/regen, even though i only used my EM/SR stalker for the next year, my original plan was to get him to 50 and pvp with him.
MA does take skill, it's basically like a under powered katana and broadsword.
Regen takes skill as well, i used to disagree with this but i'll laugh at some of the regens i see, even pros who start with IH or something else that doesn't make much sense.
Regen can be the best when perfected, and even in the hands of a noob isn't that bad. Most just see them healing and call it a tie after a while, and again i think that's pathetic.
If anyone has played a regen in a duel, they look totally invincible until it gets to the point where they dont have any heals left to hit. Then they are very weak. I guess all those people who don't fight regens or give up halfway have never used one.
I read this somewhere before, i think in Tiger paws thread about DB/regen. But in a long drawn out battle, even timing 1-2 heals wrong will cost you the match. It's the easiest to make a mistake with. That's why i practice hitting my heals at the perfect time, when i get the most effciently, getting the full affect of the heal and getting it recharge fast.
If recon heals 500 and i have 2000 hp, i use it at 1500, or as close to it as i can.
If i use it at 1750 or 1250, which with any Burst, does happen, then my entire regen chain is messed and i won't be able to go as long as i could if i perfectly timed it.
^ yea sounds like a clueless man eh?
@Sentry4 @Sentry 4
PvP Redux is discontinued, for obvious reasons. Thanks to everyone who helped and joined.
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Actually, I have some imput here.
Mu= Useless. Powersink? lol congratz, you can drain an extra 20 end every minute? Mu Pet? LOL, A pet you can have up for, what 4 minutes? and is down for basically the whole match? Conserve Power? Maybe, but there are better things. Electric shackles? Ok I'll give you that one, I love that power. Mace: Gives you a perception power and web nades, I tried this, performed decently. Soul: It has power boost, admirable, but not worth it really. Leviathan: Has Hibernate and, in my opinion, the second best hold. (Coralax is beast too!) The thing being, If you don't take leviathan or mace, you are missing a travel power, fitness, perception or a phase. All of these being central to building an elec/therm. -If you can't see the person, and the person happens to be say a blaster? Say good bye to your HP. -HE works while phased, and VS still attacks, and an elec/therm is not likely to be able to stand up to a blaster or other high damage AT on its own with HD on. Since Ele/therms are a dueling toon, Hiber>Phase, becuase if heal decay is enabled, you can phase and try to heal to full, but likely fail and come out of phase at full HD, where as hiber replenishes HP due to regen, you come out with no HD and at full HP/End thus explaining leviathans popularity. -Mu, quite frankly, by comparison is garbage. The end drain is not NEARLY enough to justify dropping the survivability offered by hibernate. --If you think Mu>Leviathan, I can set you up on test to duel my elec/therm, I promise I'll go easy on you? |
First off, the shackles is the only one i dont have, lol
I don't have to worry about my end with conserve power and power sink.
Oh and i have tactics and the precep IO in forge. So i can get my HE through MoG or elude. Big mistake if you don't take it.....HE needs to hit or the entire match changes.
My ele/therm is purposely a joke. i got it to level 50 in 1 day of meow just so if someone got arrogant i could set them back down.
I have normal invention IOs and only around 4 sets.
I can tell you i've dueled enough ele/therms to see how well Mu works. Power sink helped a ton on mine. It drains end and gives me end. It's recharge is long, but it works perfectly with the end spike at the beginning and has saved me countless times from running out of end.
Why would u laugh at the end drain of the Mu? I took a friend of mine who was regen and summoned both pets around him, without using HE his end started to drop, which VS can't do alone. And his health started to drop to a decent amount too with the Mu forged.
The Mu also distracts people. Countless times people have tried to kill the Mu. i took the heal and with no heal decay i've never seen someone kill it. It also has the fire shields. And they have HE on them for the -dmg.
@Sentry4 @Sentry 4
PvP Redux is discontinued, for obvious reasons. Thanks to everyone who helped and joined.
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I don't feel like editing my other post.
Its actually self-explainitory why he went Mu and other non-sensical choices when put to to comparison with out builds. He's a supa-srs regin fiteklubber with much honr. |
The thread starter wanted a build for "mostly duels and solo zone pvp"
Mu wouldn't help that much in warzone, i know that much. But in a duel it's the best choice imo.
@Sentry4 @Sentry 4
PvP Redux is discontinued, for obvious reasons. Thanks to everyone who helped and joined.
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Uhh not really ....most corruptors with self heal go phase + mace anyways because w/o leadership its your only way of getting perception....and with proper slotting youll be fine.
No, The defense shield alone will kill you in zones, that and phase+Focused Acc will turn your end into pudding
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Oh and MA doesn't take more skill than kat or broadsword....its just as good/easy as broadsword and IMO even better for zones.
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I agree with that, and i didn't know it at the time, i assumed head splitter did more damage then EC, finally checked and was surprised.
Uhh not really ....most corruptors with self heal go phase + mace anyways because w/o leadership its your only way of getting perception....and with proper slotting youll be fine.
Oh and MA doesn't take more skill than kat or broadsword....its just as good/easy as broadsword and IMO even better for zones. |
But in a duel it's not the best choice, espically with melee toons. The first person i lost too was a katana/regen. I didn't actually lose, it was a tie, but the fact that i had to kite a little to live (basically it was a complete standing fight until i ran out of heals) makes me lose in my own head. I feel bad for not giving them the kill, but it turns out they don't like me anyway so meh i'm fine.
It would be different if i used aidself, or if caltrops were down. But i had to run to survive because i wasn't strong enough to face them head on. There was some tactic in it....they couldn't stack DA and with MA's burst i took a few chunks of health by run bys, but i knew i couldn't kill them by doing that, and that there was no way for me to win, only lose or tie.
So, i wish i would have fought to the death, instead i looked like a coward to everything....but hey i played Prowler for a year and barely died, being a coward is in my blood and that's one reason i hate running.
@Sentry4 @Sentry 4
PvP Redux is discontinued, for obvious reasons. Thanks to everyone who helped and joined.
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VS does a base of -100% recovery, enhancable to 200%, QR and Staminia are slotted to about 60% and 50% each respectively, The -Recovery combined with the cost of running their toggles, which if my estimates are correct costs approx 0.13 EaS at minimum would be enough to cause their end to move in a negative direction.
First off, the shackles is the only one i dont have, lol
I don't have to worry about my end with conserve power and power sink. Oh and i have tactics and the precep IO in forge. So i can get my HE through MoG or elude. Big mistake if you don't take it.....HE needs to hit or the entire match changes. My ele/therm is purposely a joke. i got it to level 50 in 1 day of meow just so if someone got arrogant i could set them back down. I have normal invention IOs and only around 4 sets. I can tell you i've dueled enough ele/therms to see how well Mu works. Power sink helped a ton on mine. It drains end and gives me end. It's recharge is long, but it works perfectly with the end spike at the beginning and has saved me countless times from running out of end. Why would u laugh at the end drain of the Mu? I took a friend of mine who was regen and summoned both pets around him, without using HE his end started to drop, which VS can't do alone. And his health started to drop to a decent amount too with the Mu forged. The Mu also distracts people. Countless times people have tried to kill the Mu. i took the heal and with no heal decay i've never seen someone kill it. It also has the fire shields. And they have HE on them for the -dmg. |
If they have Performance shifter procs, yea it needs help, too bad you don't have any end draining attacks or debuffs righhhhht?
Power Boost is more efficent then Mu in draining endurance, Power Boosted short circuit gives you about 60% more end drain over time then Power Sink, the Mu pet is simply not enough to MAKE the set. Elec/therms are end heavy, but i gurantee you MU is not the best.
Leviathan by comparison is, it will give you full end as well as full HP AND reset your warmths heal decay.
If you're nuts about no insps duels try this:
Power Boost + Short Circuit + HE + Thunderous Blast.
I don't feel like editing my other post.
Its actually self-explainitory why he went Mu and other non-sensical choices when put to to comparison with out builds. He's a supa-srs regin fiteklubber with much honr.