Rate mah build


Javol

 

Posted

Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/

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Level 50 Natural Peacebringer
Primary Power Set: Luminous Blast
Secondary Power Set: Luminous Aura
Power Pool: Leadership
Power Pool: Fitness
Power Pool: Speed

Hero Profile:
Level 1: Glinting Eye <ul type="square">[*] (A) Devastation - Accuracy/Damage[*] (3) Devastation - Damage/Endurance[*] (3) Devastation - Damage/Recharge[*] (5) Devastation - Accuracy/Damage/Recharge[*] (5) Achilles' Heel - Chance for Res Debuff[*] (7) Achilles' Heel - Defense Debuff/Recharge[/list]Level 1: Incandescence <ul type="square">[*] (A) Resist Damage IO[*] (7) Resist Damage IO[*] (9) Resist Damage IO[/list]Level 2: Shining Shield <ul type="square">[*] (A) Resist Damage IO[*] (9) Resist Damage IO[*] (11) Resist Damage IO[/list]Level 4: Gleaming Blast <ul type="square">[*] (A) Explosive Strike - Chance for Smashing Damage[*] (11) Explosive Strike - Damage/Knockback[*] (13) Thunderstrike - Accuracy/Damage[*] (13) Thunderstrike - Damage/Endurance[*] (15) Thunderstrike - Damage/Recharge[*] (15) Thunderstrike - Accuracy/Damage/Recharge[/list]Level 6: Essence Boost <ul type="square">[*] (A) Numina's Convalescence - Heal/Endurance[*] (17) Numina's Convalescence - Endurance/Recharge[*] (17) Numina's Convalescence - Heal/Recharge[*] (19) Numina's Convalescence - Heal/Endurance/Recharge[*] (19) Triage - Heal/Endurance[*] (21) Triage - Endurance/Recharge[/list]Level 8: Radiant Strike <ul type="square">[*] (A) Mako's Bite - Chance of Damage(Lethal)[*] (21) Mako's Bite - Accuracy/Damage[*] (23) Mako's Bite - Damage/Endurance[*] (23) Mako's Bite - Damage/Recharge[*] (25) Undermined Defenses - Defense Debuff/Recharge[*] (25) Undermined Defenses - Recharge/Endurance[/list]Level 10: Thermal Shield <ul type="square">[*] (A) Resist Damage IO[*] (27) Resist Damage IO[*] (27) Resist Damage IO[/list]Level 12: Build Up <ul type="square">[*] (A) Adjusted Targeting - To Hit Buff[*] (29) Adjusted Targeting - To Hit Buff/Recharge[*] (29) To Hit Buff IO[/list]Level 14: Assault <ul type="square">[*] (A) Endurance Reduction IO[/list]Level 16: Swift <ul type="square">[*] (A) Flight Speed IO[/list]Level 18: Health <ul type="square">[*] (A) Healing IO[/list]Level 20: Stamina <ul type="square">[*] (A) Endurance Modification IO[*] (31) Endurance Modification IO[*] (31) Endurance Modification IO[/list]Level 22: Hasten <ul type="square">[*] (A) Recharge Reduction IO[*] (31) Recharge Reduction IO[*] (33) Recharge Reduction IO[/list]Level 24: Tactics <ul type="square">[*] (A) To Hit Buff IO[*] (33) To Hit Buff IO[*] (33) To Hit Buff IO[/list]Level 26: White Dwarf <ul type="square">[*] (A) Resist Damage IO[*] (34) Resist Damage IO[*] (34) Resist Damage IO[/list]Level 28: Incandescent Strike <ul type="square">[*] (A) Hecatomb - Damage[*] (34) Hecatomb - Damage/Recharge[*] (36) Hecatomb - Damage/Endurance[*] (36) Hecatomb - Chance of Damage(Negative)[*] (36) Lockdown - Accuracy/Hold[*] (37) Lockdown - Accuracy/Recharge[/list]Level 30: Reform Essence <ul type="square">[*] (A) Doctored Wounds - Heal/Endurance[*] (37) Doctored Wounds - Heal/Recharge[*] (37) Doctored Wounds - Endurance/Recharge[*] (39) Doctored Wounds - Heal[*] (39) Doctored Wounds - Heal/Endurance/Recharge[*] (39) Doctored Wounds - Recharge[/list]Level 32: Dawn Strike <ul type="square">[*] (A) Obliteration - Damage[*] (48) Obliteration - Accuracy/Recharge[*] (48) Obliteration - Accuracy/Damage/Recharge[*] (48) Obliteration - Chance for Smashing Damage[*] (50) Obliteration - Damage/Recharge[/list]Level 35: Photon Seekers <ul type="square">[*] (A) Sovereign Right - Resistance Bonus[/list]Level 38: Conserve Energy <ul type="square">[*] (A) Recharge Reduction IO[/list]Level 41: Quantum Flight <ul type="square">[*] (A) Recharge Reduction IO[/list]Level 44: Restore Essence <ul type="square">[*] (A) Recharge Reduction IO[/list]Level 47: Light Form <ul type="square">[*] (A) Recharge Reduction IO[/list]Level 49: Quantum Shield <ul type="square">[*] (A) Resist Damage IO[*] (50) Resist Damage IO[*] (50) Resist Damage IO[/list]------------
Level 1: Brawl <ul type="square">[*] (A) Empty[/list]Level 1: Sprint <ul type="square">[*] (A) Empty[/list]Level 2: Rest <ul type="square">[*] (A) Empty[/list]Level 1: Cosmic Balance
Level 1: Energy Flight <ul type="square">[*] (A) Freebird - FlySpeed[/list]Level 10: Combat Flight <ul type="square">[*] (A) Kismet - Accuracy +6%[/list]------------
Level 26: White Dwarf Strike <ul type="square">[*] (A) Touch of Lady Grey - Defense Debuff[*] (40) Touch of Lady Grey - Defense Debuff/Recharge[*] (40) Touch of Lady Grey - Defense Debuff/Recharge/Endurance[*] (40) Touch of Lady Grey - Recharge/Endurance[*] (42) Touch of Lady Grey - Defense Debuff/Endurance[*] (42) Touch of Lady Grey - Chance for Negative Damage[/list]Level 26: White Dwarf Smite <ul type="square">[*] (A) Shield Breaker - Defense Debuff[*] (42) Shield Breaker - Accuracy/Defense Debuff[*] (43) Shield Breaker - Accuracy/Recharge[*] (43) Shield Breaker - Defense Debuff/Endurance/Recharge[*] (43) Shield Breaker - Accuracy/Endurance/Recharge[*] (45) Shield Breaker - Chance for Lethal Damage[/list]Level 26: White Dwarf Flare <ul type="square">[*] (A) Accuracy IO[/list]Level 26: White Dwarf Sublimation <ul type="square">[*] (A) Regenerative Tissue - Heal/Endurance[*] (45) Regenerative Tissue - Endurance/Recharge[*] (45) Regenerative Tissue - Heal/Recharge[*] (46) Regenerative Tissue - Heal/Endurance/Recharge[*] (46) Regenerative Tissue - +Regeneration[*] (46) Numina's Convalescence - +Regeneration/+Recovery[/list]Level 26: White Dwarf Antagonize <ul type="square">[*] (A) Perfect Zinger - Chance for Psi Damage[/list]Level 26: White Dwarf Step <ul type="square">[*] (A) Blessing of the Zephyr - Knockback Reduction (4 points)[/list]------------
[u]Set Bonus Totals:[u]<ul type="square">[*]21% DamageBuff(Smashing)[*]21% DamageBuff(Lethal)[*]21% DamageBuff(Fire)[*]21% DamageBuff(Cold)[*]21% DamageBuff(Energy)[*]21% DamageBuff(Negative)[*]21% DamageBuff(Toxic)[*]21% DamageBuff(Psionic)[*]1.56% Defense(Smashing)[*]1.56% Defense(Lethal)[*]1.25% Defense(Fire)[*]1.25% Defense(Cold)[*]2.5% Defense(Energy)[*]2.5% Defense(Negative)[*]3.13% Defense(Melee)[*]1.25% Defense(Ranged)[*]2.5% Defense(AoE)[*]15% Enhancement(RechargeTime)[*]14% Enhancement(Heal)[*]53% Enhancement(Accuracy)[*]92.4 HP (8.62%) HitPoints[*]Knockback (Mag -4)[*]Knockup (Mag -4)[*]MezResist(Confused) 2.5%[*]MezResist(Held) 2.5%[*]MezResist(Immobilize) 5.8%[*]MezResist(Sleep) 2.5%[*]MezResist(Stun) 4.7%[*]MezResist(Terrorized) 4.7%[*]11% (0.18 End/sec) Recovery[*]36% (1.61 HP/sec) Regeneration[*]10% Resistance(Smashing)[*]10% Resistance(Lethal)[*]13.8% Resistance(Fire)[*]13.8% Resistance(Cold)[*]10% Resistance(Energy)[*]10% Resistance(Negative)[*]11.3% Resistance(Toxic)[*]11.3% Resistance(Psionic)[*]4% RunSpeed[/list]------------
[u]Set Bonuses:[u]
[u]Devastation[u]
(Glinting Eye)<ul type="square">[*] 12% (0.54 HP/sec) Regeneration[*] 24.1 HP (2.25%) HitPoints[*] 3% DamageBuff(All)[/list][u]Achilles' Heel[u]
(Glinting Eye)<ul type="square">[*] 1.5% DamageBuff(All)[/list][u]Explosive Strike[u]
(Gleaming Blast)<ul type="square">[*] 1.5% DamageBuff(All)[/list][u]Thunderstrike[u]
(Gleaming Blast)<ul type="square">[*] 2% (0.03 End/sec) Recovery[*] 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)[*] 7% Enhancement(Accuracy)[/list][u]Numina's Convalescence[u]
(Essence Boost)<ul type="square">[*] 12% (0.54 HP/sec) Regeneration[*] 20.1 HP (1.87%) HitPoints[*] 6% Enhancement(Heal)[/list][u]Triage[u]
(Essence Boost)<ul type="square">[*] 4% (0.18 HP/sec) Regeneration[/list][u]Mako's Bite[u]
(Radiant Strike)<ul type="square">[*] MezResist(Immobilize) 3.3%[*] 16.1 HP (1.5%) HitPoints[*] 3% DamageBuff(All)[/list][u]Undermined Defenses[u]
(Radiant Strike)<ul type="square">[*] 2% DamageBuff(All)[/list][u]Adjusted Targeting[u]
(Build Up)<ul type="square">[*] 2% DamageBuff(All)[/list][u]Hecatomb[u]
(Incandescent Strike)<ul type="square">[*] 4% (0.07 End/sec) Recovery[*] 2.52% Resistance(Fire,Cold)[*] 15% Enhancement(Accuracy)[/list][u]Lockdown[u]
(Incandescent Strike)<ul type="square">[*] 3% DamageBuff(All)[/list][u]Doctored Wounds[u]
(Reform Essence)<ul type="square">[*] MezResist(Terrorized) 2.2%[*] 1.26% Resistance(Fire,Cold)[*] 4% Enhancement(Heal)[*] 5% Enhancement(RechargeTime)[*] 1.26% Resistance(Toxic,Psionic)[/list][u]Obliteration[u]
(Dawn Strike)<ul type="square">[*] MezResist(Stun) 2.2%[*] 3% DamageBuff(All)[*] 9% Enhancement(Accuracy)[*] 5% Enhancement(RechargeTime)[/list][u]Sovereign Right[u]
(Photon Seekers)<ul type="square">[*] 10% Resistance(All)[/list][u]Touch of Lady Grey[u]
(White Dwarf Strike)<ul type="square">[*] 16.1 HP (1.5%) HitPoints[*] 2.5% (0.04 End/sec) Recovery[*] 8% (0.36 HP/sec) Regeneration[*] 2% DamageBuff(All)[*] 11% Enhancement(Accuracy)[/list][u]Shield Breaker[u]
(White Dwarf Smite)<ul type="square">[*] 2.5% (0.04 End/sec) Recovery[*] Status Resistance 2.5%[*] 2.5% Defense(AoE), 1.25% Defense(Fire), 1.25% Defense(Cold)[*] 11% Enhancement(Accuracy)[*] 3.13% Defense(Melee), 1.56% Defense(Lethal), 1.56% Defense(Smashing)[/list][u]Regenerative Tissue[u]
(White Dwarf Sublimation)<ul type="square">[*] 4% RunSpeed[*] 16.1 HP (1.5%) HitPoints[*] 4% Enhancement(Heal)[*] 5% Enhancement(RechargeTime)[/list][u]Blessing of the Zephyr[u]
(White Dwarf Step)<ul type="square">[*] Knockback Protection (Mag -4)[/list]


 

Posted

Off the top of my head...

The 3 slots in Incandescence seem wasted. The base resist value isn't high enough (in my opinioin) to even waste time slotting. I'd throw in a -KB IO in the base slot, or even have two slots with a -KB IO and a DamRes IO or even the Steadfast Unique (the +3% defense). Either way, I wouldn't put more than 1 or 2 slots there.

With 3 human form shields and 2 leadership toggles running you're going to be hating life in terms of end management. You have no end reduction in the shields and only one in Assault. If you're intent on getting the human form shields, I'd probably frankenslot to get some end reduction in there - this could be even more effective overall with an additional slot in each. Even then, with assault running and end-heavy attacks, you may not be enjoying life too much. Personally, I'd drop the leadership toggles and free up the extra slots - especially since you seem to be devoting a lot of slots to Dwarf and will probably spend a good bit of time in that form.

In fact, that leads me to ask you what your focus is on this build? If you are going to be using another form quite a bit, you're not going to want to be bothered with retoggling all the time. If this is a Dwarf-heavy build with some human use for "firepower", you might consider dropping the human shields all together and be more of a "regen" PB relying on EB, RE and Sublimation. You can get those to cycle through pretty quickly and I've found it to be very effective.

Another quick note...you seem to be slotting some pretty pricey sets but come up short of some of the best bonuses by one or two enhancements...it doesn't make a lot of sense. For example, you have 4 Hecatomb in a power, and are missing out on the bonus for the 5th enhancement - 10% recharge bonus.

I'd go back to the drawing board on this one.


 

Posted

Cool, thank for the honest feed back mate, I have a question.. If i put a chance for build up into the nova form will it have a chance too proc when i change form?


 

Posted

[ QUOTE ]
Cool, thank for the honest feed back mate, I have a question.. If i put a chance for build up into the nova form will it have a chance too proc when i change form?

[/ QUOTE ]

Yes, and every 10 seconds thereafter. Duration of the proc is only 5 seconds, so personally I say its not worth it. Too unreliable and there are better uses for the slots.


 

Posted

[ QUOTE ]
[ QUOTE ]
Cool, thank for the honest feed back mate, I have a question.. If i put a chance for build up into the nova form will it have a chance too proc when i change form?

[/ QUOTE ]

Yes, and every 10 seconds thereafter. Duration of the proc is only 5 seconds, so personally I say its not worth it. Too unreliable and there are better uses for the slots.

[/ QUOTE ]

Hmm... and here I thought about using it on my Positron TF - ws build.


/Empaths can turn three people into Jesus, one person into God, and everyone else into the twelve apostles.~Angry_Citizen

Don't you know that discussion of power selection/slotting can ONLY be based on hearsay, rumor, idle speculation, and bald-faced lies??!? ~Elf_Sniper

 

Posted

I haave to dissagree with the "not worth it" comment on the build up proc in any squid form. According to hero stats its 10 seconds duration and it procs more often than not for me.
YMMV. I have it in 2 WS's and a PB and in all cases it serves me well.


If you PL'd to 50 just to get an "epic" thinking you'd be �ber, you're going to be sorely disappointed with the HEATs, because the VEATs were designed so that anyone with one good finger and a braincell can rock the toggles.