Brute or Tank?


Atheism

 

Posted

3 slotted TI, Uny, Tough + 1 slotted RPD = 90% s/l res for a Tank. (That's taking a bit less than half the damage you take now.)

DP +11% maxhp (Accolades can give +20%) = 3212, hp cap for a Tank.


[edit: Tankers also have a lot more defense than Brutes do, so it's much easier to get them to high levels of defense - even with just 1 mob in range.]


 

Posted

[ QUOTE ]
3 slotted TI, Uny, Tough + 1 slotted RPD = 90% s/l res for a Tank. (That's taking a bit less than half the damage you take now.)

DP +11% maxhp (Accolades can give +20%) = 3212, hp cap for a Tank.


[edit: Tankers also have a lot more defense than Brutes do, so it's much easier to get them to high levels of defense - even with just 1 mob in range.]

[/ QUOTE ]

That puts alot into perspective. Thanks for the time to reply.


 

Posted

I got my Brute nearly done but my calculations were off on my S/L Res.

79.25% S/L Res

And I got my Invader, Born in Battle, and High Pain done in the last 3 days so now I'm at...

3,101maxhp w/ Dull Pain

I have one more set bonus which I'm guessin' will put me at about 3,125maxhp.


 

Posted

[ QUOTE ]
Thanks for the feedback. It really isn't about Tank v. Brute, but which would be more satisfying as a damage dealer. I have to tell you, I hate Fury. Forever to build up, instantly cools, but oh well.

I'll tell you what though, if the devs ever make SS a Scrapper set, they'll have me for life (Guys? You reading this? ).

[/ QUOTE ]

Fury doesn't take that long to build up... all you have to do is jump into the spawn first and bam, instant 90 fury.


 

Posted

[ QUOTE ]
Fury doesn't take that long to build up... all you have to do is jump into the spawn first and bam, instant 90 fury.

[/ QUOTE ]

It tends to be a lot slower at lower levels where the combination of few defences and high endurance usage greatly limit how much Fury you can gather. That's probably where his opinion comes from.