Quick question on crafting common IOs
Check the progress bars for earning the badges under the 'inventions' tab in your badges window.
For most recipes, memorization requires learning recipes at two different level ranges... ie: Level 15 & 20, 25 & 30, etc. If a badge takes, say, 15 enhancements to complete, you'll have to make 8 enhancements of one level and 7 of the other level to complete it. So, for example, you can't make 15 level 30 recharge enhancements and earn the memorization badge. You'll also have to make some 25's.
If you mouse over the badge counters, they'll tell you exactly how many you need to complete the badge. If you are working on the level 25 & 30 recharge badge, for example, and the bar doesn't advance after you complete a level 30 recipe, then you'll need to do level 25s to complete the badge.
check in your invetion badges and you should see that all the requirements are not met yet. you have to make lv 25 and 30 recharge io's to get it. or lv 25 and 30 interupt io's. i wanna say its about 7-8 of each lv or so.
geveo beat me to it.
I'm such a dork when it comes to crafting. I've only recently began to take it seriously (since it is hard to, without having a modest base to keep salvage and enhancements). Thanks for the help, guys.
http://wiki.cohtitan.com/wiki/Gainin..._Crafter_Badge
Has a full list for each memorisation badge in one handy table.
You will need 8 level 25s to get the 25-30 recharge badge
@Catwhoorg "Rule of Three - Finale" Arc# 1984
@Mr Falkland Islands"A Nation Goes Rogue" Arc# 2369 "Toasters and Pop Tarts" Arc#116617
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I'm such a dork when it comes to crafting. I've only recently began to take it seriously (since it is hard to, without having a modest base to keep salvage and enhancements). Thanks for the help, guys.
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Don't bother to store the stuff you crafted unless you have up and coming characters that might need them. Instead, sell them to recycle the Inf for the next batch.
Teams are the number one killer of soloists.
I found base storage to be crucial. There really aren't enough slots on the market (and in your tray) to sell IO's, buy recipes and salvage, and hold leftovers that you don't want to sell yet. Short-term storage is a savior.
Mini-guides: Force Field Defenders, Blasters, Market Self-Defense, Frankenslotting.
So you think you're a hero, huh.
@Boltcutter in game.
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I found base storage to be crucial. There really aren't enough slots on the market (and in your tray) to sell IO's, buy recipes and salvage, and hold leftovers that you don't want to sell yet. Short-term storage is a savior.
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Agreed. When I'm working through recipes to get the field crafter, the last thing I want to do is stop and wait for those 11 level 30 Damage IOs (or whatever) to sell, so I can open up my market slots. I need those market slots to get salvage with. Dropping the profitable, but "no time to deal with them now" IOs into short term storage in a base really speeds things up.
Fewer trips back and forth from the market to the crafting tables, too, as I can carry enough salvage for more than 10 IOs at a time.
How many common IOs do you need to craft, before you can get the recipe for free?
I've crafted ten level 30 recharge reduction enhancements, and it is still charging me to buy the recipe.
Thanks!