HP and Inky Aspect


AlienOne

 

Posted

I was reading the description of inky aspect and was curious about the hp cost of using it.

I can see the end. cost but not the health cost.

Is the hp loss calculated per enemy per tick? And how much hp is lost per said tick?


@TriNitroToluene.
@DynaMight

 

Posted

Don't worry about it too much, you lose HP only when the stun effect actually stacks on an enemy and the HP loss itself isn't a big deal. What is a big deal is the aggro levels this power can result in...


I believe that a Kheldian Gold Standard should be based on SO's, and for anything above that... there's Platinum!

Save Ms. Liberty (#5349) Augmenting Peacebringers The Umbra Illuminati

 

Posted

It's 4.73 pts per tick at level 50.


Kosmos

Global: @Calorie
MA Arcs in 4-star purgatory: Four in a Row (#2198) - Hostile Takeover (#69714) - Red Harvest (#268305)

 

Posted

OK, thanks for the info. I appreciate the input.


@TriNitroToluene.
@DynaMight

 

Posted

And the agro it generates? I was using Inky to tank for a team which lacked controllers and defenders the other day... during a TF,


"The danger is not that a particular class is unfit to govern. Every class is unfit to govern." Lord Acton

Madam Enigma's History

 

Posted

The aggro is generated mostly by those NPC's that you do not focus on and lock down with Snare, and as a result, once they move out of your IA range and return to normal, they may bring adds, or if it happens to be a Sniper-type enemy, you may be facing long ranged attacks.

All I'm saying is... the HP loss is meaningless, however, don't allow the fact that minion-level enemies become stunned to drop your guard... you know?


I believe that a Kheldian Gold Standard should be based on SO's, and for anything above that... there's Platinum!

Save Ms. Liberty (#5349) Augmenting Peacebringers The Umbra Illuminati