Soloing PvE Bane Spider Build
The one guide posted in the guides is basically what I use and it works fine. Both my bane and crab can solo anything. I don't use any sets because I don't have any friends to give me money and I don't farm or play the market game because I don't have time like that, so I just use regular IOs and a couple SOs and the only issue I have occasionally is with accuracy (since I removed offensive training for venom grenade) but I might switch it back. I noticed solo that I could kill faster than the grenade works with how I play anyway. If you are a twitch style player (play a lot of fps) then you can probably do without venom grenade and kill quick. Most people in this game are slow players from what I've seen or kind of lazy on the keyboard. I guess I could slot most of my attacks with 2 accuracy but I like the faster recharge. Again for me it's just a money issue. maybe in 2012 i'll have enough money after playing from issue 1 to actually afford sets for one character.
Sounds decent, Mind posting your build up and the link to that guide? I have like 64 mil infamy I don't know if thats enough for a few decent IO's because I'm like you not into that marketing game. I just gather my money from kills
Anyone mind uploading a build? Can't seem to find that guide.
Here's what I use....
Villain Plan by Mids' Villain Designer 1.401
http://www.cohplanner.com/
[u]Click this DataLink to open the build![u]
Level 50 Natural Arachnos Soldier
Primary Power Set: Bane Spider Soldier
Secondary Power Set: Bane Spider Training
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Mace Mastery
Villain Profile:
Level 1: Bash <ul type="square">[*] (A) Touch of Death - Accuracy/Damage: Level 40[*] (40) Touch of Death - Damage/Endurance: Level 40[*] (42) Touch of Death - Damage/Recharge: Level 40[*] (43) Touch of Death - Accuracy/Damage/Endurance: Level 40[*] (43) Touch of Death - Damage/Endurance/Recharge: Level 40[*] (43) Touch of Death - Chance of Damage(Negative): Level 40[/list]Level 1: Bane Spider Armor Upgrade <ul type="square">[*] (A) Steadfast Protection - Resistance/Endurance: Level 30[*] (40) Steadfast Protection - Resistance/+Def 3%: Level 30[*] (40) Steadfast Protection - Knockback Protection: Level 30[/list]Level 2: Mace Beam <ul type="square">[*] (A) Ruin - Accuracy/Damage: Level 40[*] (3) Ruin - Damage/Endurance: Level 40[*] (3) Ruin - Damage/Recharge: Level 40[*] (37) Ruin - Accuracy/Endurance/Recharge: Level 40[*] (39) Ruin - Accuracy/Damage/Recharge: Level 40[/list]Level 4: Combat Training: Defensive <ul type="square">[*] (A) Defense Buff IO: Level 50[*] (5) Defense Buff IO: Level 50[*] (5) Defense Buff IO: Level 50[/list]Level 6: Build Up <ul type="square">[*] (A) Gaussian's Synchronized Fire-Control - To Hit Buff: Level 50[*] (7) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge: Level 50[*] (7) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance: Level 50[*] (9) Gaussian's Synchronized Fire-Control - Recharge/Endurance: Level 50[*] (9) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance: Level 50[*] (34) Gaussian's Synchronized Fire-Control - Chance for Build Up: Level 50[/list]Level 8: Swift <ul type="square">[*] (A) Run Speed IO: Level 50[/list]Level 10: Tactical Training: Maneuvers <ul type="square">[*] (A) Defense Buff IO: Level 50[*] (11) Defense Buff IO: Level 50[*] (11) Defense Buff IO: Level 50[/list]Level 12: Poisonous Ray <ul type="square">[*] (A) Ruin - Accuracy/Damage: Level 40[*] (13) Ruin - Damage/Endurance: Level 40[*] (13) Ruin - Damage/Recharge: Level 40[*] (19) Ruin - Accuracy/Endurance/Recharge: Level 40[*] (31) Ruin - Accuracy/Damage/Recharge: Level 40[/list]Level 14: Pulverize <ul type="square">[*] (A) Touch of Death - Accuracy/Damage: Level 40[*] (15) Touch of Death - Damage/Endurance: Level 40[*] (15) Touch of Death - Damage/Recharge: Level 40[*] (17) Touch of Death - Accuracy/Damage/Endurance: Level 40[*] (17) Touch of Death - Damage/Endurance/Recharge: Level 40[*] (19) Touch of Death - Chance of Damage(Negative): Level 40[/list]Level 16: Tactical Training: Assault <ul type="square">[*] (A) Endurance Reduction IO: Level 50[/list]Level 18: Health <ul type="square">[*] (A) Healing IO: Level 50[/list]Level 20: Stamina <ul type="square">[*] (A) Performance Shifter - EndMod: Level 50[*] (21) Performance Shifter - EndMod/Recharge: Level 50[*] (21) Performance Shifter - EndMod/Accuracy/Recharge: Level 50[*] (29) Performance Shifter - Accuracy/Recharge: Level 50[*] (31) Performance Shifter - EndMod/Accuracy: Level 50[*] (31) Performance Shifter - Chance for +End: Level 50[/list]Level 22: Shatter <ul type="square">[*] (A) Mako's Bite - Accuracy/Damage: Level 50[*] (23) Mako's Bite - Damage/Endurance: Level 50[*] (23) Mako's Bite - Damage/Recharge: Level 50[*] (27) Mako's Bite - Accuracy/Endurance/Recharge: Level 50[*] (27) Mako's Bite - Accuracy/Damage/Endurance/Recharge: Level 50[*] (29) Mako's Bite - Chance of Damage(Lethal): Level 50[/list]Level 24: Cloaking Device <ul type="square">[*] (A) Defense Buff IO: Level 50[*] (25) Defense Buff IO: Level 50[*] (25) Defense Buff IO: Level 50[/list]Level 26: Placate <ul type="square">[*] (A) Recharge Reduction IO: Level 50[*] (48) Recharge Reduction IO: Level 50[/list]Level 28: Surveillance <ul type="square">[*] (A) Recharge Reduction IO: Level 50[*] (46) Recharge Reduction IO: Level 50[/list]Level 30: Mental Training <ul type="square">[*] (A) Run Speed IO: Level 50[/list]Level 32: Crowd Control <ul type="square">[*] (A) Obliteration - Damage: Level 50[*] (33) Obliteration - Accuracy/Recharge: Level 50[*] (33) Obliteration - Damage/Recharge: Level 50[*] (33) Obliteration - Accuracy/Damage/Recharge: Level 50[*] (34) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 50[*] (34) Obliteration - Chance for Smashing Damage: Level 50[/list]Level 35: Web Cocoon <ul type="square">[*] (A) Lockdown - Accuracy/Hold: Level 50[*] (36) Lockdown - Accuracy/Recharge: Level 50[*] (36) Lockdown - Recharge/Hold: Level 50[*] (36) Lockdown - Endurance/Recharge/Hold: Level 50[*] (37) Lockdown - Accuracy/Endurance/Recharge/Hold: Level 50[*] (37) Lockdown - Chance for +2 Mag Hold: Level 50[/list]Level 38: Combat Jumping <ul type="square">[*] (A) Defense Buff IO: Level 50[*] (39) Defense Buff IO: Level 50[*] (39) Defense Buff IO: Level 50[/list]Level 41: Maneuvers <ul type="square">[*] (A) Endurance Reduction IO: Level 50[*] (42) Defense Buff IO: Level 50[*] (42) Defense Buff IO: Level 50[/list]Level 44: Web Envelope <ul type="square">[*] (A) Enfeebled Operation - Accuracy/Recharge: Level 50[*] (45) Enfeebled Operation - Endurance/Immobilize: Level 50[*] (45) Enfeebled Operation - Accuracy/Endurance: Level 50[*] (45) Enfeebled Operation - Immobilize/Range: Level 50[*] (46) Enfeebled Operation - Accuracy/Immobilize/Recharge: Level 50[*] (46) Enfeebled Operation - Accuracy/Immobilize: Level 50[/list]Level 47: Call Reinforcements <ul type="square">[*] (A) Call to Arms - Accuracy/Recharge: Level 30[*] (48) Call to Arms - Accuracy/Damage: Level 30[*] (48) Call to Arms - Damage/Endurance: Level 30[*] (50) Call to Arms - Accuracy/Damage/Recharge: Level 30[*] (50) Call to Arms - Endurance/Damage/Recharge: Level 30[*] (50) Call to Arms - Defense Bonus Aura for Pets: Level 30[/list]Level 49: Assault <ul type="square">[*] (A) Endurance Reduction IO: Level 50[/list]------------
Level 1: Brawl <ul type="square">[*] (A) Empty[/list]Level 1: Sprint <ul type="square">[*] (A) Empty[/list]Level 2: Rest <ul type="square">[*] (A) Empty[/list]Level 1: Conditioning
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[u]Set Bonus Totals:[u]<ul type="square">[*]19% DamageBuff(Smashing)[*]19% DamageBuff(Lethal)[*]19% DamageBuff(Fire)[*]19% DamageBuff(Cold)[*]19% DamageBuff(Energy)[*]19% DamageBuff(Negative)[*]19% DamageBuff(Toxic)[*]19% DamageBuff(Psionic)[*]5% Defense[*]13.9% Defense(Smashing)[*]13.9% Defense(Lethal)[*]10.2% Defense(Fire)[*]10.2% Defense(Cold)[*]8% Defense(Energy)[*]8% Defense(Negative)[*]3% Defense(Psionic)[*]21.1% Defense(Melee)[*]13% Defense(Ranged)[*]17.4% Defense(AoE)[*]2.5% Enhancement(Held)[*]3% Enhancement(Immobilize)[*]15% Enhancement(RechargeTime)[*]9% Enhancement(Accuracy)[*]10% FlySpeed[*]144.6 HP (13.5%) HitPoints[*]10% JumpHeight[*]10% JumpSpeed[*]Knockback (Mag -4)[*]Knockup (Mag -4)[*]MezResist(Held) 11%[*]MezResist(Immobilize) 8.8%[*]MezResist(Stun) 2.2%[*]MezResist(Terrorized) 3.3%[*]9% (0.16 End/sec) Recovery[*]1.89% Resistance(Smashing)[*]1.89% Resistance(Lethal)[*]1.88% Resistance(Negative)[*]10% RunSpeed[*]2% XPDebtProtection[/list]
I've taken it to level 47 exclusively solo, doing all the story arcs. I've managed to outfit this character with it's IO sets just from cash earned through regular play (...every 200 merits from story arcs, grab a LotG +recharge and sell it on the market).
How much do those IO's added up cost roughly? I have a few merits i can try to sell
I managed a fair number as drops, and got a few from architect ticket rolls as well. Best guess is I spent somewhere between 200 and 300 million, with about half that coming from the sale of 2 LotGs. Some of the sets with the largest +def bonuses in this build are very cheap though, like enfeebled operation.
Alrighty thanks, I'm going to try and see if I can get some of those LotGs, Whats the avearge marketing price for them? I have a little over a thousand merits so i can get about 4-6
Alrighty guys, I'm usually on my own soloing, not that I hate teamwork just sometimes It's harder than others to find a good team. Now I'm going into Bane Spider respecing alittle late at level 41. I'd like to know a good build for mostly PvE, I was considering the crab spider but the whole backpack thing really steered me away. Any advice/good builds you guys could show me here?