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Fury Flechette

 

Posted

Hey guys, I am a veteran newbie (to blasters at least) and I need some advice. I will bow to your expertise on blasters here on the blaster forum. I have a concept of a blaster, and that concept is pure damage. Pure AOE damage to be precise. No utility. And this is for teams mind you, so not really soloing. I don't care how stupid it is, I don't care how many times I die, I want that to happen. So I need some advice on my build. I have already narrowed it down to fire/fire (both AOE giants) so that I have no utility and all AOE and I have made by build but I have a feeling it is not the best it could be. So here it is.

Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/

[u]Click this DataLink to open the build![u]

Firestrider: Level 50 Technology Blaster
Primary Power Set: Fire Blast
Secondary Power Set: Fire Manipulation
Power Pool: Flight
Power Pool: Speed
Power Pool: Fitness
Power Pool: Concealment
Ancillary Pool: Flame Mastery

Hero Profile:
Level 1: Flares -- Dev'n-Acc/Dmg(A), Dev'n-Dmg/EndRdx(3), Dev'n-Dmg/Rchg(5), Dev'n-Acc/Dmg/Rchg(7), Dev'n-Acc/Dmg/EndRdx/Rchg(7)
Level 1: Ring of Fire -- Enf'dOp-Acc/Immob/Rchg(A)
Level 2: Fire Blast -- Dev'n-Hold%(A), Dev'n-Acc/Dmg/EndRdx/Rchg(3), Dev'n-Dmg/EndRdx(11), Dev'n-Dmg/Rchg(13), Dev'n-Acc/Dmg/Rchg(13), Dev'n-Acc/Dmg(15)
Level 4: Fire Ball -- Ragnrk-Dmg(A), Ragnrk-Dmg/Rchg(5), Ragnrk-Dmg/EndRdx(9), Ragnrk-Acc/Rchg(9), Ragnrk-Acc/Dmg/Rchg(11), Ragnrk-Knock%(15)
Level 6: Rain of Fire -- Posi-Acc/Dmg(A), Posi-Dam%(40), Posi-Dmg/Rchg(40), Posi-Dmg/EndRdx(43)
Level 8: Fire Breath -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(42), Posi-Dmg/Rchg(43), Posi-Acc/Dmg/EndRdx(43)
Level 10: Hover -- RedFtn-Def(A), RedFtn-EndRdx(17), RedFtn-Def/EndRdx(17), RedFtn-Def/EndRdx/Rchg(19)
Level 12: Fire Sword Circle -- Oblit-Acc/Dmg/EndRdx/Rchg(A)
Level 14: Fly -- Srng-Fly(A), Srng-EndRdx(19), Srng-EndRdx/Fly(21)
Level 16: Build Up -- GSFC-Rchg/EndRdx(A), GSFC-ToHit/EndRdx(23), GSFC-ToHit/Rchg(23), GSFC-ToHit/Rchg/EndRdx(25), GSFC-Build%(25), GSFC-ToHit(27)
Level 18: Blaze -- Thundr-Dmg/EndRdx/Rchg(A), Thundr-Acc/Dmg(27), Thundr-Dmg/Rchg(29)
Level 20: Hasten -- RechRdx-I(A), RechRdx-I(21), RechRdx-I(29)
Level 22: Aim -- GSFC-ToHit(A), GSFC-ToHit/Rchg(37), GSFC-ToHit/EndRdx(37), GSFC-ToHit/Rchg/EndRdx(37), GSFC-Rchg/EndRdx(39), AdjTgt-ToHit/EndRdx/Rchg(39)
Level 24: Hurdle -- Jump-I(A)
Level 26: Blazing Bolt -- Apoc-Dam%(A), Apoc-Dmg/EndRdx(31), Apoc-Dmg(31), Apoc-Dmg/Rchg(31), Apoc-Acc/Dmg/Rchg(39), Apoc-Acc/Rchg(40)
Level 28: Health -- Dct'dW-Heal(A), Dct'dW-Heal/Rchg(36), Numna-Heal/EndRdx(36)
Level 30: Stamina -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(33), Efficacy-EndMod/Acc(33)
Level 32: Inferno -- Armgdn-Dam%(A), Armgdn-Dmg/EndRdx(33), Armgdn-Dmg(34), Armgdn-Dmg/Rchg(34), Armgdn-Acc/Dmg/Rchg(34), Armgdn-Acc/Rchg(36)
Level 35: Consume -- P'Shift-End%(A), P'Shift-EndMod/Acc(48), P'Shift-EndMod(50), P'Shift-EndMod/Rchg(50), P'Shift-EndMod/Acc/Rchg(50)
Level 38: Combustion -- Oblit-%Dam(A), Oblit-Acc/Dmg/EndRdx/Rchg(42), Oblit-Dmg(42), Oblit-Acc/Rchg(45), Oblit-Dmg/Rchg(45), Oblit-Acc/Dmg/Rchg(45)
Level 41: Bonfire -- FrcFbk-Dmg/EndRdx/KB(A)
Level 44: Fire Shield -- Aegis-Psi/Status(A), Aegis-ResDam(46), Aegis-ResDam/EndRdx(46), Aegis-ResDam/Rchg(46), Aegis-EndRdx/Rchg(48), Aegis-ResDam/EndRdx/Rchg(48)
Level 47: Rise of the Phoenix -- Numna-Regen/Rcvry+(A)
Level 49: Stealth -- RedFtn-Def/EndRdx(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Defiance



I didn't take stamina as soon as possible because, well, I don't like stamina and at level 18 I have minimal end problems. And I'll be making my own teams anyway so there will probably always be some kind of end for me. Thanks alot!


 

Posted

That's just a bad build.

You have some bad misconceptions. And despite what you say the build has utility and not just AoEs.

1. If you don't want any utility, why bother taking flares? You can skip it you know, though you're giving up the "utility" of firing off a blast when mezzed.

2. Why bother with blazing bolt? Snipes lower dps significantly since they take a long time to fire off. In the same space of time, you could have launched 2, maybe 3 attacks that would do far more damage.

3. Not taking stamina that late on a fire blast build that late is a mistake. You won't be able to attack with any sort of regularity except in bursts. In teams, you might get along with it as long as you're constantly buffed by RA or speed boost, but I tend not to count on having such available and build self sufficient characters that work well in a team and without buffs available. You won't be a "pure damage" character if you are constantly not able to fire off attacks.

4. Your slotting is nonsensical all over the place.

* You've underslotted fire sword circle. That's one of your best AoEs.
* Why bother slotting hover with Red Fortune if you don't covet utility?
* Why bother taking consume? I'd take it, but then again, it's a utility power. And btw, the 6 slotting Performance Shifter here is far from optimal. Most atrocious is placing the +end proc in here. It's useless in there. Strangely, you use the Eff Adaptor in stamina instead.
* Why bother slotting up health? Meanwhile you underslot blaze which is your high damage single target attack.
* Why do you 6 slot aim and build up with Gaussians which only add up to 2 SOs worth of recharge? You'd be better off with 3 Recharge SOs.
* Why take fire shield? I'd take it, but then again, it's a utility power.
* Why aren't you slotting up ring of fire? - it does good damage for an immobilize and if you are building a damage build, it *should* be slotted up. It does more damage than flares, and almost as much as fire blast.

For blasters, you need +recharge, +dmg and +hps (to survive incoming damage) in that approximate order. BTW, do you understand how set bonuses and procs work? I'm guessing you don't.

I'd rate your build 1 star out of 5. It's not the worst thing I've ever seen, but it doesn't serve its intended purpose, it's overly expensive, it misuses expensive IOs in several places (lol @ Numina +Recovery in Rise of Phoenix) and doesn't optimize on the set bonuses that blasters should have.


 

Posted

If I were gonna build a Fire/Fire blaster this would be the build I'd use.
It's kind of what I did for my Fire/MM blaster, just modified with/for /Fire. I'm not really sure what if any bonuses you went with, but I went for as much global Recharge and Damage, since this is a team AoE build, the Single target attacks are "under" slotted for dmg but trust me they won't be lacking when needed.

Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/

[u]Click this DataLink to open the build![u]

Level 50 Magic Blaster
Primary Power Set: Fire Blast
Secondary Power Set: Fire Manipulation
Power Pool: Speed
Power Pool: Fitness
Power Pool: Leaping
Ancillary Pool: Flame Mastery

Hero Profile:
Level 1: Flares

    [*] (A) Entropic Chaos - Accuracy/Damage[*] (3) Entropic Chaos - Damage/Endurance[*] (3) Entropic Chaos - Damage/Recharge[*] (5) Entropic Chaos - Damage/Endurance/Recharge[*] (43) Entropic Chaos - Chance of Heal Self[/list]Level 1: Ring of Fire
      [*] (A) Enfeebled Operation - Accuracy/Recharge[*] (40) Enfeebled Operation - Endurance/Immobilize[*] (40) Enfeebled Operation - Accuracy/Endurance[*] (43) Enfeebled Operation - Immobilize/Range[*] (43) Enfeebled Operation - Accuracy/Immobilize/Recharge[/list]Level 2: Fire Blast
        [*] (A) Devastation - Accuracy/Damage[*] (5) Devastation - Damage/Endurance[*] (7) Devastation - Damage/Recharge[*] (7) Devastation - Accuracy/Damage/Recharge[/list]Level 4: Fire Ball
          [*] (A) Positron's Blast - Accuracy/Damage[*] (9) Positron's Blast - Damage/Endurance[*] (9) Positron's Blast - Damage/Recharge[*] (11) Positron's Blast - Damage/Range[*] (11) Positron's Blast - Accuracy/Damage/Endurance[/list]Level 6: Rain of Fire
            [*] (A) Positron's Blast - Accuracy/Damage[*] (13) Positron's Blast - Damage/Endurance[*] (13) Positron's Blast - Damage/Recharge[*] (15) Positron's Blast - Damage/Range[*] (15) Positron's Blast - Accuracy/Damage/Endurance[/list]Level 8: Fire Breath
              [*] (A) Positron's Blast - Accuracy/Damage[*] (17) Positron's Blast - Damage/Endurance[*] (17) Positron's Blast - Damage/Recharge[*] (19) Positron's Blast - Damage/Range[*] (19) Positron's Blast - Accuracy/Damage/Endurance[/list]Level 10: Fire Sword Circle
                [*] (A) Obliteration - Damage[*] (21) Obliteration - Accuracy/Recharge[*] (21) Obliteration - Damage/Recharge[*] (45) Obliteration - Accuracy/Damage/Recharge[*] (50) Obliteration - Accuracy/Damage/Endurance/Recharge[/list]Level 12: Hasten
                  [*] (A) Recharge Reduction IO[*] (23) Recharge Reduction IO[*] (23) Recharge Reduction IO[/list]Level 14: Hurdle
                    [*] (A) Jumping IO[/list]Level 16: Build Up
                      [*] (A) Adjusted Targeting - To Hit Buff[*] (25) Adjusted Targeting - To Hit Buff/Recharge[*] (46) Adjusted Targeting - To Hit Buff/Endurance/Recharge[*] (46) Adjusted Targeting - Recharge[*] (46) Adjusted Targeting - Endurance/Recharge[/list]Level 18: Blaze
                        [*] (A) Devastation - Accuracy/Damage[*] (25) Devastation - Damage/Endurance[*] (27) Devastation - Damage/Recharge[*] (27) Devastation - Accuracy/Damage/Recharge[/list]Level 20: Aim
                          [*] (A) Adjusted Targeting - To Hit Buff/Recharge[*] (29) Adjusted Targeting - Recharge[/list]Level 22: Health
                            [*] (A) Healing IO[/list]Level 24: Stamina
                              [*] (A) Performance Shifter - Chance for +End[*] (29) Performance Shifter - EndMod/Accuracy[*] (34) Performance Shifter - EndMod[*] (34) Performance Shifter - EndMod/Recharge[*] (36) Performance Shifter - EndMod/Accuracy/Recharge[/list]Level 26: Super Speed
                                [*] (A) Celerity - Endurance[*] (36) Celerity - +Stealth[*] (36) Celerity - RunSpeed[/list]Level 28: Combat Jumping
                                  [*] (A) Red Fortune - Defense/Endurance[*] (37) Red Fortune - Defense/Recharge[*] (37) Red Fortune - Endurance/Recharge[*] (37) Red Fortune - Endurance[*] (39) Red Fortune - Defense[/list]Level 30: Consume
                                    [*] (A) Efficacy Adaptor - EndMod[*] (31) Efficacy Adaptor - EndMod/Recharge[*] (31) Efficacy Adaptor - EndMod/Accuracy/Recharge[*] (31) Efficacy Adaptor - Accuracy/Recharge[*] (33) Efficacy Adaptor - EndMod/Accuracy[*] (34) Efficacy Adaptor - EndMod/Endurance[/list]Level 32: Inferno
                                      [*] (A) Obliteration - Damage[*] (33) Obliteration - Damage/Recharge[*] (33) Obliteration - Accuracy/Damage/Recharge[/list]Level 35: Super Jump
                                        [*] (A) Jumping IO[/list]Level 38: Hot Feet
                                          [*] (A) Cleaving Blow - Accuracy/Damage[*] (39) Cleaving Blow - Damage/Endurance[*] (39) Multi Strike - Accuracy/Damage/Endurance[*] (40) Multi Strike - Accuracy/Endurance[/list]Level 41: Char
                                            [*] (A) Basilisk's Gaze - Accuracy/Hold[*] (42) Basilisk's Gaze - Accuracy/Recharge[*] (42) Basilisk's Gaze - Recharge/Hold[*] (42) Basilisk's Gaze - Endurance/Recharge/Hold[/list]Level 44: Fire Shield
                                              [*] (A) Titanium Coating - Endurance[*] (45) Titanium Coating - Resistance/Endurance[*] (45) Titanium Coating - Resistance[/list]Level 47: Combustion
                                                [*] (A) Eradication - Damage[*] (48) Eradication - Accuracy/Damage/Endurance/Recharge[*] (48) Eradication - Damage/Recharge[*] (48) Eradication - Accuracy/Damage/Recharge[/list]Level 49: Rise of the Phoenix
                                                  [*] (A) Obliteration - Damage[*] (50) Obliteration - Damage/Recharge[*] (50) Obliteration - Accuracy/Damage/Recharge[/list]------------
                                                  Level 1: Brawl
                                                    [*] (A) Empty[/list]Level 1: Sprint
                                                      [*] (A) Empty[/list]Level 2: Rest
                                                        [*] (A) Empty[/list]Level 1: Defiance
                                                        ------------
                                                        [u]Set Bonus Totals:[u]
                                                          [*]26% DamageBuff(Smashing)[*]26% DamageBuff(Lethal)[*]26% DamageBuff(Fire)[*]26% DamageBuff(Cold)[*]26% DamageBuff(Energy)[*]26% DamageBuff(Negative)[*]26% DamageBuff(Toxic)[*]26% DamageBuff(Psionic)[*]2.5% Defense(Smashing)[*]2.5% Defense(Lethal)[*]5.63% Defense(Energy)[*]5.63% Defense(Negative)[*]1.25% Defense(Melee)[*]2.81% Defense(Ranged)[*]4.05% Max End[*]56.3% Enhancement(RechargeTime)[*]3% Enhancement(Immobilize)[*]45% Enhancement(Accuracy)[*]5% FlySpeed[*]153.6 HP (12.7%) HitPoints[*]5% JumpHeight[*]5% JumpSpeed[*]MezResist(Confused) 2.75%[*]MezResist(Immobilize) 4.4%[*]MezResist(Sleep) 3.85%[*]MezResist(Stun) 6.6%[*]14.5% (0.24 End/sec) Recovery[*]44% (2.21 HP/sec) Regeneration[*]5.99% Resistance(Fire)[*]5.99% Resistance(Cold)[*]1.26% Resistance(Energy)[*]3.14% Resistance(Negative)[*]5% RunSpeed[/list]------------
                                                          [u]Set Bonuses:[u]
                                                          [u]Entropic Chaos[u]
                                                          (Flares)
                                                            [*] 10% (0.5 HP/sec) Regeneration[*] MezResist(Confused) 2.75%[*] 2.25% Max End[*] 6.25% Enhancement(RechargeTime)[/list][u]Enfeebled Operation[u]
                                                            (Ring of Fire)
                                                              [*] 3% Enhancement(Immobilize)[*] 1.88% Resistance(Negative)[*] 2.5% Defense(Smashing,Lethal), 1.25% Defense(Melee)[*] 3.75% Enhancement(RechargeTime)[/list][u]Devastation[u]
                                                              (Fire Blast)
                                                                [*] 12% (0.6 HP/sec) Regeneration[*] 27.1 HP (2.25%) HitPoints[*] 3% DamageBuff(All)[/list][u]Positron's Blast[u]
                                                                (Fire Ball)
                                                                  [*] 2.5% (0.04 End/sec) Recovery[*] 1.58% Resistance(Fire,Cold)[*] 9% Enhancement(Accuracy)[*] 6.25% Enhancement(RechargeTime)[/list][u]Positron's Blast[u]
                                                                  (Rain of Fire)
                                                                    [*] 2.5% (0.04 End/sec) Recovery[*] 1.58% Resistance(Fire,Cold)[*] 9% Enhancement(Accuracy)[*] 6.25% Enhancement(RechargeTime)[/list][u]Positron's Blast[u]
                                                                    (Fire Breath)
                                                                      [*] 2.5% (0.04 End/sec) Recovery[*] 1.58% Resistance(Fire,Cold)[*] 9% Enhancement(Accuracy)[*] 6.25% Enhancement(RechargeTime)[/list][u]Obliteration[u]
                                                                      (Fire Sword Circle)
                                                                        [*] MezResist(Stun) 2.2%[*] 3% DamageBuff(All)[*] 9% Enhancement(Accuracy)[*] 5% Enhancement(RechargeTime)[/list][u]Adjusted Targeting[u]
                                                                        (Build Up)
                                                                          [*] 2% DamageBuff(All)[*] 1.26% Resistance(Energy,Negative)[*] 9% Enhancement(Accuracy)[*] 5% Enhancement(RechargeTime)[/list][u]Devastation[u]
                                                                          (Blaze)
                                                                            [*] 12% (0.6 HP/sec) Regeneration[*] 27.1 HP (2.25%) HitPoints[*] 3% DamageBuff(All)[/list][u]Adjusted Targeting[u]
                                                                            (Aim)
                                                                              [*] 2% DamageBuff(All)[/list][u]Performance Shifter[u]
                                                                              (Stamina)
                                                                                [*] 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed[*] 22.6 HP (1.87%) HitPoints[*] 2.5% (0.04 End/sec) Recovery[*] 2.5% DamageBuff(All)[/list][u]Celerity[u]
                                                                                (Super Speed)
                                                                                  [*] MezResist(Immobilize) 2.2%[*] 18.1 HP (1.5%) HitPoints[/list][u]Red Fortune[u]
                                                                                  (Combat Jumping)
                                                                                    [*] MezResist(Immobilize) 2.2%[*] 1.26% Resistance(Fire,Cold)[*] 2% DamageBuff(All)[*] 5% Enhancement(RechargeTime)[/list][u]Efficacy Adaptor[u]
                                                                                    (Consume)
                                                                                      [*] 13.6 HP (1.12%) HitPoints[*] 1.5% (0.03 End/sec) Recovery[*] 10% (0.5 HP/sec) Regeneration[*] 2.5% DamageBuff(All)[*] 5% Enhancement(RechargeTime)[/list][u]Obliteration[u]
                                                                                      (Inferno)
                                                                                        [*] MezResist(Stun) 2.2%[*] 3% DamageBuff(All)[/list][u]Cleaving Blow[u]
                                                                                        (Hot Feet)
                                                                                          [*] 1% (0.02 End/sec) Recovery[/list][u]Multi Strike[u]
                                                                                          (Hot Feet)
                                                                                            [*] MezResist(Sleep) 1.65%[/list][u]Basilisk's Gaze[u]
                                                                                            (Char)
                                                                                              [*] 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)[*] 2% (0.03 End/sec) Recovery[*] 7.5% Enhancement(RechargeTime)[/list][u]Titanium Coating[u]
                                                                                              (Fire Shield)
                                                                                                [*] MezResist(Sleep) 2.2%[*] 18.1 HP (1.5%) HitPoints[/list][u]Eradication[u]
                                                                                                (Combustion)
                                                                                                  [*] 1.8% Max End[*] 3.13% Defense(Energy,Negative), 1.56% Defense(Ranged)[*] 27.1 HP (2.25%) HitPoints[/list][u]Obliteration[u]
                                                                                                  (Rise of the Phoenix)
                                                                                                    [*] MezResist(Stun) 2.2%[*] 3% DamageBuff(All)[/list]


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Active 50s:
Zero Defex: DP/MM//Mace Blaster
Mutant X-7: Fire/MM//Mace Blaster
Running my Kin/EA gloriously
Come on I21!!!
Quote:
Originally Posted by Arcanaville View Post
Sure, the devs are supposed to listen to their customers, mister business 101 out there. And if I decide to start suggesting that the devs change the game from being about superheroes and supervillains to being about clowns that is my right as well, and technically Paragon Studios is supposed to pay attention to me. But I hope strongly that they assume a meth-head somehow managed to hack into my forum account and make paper airplanes out of my posts, because I hope they recognize stupid when they see it. I assume they will recognize futile just as accurately.

 

Posted

Hey thanks you know it actually helped. I have been away for a long while (I left sometime after I9) so i don't have all the experience when it comes to Inventions.

So I redid my build with your suggestions in mind. Note I didn't put in all of them, such as flares which I view as a filler in my attack chain (which of course you could argue is utility but meh you get the idea)

Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/

[u]Click this DataLink to open the build![u]

Project Firestrider: Level 50 Technology Blaster
Primary Power Set: Fire Blast
Secondary Power Set: Fire Manipulation
Power Pool: Flight
Power Pool: Fitness
Power Pool: Speed
Ancillary Pool: Flame Mastery

Hero Profile:
Level 1: Fire Blast -- Apoc-Dmg(A), Apoc-Dmg/Rchg(3), Apoc-Acc/Dmg/Rchg(3), Apoc-Dmg/EndRdx(5), Apoc-Dam%(5)
Level 1: Ring of Fire -- RechRdx-I(A)
Level 2: Flares -- Dev'n-Acc/Dmg/EndRdx/Rchg(A), Dev'n-Acc/Dmg(7), Dev'n-Dmg/EndRdx(7), Dev'n-Dmg/Rchg(9)
Level 4: Fire Ball -- Ragnrk-Dmg/EndRdx(A), Ragnrk-Dmg(9), Ragnrk-Dmg/Rchg(11), Ragnrk-Acc/Rchg(11), Ragnrk-Acc/Dmg/Rchg(34)
Level 6: Rain of Fire -- Posi-Acc/Dmg(A), Posi-Dam%(31), Posi-Dmg/Rchg(31), Posi-Dmg/EndRdx(33), Posi-Dmg/Rng(33)
Level 8: Combustion -- Oblit-Dmg(A), Oblit-Acc/Dmg/Rchg(13), Oblit-Acc/Dmg/EndRdx/Rchg(13)
Level 10: Fire Sword Circle -- Armgdn-Dam%(A), Armgdn-Dmg/EndRdx(15), Armgdn-Dmg(15), Armgdn-Dmg/Rchg(17), Armgdn-Acc/Rchg(17)
Level 12: Hover -- LkGmblr-Rchg+(A), LkGmblr-Def(19), LkGmblr-Def/EndRdx(19)
Level 14: Fly -- Frbd-EndRdx(A), Frbd-Fly(21), Frbd-Stlth(21)
Level 16: Build Up -- GSFC-Build%(A), GSFC-ToHit(23), GSFC-ToHit/Rchg(23), GSFC-ToHit/Rchg/EndRdx(25), GSFC-Rchg/EndRdx(25), RechRdx-I(48)
Level 18: Swift -- Run-I(A)
Level 20: Health -- Heal-I(A), Heal-I(27), Heal-I(27)
Level 22: Stamina -- EndMod-I(A), EndMod-I(29), EndMod-I(29)
Level 24: Fire Breath -- Posi-Acc/Dmg/EndRdx(A), Posi-Acc/Dmg(31), Posi-Dmg/EndRdx(33), Posi-Dmg/Rchg(34), Posi-Dam%(36), RechRdx-I(46)
Level 26: Aim -- GSFC-ToHit/EndRdx(A), GSFC-Rchg/EndRdx(36), GSFC-ToHit/Rchg/EndRdx(36), GSFC-ToHit/Rchg(37), GSFC-ToHit(37), RechRdx-I(50)
Level 28: Hasten -- RechRdx-I(A), RechRdx-I(34)
Level 30: Blaze -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(37), Thundr-Dmg/Rchg(39), Thundr-Acc/Dmg/Rchg(39), RechRdx-I(45)
Level 32: Inferno -- Oblit-%Dam(A), Oblit-Dmg(39), Oblit-Acc/Rchg(40), Oblit-Dmg/Rchg(40), Oblit-Acc/Dmg/Rchg(40), Acc-I(42)
Level 35: Burn -- Oblit-Acc/Dmg/EndRdx/Rchg(A), Oblit-Dmg(46), Oblit-Acc/Rchg(46)
Level 38: Consume -- Efficacy-EndMod(A), Efficacy-EndMod/EndRdx(42), Efficacy-EndMod/Acc/Rchg(42), Efficacy-EndMod/Rchg(43), Efficacy-Acc/Rchg(43)
Level 41: Bonfire -- AirB'st-Acc/Dmg(A), AirB'st-Dmg/Rchg(43), AirB'st-Dmg/EndRdx(45)
Level 44: Fire Shield -- ResDam-I(A), EndRdx-I(45)
Level 47: Rise of the Phoenix -- Oblit-Acc/Dmg/EndRdx/Rchg(A), Oblit-Acc/Rchg(48), Oblit-Dmg(48)
Level 49: Blazing Bolt -- ExtrmM-Acc/Dmg(A), ExtrmM-Dmg/EndRdx/Rchg(50), ExtrmM-Dmg/EndRdx(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Defiance

It still might be expensive, of course, but this is end end end end build. I don't expect to have this right when I hit fifty

Edit: Oh sorry didn't see the other reply. I will play around with that build thank you


 

Posted

You're definitely going to want to take Fire Breath over Combustion asap and the same with Blaze. Removed the Gausin set from both Aim and Build up and slotted in Adjusted Targeting for 10% recharge bonus you're only losing 1% damage bonus. Slotted in Stupefy into Rise of The Phoenix.

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Virtue: @Santorican

Dark/Shield Build Thread

 

Posted

Excellent thank you Sant I think I might just use that build


 

Posted

Oh My GOD! you're building a BLASTER! NOOO!!


Just kidding. Very nice build, just heed those warnings above and you'll be ok kid.