returing newbie help


harliquin_76

 

Posted

I have been out of this game for a very long time. I was wondering if someone could help me with a build. here is what i am shooting at:

1. soloing...... mainly missions to include elite bossess.. Probably not tf missions since you need a group.

2. would like to start decent and finish very very strong by lvl 50

I am not rich and have no purple anythings so not sure that telling me to get IO's will help much just yet. Haven't used the invention system yet.

i was thinking fire/rad but i am open to suggestions since i haven't played in so long. thanks in advance


 

Posted

Not to criticize you or anything, or anyone else that likes damage, but I never understood why people who want to solo go for Controllers... They are Crowd Control Archetype, not a damage archetype. If you want to solo and do damage, go with a Blaster. Leave the controlling to the trollers and the blasting to the blasters.


 

Posted

honestly I ran a blaster way back in the day and it was really hard to stay alive now things might have changed since then. Any suggestions on good solo blaster builds?


 

Posted

I think a good solo Blaster build is Ice/Ice. Lots of control there, great damage, and a nuke that out-nukes them all.


 

Posted

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I think a good solo Blaster build is Ice/Ice. Lots of control there, great damage, and a nuke that out-nukes them all.

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An Ice/Ice Blaster is a great solo character, with three holds, some AoE control and good damage. Three AoE damage powers, and lots of slows. Mine is built to stay at range, so he has no melee damage powers. Shiver is a key AoE control power.

I think the general wisdom is that the best solo character is a scrapper leveling up. However, in the upper levels, some controllers can out-do some scrappers. With the inclusion of Containment, all controllers can solo, but some are better than others.

My favorite would be an Illusion/Storm or Illusion/Rad, with an Illusion/TA not too far behind. Illusion handles single targets well, can control the fight before it begins with Deceive, and can handle AoE situations with Phantom Army and Spectral Terror. I suggest taking Blind, Spectral Wounds and Deceive as your first three powers. Delay Flash, if you take it at all. Illusion starts out good, gets much better at 18 with Phantom Army, and then continues to get better and better.

Mind has a good solo attack chain early with Dominate, Mezmerize (slotted for damage) and Levitate. You then get Confuse to handle bosses easily. Mind starts strong on damage, but then upper levels seem to add more control than damage.

Gravity has good single target damage powers in low levels, but lacks AoE until upper levels. Still, it looks cool to clobber a foe with a car or gargoyle.

Plant is kind of the opposite of Grav, in that it excels at AoE control and damage, but is a little weak on single target damage. Once you get Seeds of Confusion at level 8, the extra damage in Roots makes handling groups of minions and lieutenants easy. Multilple bosses can be a problem before Carrion Creepers at 26.

Fire starts slow, but becomes the best solo controller in the upper levels once you get your Imps and other powers slotted up. Fire/Kin has tons of offense, but not as much protection as other builds. Fire/Rad has better protection, doesn't kill as fast but is still a beast. A team of Fire/Rads is like a Cat 5 Hurricane -- everything gets wiped out. Both are very good solo.

Earth and Ice are low damage primaries. You can solo them with a lot of patience and careful planning. However, both my Earth/Rad and Ice/Storm solo quite well in upper levels.

For secondaries, I suggest Rad or Storm mostly. Storm adds nice damage powers in upper levels, and is just fun to play, while Rad is more all-purpose. Fire/Kin is very popular for good reason, but Kin is more of a melee set. TA works great at range and adds a damage power at 35. In general for solo, I would not use Empathy, Sonic or FF, and probably not Thermal.


LOCAL MAN! The most famous hero of all. There are more newspaper stories about me than anyone else. "Local Man wins Medal of Honor." "Local Man opens Animal Shelter." "Local Man Charged with..." (Um, forget about that one.)
Guide Links: Earth/Rad Guide, Illusion/Rad Guide, Electric Control

 

Posted

[ QUOTE ]
Not to criticize you or anything, or anyone else that likes damage, but I never understood why people who want to solo go for Controllers... They are Crowd Control Archetype, not a damage archetype. If you want to solo and do damage, go with a Blaster. Leave the controlling to the trollers and the blasting to the blasters.

[/ QUOTE ]

No offense, but many upper level Controllers can handle solo missions better than most upper level blasters or most other ATs. Controllers are slow to level solo in low levels, but get more and more powerful in upper levels.


LOCAL MAN! The most famous hero of all. There are more newspaper stories about me than anyone else. "Local Man wins Medal of Honor." "Local Man opens Animal Shelter." "Local Man Charged with..." (Um, forget about that one.)
Guide Links: Earth/Rad Guide, Illusion/Rad Guide, Electric Control

 

Posted

[ QUOTE ]
[ QUOTE ]
Not to criticize you or anything, or anyone else that likes damage, but I never understood why people who want to solo go for Controllers... They are Crowd Control Archetype, not a damage archetype. If you want to solo and do damage, go with a Blaster. Leave the controlling to the trollers and the blasting to the blasters.

[/ QUOTE ]

No offense, but many upper level Controllers can handle solo missions better than most upper level blasters or most other ATs. Controllers are slow to level solo in low levels, but get more and more powerful in upper levels.

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That makes sense, but I guess I'm just partial to controlling over blasting.


 

Posted

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but I never understood why people who want to solo go for Controllers...

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In my opinion, Controllers are the safest AT to solo. Yeah, the damage my be a bit light, but nowadays with a couple of Vet attacks, it's no big deal. You have all the time you need to beat the spawns because if you use your control properly, nothing is moving so you're not getting hurt.

Prior to the multi-summon Pet nerf and the AV HP and regen boosts, my Fire/Rad was the only one of my roster of characters that could reliably solo AVs. Endurance was my only limitation.

(Disclaimer: I don't have any scrappers. I wasn't into melee at the time.)


Teams are the number one killer of soloists.

 

Posted

[ QUOTE ]
honestly I ran a blaster way back in the day and it was really hard to stay alive now things might have changed since then. Any suggestions on good solo blaster builds?

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It's better now. They got a damage boost, and a new version of Defiance. They do more damage with every attack, and can use their tier 1 &2 Primary and tier 1 secondary power even when held.

For soloing, Ice/Mental and Sonic/Mental are very good. Good control, good damage, and a self heal in Drain Psyche.


Arc #40529 : The Furies of the Earth