Achievement Badges & Architect Enterainment
I want to agree with this but some people will go "Ohh we need some kill x maps" and then you know what happens...
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I want to agree with this but some people will go "Ohh we need some kill x maps" and then you know what happens...
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Unfortunately, as much as I would like to see the OP's suggestion come to fruition, I must agree with Lisar.
[Edit: Ohhhh, I now see that he specifically mentions only Achievement badges. My bad, it was only in the subject, after all. In that case, this totally gets a /signed from me! Man, reading comprehension FTW.]
Had to look up achievement badges...I now have no issues...
I think it is a good idea, since you are in the achievement taking damage, gain/losing debt, healing, and receiving inf. I would be a-1 for that.
Yes, only achievement badges. I understand why defeat badges wouldn't/shouldn't make it into the AE but achievements, I think should be put in there 100%.
I had a thought today while in the middle of an arc. I kept dying and someone said, "at least it is progress towards your debt badges." which I replied with, "Nope, achievements don't progress in AE stuff"
Anyways I know with all the AE badges out now it would be a bit much to ask if the devs could switch on progress tracking for achievement badges while doing AE stuff.
But since i15 will be taking a number of those AE badges away I think it is a reasonable suggestion now. So devs, could you consider this?
One of the only reasons I bother with the AE is badges and since all of the ones going to be left after i15 I already have I think I'll just be going back to get my ouro badges and forget AE ever existed.
I know the badging community may be a smaller percent but I am sure if achievements were tracked it would keep some people doing arcs after they achieved all the AE badges.