New Set Idea: Earthen Assuallt
To be honest, it isn't a new idea, but it is a good idea nonetheless!
New as in new to me
Instead of 'Hurl Boulder', how about 'Propel Boulder' from the Legacy Chain? <.< It's pretty much the same thing, though IIRC they animate it slightly faster then the player version of Propel. Might be a bit more thematic, I'd think.
Also not sure we'd get Fissue (a targetted AoE with some control) that early, but as I don't have anything better to suggest, s'all good. I'd play it, that's for sure!
There's also Stone Spears, an AoE attack from Earth Thorn Casters, and Fling Gravel from the minions of Igneous. Not sure of the details of them though.
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There's also Stone Spears, an AoE attack from Earth Thorn Casters, and Fling Gravel from the minions of Igneous. Not sure of the details of them though.
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Ahhh. Those, I had forgotten about.
...mostly because I don't run into the Igneous that often, and I'm usually more concerned with the things AROUND the Earth Thorn casters.
Nice catch. I'll have to poke around a bit and look at those more...
EDIT: Looks like Gravel is a straight-up Cone attack (just damage, no secondary component) and Stone Spears is a straight Ranged AoE (again, no secondary component). Gravel might be a better thing to put in over Fissure, but I'm not an expert on set design.
As long as I can chuck some stones at people's faces, like the Enraged Miners, I'm game.
I didn't think about these powers at all. The Earthen Bolt was based on the Legacy Chain Rock tossing power so that's cool.The set does seem to have too much melee.
<3 dom melee
>_> When has dom sets being melee-heavy been a bad thing, necessarily?
I think it's as good attempt as anyone else's, honestly, and as I said.. I'd play it.
I was merely suggesting alternate powers that I came across that would be really easy to port (already existing in game and often already with animation sequences). :3
Fissure and Mud Pots should be replaced with actual attacks. I would like to see a Earth Assault set, and I'd doubly love to see the Controller Earth APP available for Doms. I love that APP, but I'm not playing a Controller for 40 levels just for it.
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...hopefull if we get our way in Going Rogie... you can play a dom till 40 and pick up APP Easrth Mastery
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Yeah as it says on my thing Mud Pots was just filler. But if u read fissure it does do dmg. It's a modified version of fault with damage that is in the APP.
Great idea, really, I'd like to see a whole Ranged set based on the "fling rock telekinetically" concept. And of course for Doms it would match Earth Control.
Logically the other set to be created to go with it would be Electricity (Electromagnetic) Control. (Since Earth Control/Electric Assault were released together)
Not bad at all I would roll this in a minute.
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I love the idea. Earth is one of my favorite power concepts.
53 Bots/FF/Mace Mastermind | 53 NRG/FF/Electricity Defender | 50 Time/Dual Pistols/Soul Defender | 50 Demons/FF/Mace Mastermind | 51 Necro/Dark/Soul Mastermind | 50 Thugs/Time/Mace Mastermind | 50 Ice/Ice/Arctic Tanker | 50 Plant/Rad/Earth Controller | 50 Illusion/Trick Arrow Controller | 50 Gravity/Force Field Controller
Yes, I like Force Fields.
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>_> When has dom sets being melee-heavy been a bad thing, necessarily?
I think it's as good attempt as anyone else's, honestly, and as I said.. I'd play it.
I was merely suggesting alternate powers that I came across that would be really easy to port (already existing in game and often already with animation sequences). :3
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I was thinking of this long and hard when considering a new look on a much older idea that I have seen floating around here:
Dark Control/Dark Assault
Because if Ghost Widow is "technically" the chief Dominator in the inner-circle, shouldn't Dominators at least have access to Darkness other than Soul Mastery?
11 months of all-nighters, messy feeding sessions, bath fighting and realizing just how good my son's lungs work, and I am still convinced he is the crowning accomplishment in my life. What in the blue HFIL is wrong with me?
Dark assault?
Dark Blast
Smite
Gloom
Shadow Maul
Torrent
Life Drain
Moonbeam
Cloak of darkness?
Midnight Grasp (or siphon life if you want to get crazy)
still hoping for /Rad assault. They could replace, Energy assault with it. Ya know, make another playable dom set out of garbage.
2 things. /rad, never happen with the way rad works right now. The -def element would be heavily reduced or removed & there are no rad melee powers available to players. secondly I hear a lot of bashing on /energy but I truly enjoy the set. So stop trying to have my favorite set removed if u would please. If ya don't like it don't use it.
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Dark assault?
Dark Blast
Smite
Gloom
Shadow Maul
Torrent
Life Drain
Moonbeam
Cloak of darkness?
Midnight Grasp (or siphon life if you want to get crazy)
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probably be more like
Dark Blast
Gloom
Shadow Punch
Shadow Maul
Moonbeam
Night Fall
Dark Consumption
Life Drain
Midnight Grasp
just my thoughts on how it'd be arranged & such
Dark consumption wouldnt be in there... its in the patron pool...
and yeah night fall over torrent probably.. always forget which is the damage and which is the kb one.
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Dark consumption wouldnt be in there... its in the patron pool...
and yeah night fall over torrent probably.. always forget which is the damage and which is the kb one.
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I actually had several windows of Mids open when I was thinking up the sets. It hurt to no end to see that Soul Drain and Dark Consumption were in the Soul Mastery pool, but since it is not unheard of for a Dark set to get Build-Up (see Stalkers), a boost of that nature (read: clone) found its way here:
Dark Control:
Snare (A single target immobilize, could animate like a long range Midnight Grasp)
Petrifying Gaze (single target hold, better recharge and hold times for lack of damage, perhaps)
Tar Patch
Darkest Night
Dark Pit
Fearsome Stare
Oppressive Gloom
Black Hole
Dark Servant
Dark gets a little bit of a lot of useful stuff, but instead of the solid AoE hold and immobilize, Dark can make use of Dark Pit and Oppressive Gloom to stack stuns.
And now for Dark Assault:
Dark Blast
Smite (since everyone else gets a melee attack here)
Gloom (and most get another blast here)
Siphon Life
Build Up (most of the other sets get their buff at the 16 or 20 slot)
Night Fall
Tenebrous Tentacles
Moon Beam (every set with a snipe available gets it at some point)
Midnight Grasp
This set up means: 3 Melee attacks, 3 Ranged attacks (including the Snipe), 2 AoEs and a Buff.
I thought this would function as a good set to stack with Dark Control offers: a good mix of effects and ranges, including immobilizes in TT and MG.
I would have much rather been able to move slots around to fit Dark Consumption and Soul Drain (instead of Build-up, obviously) into the set, but they are in a Mastery. These sets also allow a minion of overhead to put the set together or make new animations (save Snare) and, I think, be very popular among Dominators.
11 months of all-nighters, messy feeding sessions, bath fighting and realizing just how good my son's lungs work, and I am still convinced he is the crowning accomplishment in my life. What in the blue HFIL is wrong with me?
Not bad. Maybe add a minor damage component to bring Petrifying Gaze in line with other Dom ST holds. The only downside I see is your Dark Control set has almost zero damage in it. Not a huge deal, but every other set has at least some damage in it, I see one damaging power in there, the ST immobilize. Even Earth and Ice do more damage than this would.
The Dark Assault, however, looks pretty good. I would play a Gravity/Dark/Soul Dom in a heartbeat. Mind/Dark would likely be a new FOTM if we got these sets.
Originally Posted by Dechs Kaison See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately. |
Tier 1: Earthen Bolt. Ranged, Minor Smashing, KB.
You levitate a chunk of the ground & slam it into the enemies.
Tier 2: Rock Fists. Melee, Moderate Smashing, Disorient.
You strike with stone coated fists.
Tier 3: Fissure. Ranged(targeted AoE), Minor Smashing, Disorient, Knockdown. A powerful stomp with your foot causing a seismic disturbance. This will crack the earth itself and cause chunks of bedrock to jut up, throwing nearby enemies into the air, possibly Disorienting them.
Tier 4: Hurl Boulder. Ranged, High Smashing, KB, -Fly.
You are able to tear up a chunk of ground beneath your feet and Hurl it at an enemy.
Tier 5: Build Up. Self + Dmg, + to-Hit.
Greatly increases the amount of damage you deal for a few seconds, as well as slightly increasing your chance to hit.
Tier 6: Tremor. Ranged(PbAoE), Moderate Smashing, KB.
You can cause a localized earthquake immediately around you.
Tier 7: Heavy Mallet. Melee, High Smashing, Knockdown.
Your control over the earth allows you to form a mallet of solid stone.
Tier 8: Mud Pots. Toggle: PbAoE, Minor Fire, Immobilize, Slow.
Tier 9: Seismic Smash. Melee, Extreme Smashing, Hold.
This massive attack hits with all the force of the Earth itself. It deals tremendous amounts of damage, and may Hold the target if they are not defeated outright.
I wasn't sure what the tier 8 should be but mud pots was my idea. It could be replaced with somethin more fitting.