Fire/Fire Tanker - Need Information


DefenderOfFlames

 

Posted

Well, as the subject says, i need some information about my fire/fire tanker. I have a couple questions about him. Even though he is level 48 i'm not sure what hes good for yet.

Question One:
What is the main purpose of a fire/fire tanker?
Question Two:
Will i be able to do 6 man demon farms...alone at level 50?
Question Three:
I am looking for two builds, which i can't find. SINGLE TARGET build(for pvp) and an AOE build(for teaming/farming). Could anyone post some really good ones for me? (I have messed up so many times on my builds I can't afford another bad respec).
Question Four:
Should I IO my tanker out? How much will it cost?

Other questions not regarding a tanker:
Merit Rewards:

What should i spend my merit rewards on: ( i want to make money).

THANKS!


Flameanator (50+1 Fire/Fire Tanker - Justice)
Mr.Defendo (50 FF/Arch Defender - Justice)
Willing Havoc (45 Elec/WP Brute - Freedom)
Paragon Lad (32 Claws/SR Scrapper - Justice)
Global: @Mr.Defendo

 

Posted

[ QUOTE ]
Well, as the subject says, i need some information about my fire/fire tanker. I have a couple questions about him. Even though he is level 48 i'm not sure what hes good for yet.

Question One:
What is the main purpose of a fire/fire tanker?
Question Two:
Will i be able to do 6 man demon farms...alone at level 50?
Question Three:
I am looking for two builds, which i can't find. SINGLE TARGET build(for pvp) and an AOE build(for teaming/farming). Could anyone post some really good ones for me? (I have messed up so many times on my builds I can't afford another bad respec).
Question Four:
Should I IO my tanker out? How much will it cost?

Other questions not regarding a tanker:
Merit Rewards:

What should i spend my merit rewards on: ( i want to make money).

THANKS!

[/ QUOTE ]

You will have capped fire resistance, so farming demons would be very easy. Your purely resistance based, and you will need to rely on your heal when your hitpoints drop. Personally, I would focus on a high recharge build.

Something like the following is what I would do if I had a fire/fire tank. Idk what kind of inf your working with, so I used the basic sets. If you have the money for purple sets, go for it.

Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/

[u]Click this DataLink to open the build![u]

Level 50 Technology Tanker
Primary Power Set: Fiery Aura
Secondary Power Set: Fiery Melee
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Pyre Mastery

Hero Profile:
Level 1: Fire Shield -- ImpArm-ResDam/EndRdx(A), ImpArm-ResDam/Rchg(5), ImpArm-ResDam/EndRdx/Rchg(11), ImpArm-ResDam(19)
Level 1: Scorch -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(11), Mako-Dmg/Rchg(15), Mako-Acc/EndRdx/Rchg(23)
Level 2: Healing Flames -- Dct'dW-Heal/Rchg(A), Dct'dW-EndRdx/Rchg(3), Dct'dW-Heal/EndRdx/Rchg(3), Dct'dW-Heal(7), Dct'dW-Rchg(7)
Level 4: Blazing Aura -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(5), Sciroc-Dmg/Rchg(15), Sciroc-Acc/Rchg(17)
Level 6: Combat Jumping -- LkGmblr-Rchg+(A)
Level 8: Consume -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(9), Efficacy-EndMod/Acc/Rchg(9), Efficacy-Acc/Rchg(17), Efficacy-EndMod/Acc(34), Efficacy-EndMod/EndRdx(34)
Level 10: Taunt -- Mocking-Taunt(A), Mocking-Taunt/Rchg(34), Mocking-Taunt/Rchg/Rng(40), Mocking-Acc/Rchg(40), Mocking-Taunt/Rng(43), Mocking-Rchg(43)
Level 12: Plasma Shield -- ImpArm-ResDam/EndRdx(A), ImpArm-ResDam/Rchg(13), ImpArm-ResDam/EndRdx/Rchg(13), ImpArm-ResDam(19)
Level 14: Super Jump -- EndRdx-I(A)
Level 16: Swift -- Run-I(A)
Level 18: Health -- Heal-I(A), Heal-I(23)
Level 20: Stamina -- Efficacy-EndMod/Acc/Rchg(A), Efficacy-EndMod/Rchg(21), Efficacy-EndMod(21), Efficacy-EndMod/Acc(46)
Level 22: Acrobatics -- EndRdx-I(A)
Level 24: Build Up -- AdjTgt-ToHit/Rchg(A), AdjTgt-ToHit/EndRdx/Rchg(25), AdjTgt-EndRdx/Rchg(25), AdjTgt-ToHit/EndRdx(31), AdjTgt-Rchg(37)
Level 26: Hasten -- RechRdx-I(A), RechRdx-I(27), RechRdx-I(27), RechRdx-I(31)
Level 28: Fire Sword Circle -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(29), Sciroc-Dmg/Rchg(29), Sciroc-Acc/Rchg(31), M'Strk-Acc/Dmg/EndRdx(37)
Level 30: Boxing -- Empty(A)
Level 32: Tough -- ImpArm-ResDam/EndRdx(A), ImpArm-ResDam/Rchg(33), ImpArm-ResDam/EndRdx/Rchg(33), ImpArm-ResDam(33)
Level 35: Incinerate -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(36), C'ngImp-Dmg/Rchg(36), C'ngImp-Acc/Dmg/Rchg(36), C'ngImp-Acc/Dmg/EndRdx(37)
Level 38: Greater Fire Sword -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(39), C'ngImp-Dmg/Rchg(39), C'ngImp-Acc/Dmg/Rchg(39), C'ngImp-Acc/Dmg/EndRdx(40), F'dSmite-Acc/Dmg/Rchg(43)
Level 41: Char -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(42), BasGaze-Rchg/Hold(42), BasGaze-EndRdx/Rchg/Hold(42), EoCur-Acc/Hold/Rchg(46)
Level 44: Melt Armor -- AnWeak-DefDeb(A), AnWeak-Acc/DefDeb(45), AnWeak-Acc/Rchg(45), AnWeak-DefDeb/EndRdx/Rchg(45), AnWeak-Acc/Rchg/EndRdx(46)
Level 47: Fire Ball -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(48), Posi-Dmg/Rchg(48), Posi-Dmg/Rng(48), Posi-Acc/Dmg/EndRdx(50)
Level 49: Fiery Embrace -- RechRdx-I(A), RechRdx-I(50), RechRdx-I(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- EndRdx-I(A)
Level 2: Rest -- Empty(A)
Level 1: Gauntlet
------------
[u]Set Bonus Totals:[u]<ul type="square">[*]10.5% DamageBuff(Smashing)[*]10.5% DamageBuff(Lethal)[*]10.5% DamageBuff(Fire)[*]10.5% DamageBuff(Cold)[*]10.5% DamageBuff(Energy)[*]10.5% DamageBuff(Negative)[*]10.5% DamageBuff(Toxic)[*]10.5% DamageBuff(Psionic)[*]2.5% Defense(Smashing)[*]2.5% Defense(Lethal)[*]3.13% Defense(Fire)[*]3.13% Defense(Cold)[*]2.5% Defense(Energy)[*]2.5% Defense(Negative)[*]5.63% Defense(Psionic)[*]1.25% Defense(Melee)[*]1.25% Defense(Ranged)[*]1.56% Defense(AoE)[*]8.55% Max End[*]61% Enhancement(Accuracy)[*]53.8% Enhancement(RechargeTime)[*]4% Enhancement(Heal)[*]112.4 HP (6%) HitPoints[*]MezResist(Held) 2.75%[*]MezResist(Immobilize) 7.7%[*]MezResist(Stun) 2.2%[*]MezResist(Terrorized) 2.2%[*]15% (0.25 End/sec) Recovery[*]50% (3.91 HP/sec) Regeneration[*]2.84% Resistance(Fire)[*]2.84% Resistance(Cold)[*]1.26% Resistance(Energy)[*]7.51% Resistance(Negative)[/list]


<font class="small">Code:[/color]<hr /><pre>| Copy &amp; Paste this data into Mids' Hero Designer to view the build |
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Posted

What is the main purpose of a Fire/Fire Tanker? Well, you're a Tanker, so like any other Tanker, you can take a lot of punishment, be it solo or for your team. A Fire/Fire Tanker has the image/distinction of also being more offensive (I would say Fiery Aura and Shields are both more offensively oriented than other Tank sets, but it's important to note that they both can still TANK, and tank well).

I would think just about any decent approach to Fire/Fire could handle a bunch of demons, no problem. For builds, your best bet is to download Mid's hero designer (can find it off the Paragon Wiki pretty easily) and see what you want to do. I will say if you're wanting an ST build for PvP, Fire/Fire is a bit weaker on ST damage until 35 and 38 when you get your big ST attacks. Before that, it's much more AOE oriented. After, it's great for AOE and ST damage.

If you want a lot of AOE damage, going for the Pyre Mastery Epic set is the way to go for sure, but that doesn't open up until the 40s (but as I said before, Fire/Fire is already good for AOE before that). For IOs, you'll have to poke around the markets and that Mid's Builder as much as you can. Prices fluctuate, and some sets are cheaper than others. Your best bet is to make an overall plan (do you want more defense? recharge? damage? etc.) and stick to it well. Don't start buying sets until you know for sure what your overall plan is, to save money.


Guide: Tanking, Wall of Fire Style (Updated for I19!), and the Four Rules of Tanking
Story Arc:
Belated Justice, #88003
Synopsis: Explore the fine line between justice and vengeance as you help a hero of Talos Island bring his friend's murderer to justice.
Grey Pilgrim: Fire/Fire Tanker (50), Victory