Underwater base?
The way I did my underwater lab was I built rooms within the rooms using desks and the SG glass panels for windows, then I set all the room styles to very dark blue. Walls/Floors/Lighting, everything.
That simulates having an exterior for the base.
I'll see if I can find images of the base I did. (I no longer have the base, but I did help someone build a replica of it, so if you'd like to work out a time I could give you a tour of it.)
Here's a post showing the Exterior of the lab itself. Normally the room would be a dark blue, but I had to turn the lights up so that you could see things clearly in the screenshots.
Here's a link to a post containing more screens of that room.
I am by far not even an amateur at base building. But I found this screenshot, and was wondering if this is more or less what you may have had in mind. (Maybe an experienced Base Builder could help you with the process if this is what you wanted.)
Click Here
isnt that picture that shadowfaux put kinda impossible? it has waving water! i wish i was that good, im almost that good.
The Slow Field crafted base defensive item can create distortions that look like water.
It actually has a background pattern that slowly moves, but unfortunately the ripples themselves are static and still.
-np
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I'm wanting to make an apartment base for a character but I am hoping to make it more of an underwater theme. I've heard it's been done but I'm just curious to how people did it.
Does anyone know of any screenshots I can use for reference?
Any tips/advice would be welcome
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