Fear and RTTC
Debuffs don't break fear. Attacks do.
Just tested it. Fear effect should not be interrupted by RttC. I specifically tested ToF with RttC and I perma-feared a +1 Behemouth Overlord.
FYI, I would strongly recommend against Presence pool. You can accomplish the same objective with just ToF. Granted, that's just my opinion. Factually, ToF is superior to every power in Presence Pool.
Ah, I wasn't sure how the game "counted" the debuff component. That's good- I was looking forward to jumping into a mob and fearing most of them, hehe. It's already fun with just one opponent. "I see into your soul, $target, and see what you fear. I am much, much worse!"
*added* I'm going for Presence Pool on top of Touch of Fear, Des. I wanted to be able to fear a boss or a group quickly (trying to look for an alternative to "get really tough and defensive," since that's what I do with my many Tanks). I will always use ToF first, though, as it's got that great to-hit debuff component.
Thanks for your help, too!
Guide: Tanking, Wall of Fire Style (Updated for I19!), and the Four Rules of Tanking
Story Arc: Belated Justice, #88003
Synopsis: Explore the fine line between justice and vengeance as you help a hero of Talos Island bring his friend's murderer to justice.
Grey Pilgrim: Fire/Fire Tanker (50), Victory
if you want to be able to soft-control mobs in range of rttc, stone melee just owns for this. and i mean OWNS
the duration of the stun on fault > recharge once you have the slots, the cash and the io's. all you need then is a patron immob and they dont wander out of rttc
free, neutered, regen fuel.
[ QUOTE ]
if you want to be able to soft-control mobs in range of rttc, stone melee just owns for this. and i mean OWNS
the duration of the stun on fault > recharge once you have the slots, the cash and the io's. all you need then is a patron immob and they dont wander out of rttc
free, neutered, regen fuel.
[/ QUOTE ]
That's all good and well for Brutes, but this is the Scrapper forum.
@Demobot
Also on Steam
[ QUOTE ]
[ QUOTE ]
if you want to be able to soft-control mobs in range of rttc, stone melee just owns for this. and i mean OWNS
the duration of the stun on fault > recharge once you have the slots, the cash and the io's. all you need then is a patron immob and they dont wander out of rttc
free, neutered, regen fuel.
[/ QUOTE ]
That's all good and well for Brutes, but this is the Scrapper forum.
[/ QUOTE ]
bloody hell
never post after just waking up
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
if you want to be able to soft-control mobs in range of rttc, stone melee just owns for this. and i mean OWNS
the duration of the stun on fault > recharge once you have the slots, the cash and the io's. all you need then is a patron immob and they dont wander out of rttc
free, neutered, regen fuel.
[/ QUOTE ]
That's all good and well for Brutes, but this is the Scrapper forum.
[/ QUOTE ]
bloody hell
never post after just waking up
[/ QUOTE ]
Wow Jupiter, you sure are creamin' over Stone Melee lately lol! Nothin against ya, but every over post you've responded to has included some sort of over-the-top praise about SM lol. I'm sure it's a "love" phase, haha, we all get into them, you'll get over it soon, but enjoy it while it's fun lol
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
if you want to be able to soft-control mobs in range of rttc, stone melee just owns for this. and i mean OWNS
the duration of the stun on fault > recharge once you have the slots, the cash and the io's. all you need then is a patron immob and they dont wander out of rttc
free, neutered, regen fuel.
[/ QUOTE ]
That's all good and well for Brutes, but this is the Scrapper forum.
[/ QUOTE ]
bloody hell
never post after just waking up
[/ QUOTE ]
Wow Jupiter, you sure are creamin' over Stone Melee lately lol! Nothin against ya, but every over post you've responded to has included some sort of over-the-top praise about SM lol. I'm sure it's a "love" phase, haha, we all get into them, you'll get over it soon, but enjoy it while it's fun lol
[/ QUOTE ]
it's one of those sets yo have to play to believe. i've never run across a melee set that can permanently lock down a boss like this. knockdown, knock up, mag 4 hold - and all coming back fast enough to create an endless chain.
my only beef is that stunned minions/lt's wander off and out of rttc range
I have a DM/WP Scrapper that I'm enjoying leveling up, and I was going to go for a "Scare my opponents" approach, and getting Intimidate, etc. from the Presence pool. Sounded fun, different, and in line with my hero's concept. However, how does RTTC interact with Fear powers? Since it has a - to-hit that affects enemies near me, will this cause them to occasionally shake off their fear and hit me back? Maybe not the end of the world for my "fear" plan, but it does make it seem a little less good than I thought it would be.
I figured I would ask before I got out of the teens and made some wrong power picks.
Guide: Tanking, Wall of Fire Style (Updated for I19!), and the Four Rules of Tanking
Story Arc: Belated Justice, #88003
Synopsis: Explore the fine line between justice and vengeance as you help a hero of Talos Island bring his friend's murderer to justice.
Grey Pilgrim: Fire/Fire Tanker (50), Victory