Rikti Pylon Results Thread


alcaz0r

 

Posted

I want to get an idea of where my Katana/WP stands as far as damage goes. I'm hoping people will participate or share results they've already gotten.

Why I'm starting this thread:
Overall I'm very happy with my character, I don't really play alts, but if I do make an alt it will be a scrapper. For it to be worth it though I'd like to know that it will be able to do more damage than my current scrapper. Not think, theorize, or take on advice, *know.* So this is the only actual test I know of.

I saw this formula posted by Werner somewhere.

( 38343.75 / time ) + 127.8125 = DPS

I assume the first number is the max health of the Pylon, and the second is the amount of health it regens per second. I don't know how accurate these numbers are but they should provide a benchmark regardless.

With my Kat/WP I killed one in 9 mins 38 seconds, which according to that would be 194.15 DPS. I used two attack chains to keep up end. Might have squeezed out a few more dps with blue insps.. now that I think of it I might have to try that later to see how much..

GD-GC-SD-GC-DA-GC, I slowly run out of end while using this one.
GD-GC-DA-GC-SD-GC-DA-GC, I slowly gain end with this one.

I'm particularly interested to see what a Dark/SD or Fire/SD could do (as any alt I make would most likely be one or the other,) but am interested in all results.


 

Posted

From Powerforge a thread below (hope he doesn't mind )

[ QUOTE ]
Hi Scratch!

I've had good luck with mine. Dropped 60 AVs with him and like Bill said I've soloed a pylon in 8:18 so Claws is very capable for DPS. The key for me is to focus on recharge. Double stacking Follow Up.

Spin is a great power nowdays. Eviscerate is NOT a good single target attack at all imo. The attack chain I use is FU>Slash>Focus>Slash>FU>Focus>Sl ash>Focus.

Good luck!

[/ QUOTE ]

204.8 dps with claws


 

Posted

[ QUOTE ]
From Powerforge a thread below (hope he doesn't mind )

[ QUOTE ]
Hi Scratch!

I've had good luck with mine. Dropped 60 AVs with him and like Bill said I've soloed a pylon in 8:18 so Claws is very capable for DPS. The key for me is to focus on recharge. Double stacking Follow Up.

Spin is a great power nowdays. Eviscerate is NOT a good single target attack at all imo. The attack chain I use is FU>Slash>Focus>Slash>FU>Focus>Sl ash>Focus.

Good luck!

[/ QUOTE ]

204.8 dps with claws

[/ QUOTE ]

I don't mind at all.

As for DM/SD... Hopefully Bess will stop by but I'm pretty sure I remember him posting a time in the 6 minute range!


 

Posted

I've done it in 5 minute 2 seconds with DM/SD. That's 255 DPS.


 

Posted

30:40 with Actin (DM/Inv). Spent most of the fight with ony one boss in range for Soul Drain (having to hammer Dark Consumption constantly does have a detrimental effect on SD fodder), and a Psi Lt. shooting at me the whole time didn't help, it's just a bit of -rech but every bit counts

That works out as 147.78 DPS.


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Posted

[ QUOTE ]
I've done it in 5 minute 2 seconds with DM/SD. That's 255 DPS.

[/ QUOTE ]

Haha that's insane!


 

Posted

[ QUOTE ]
I've done it in 5 minute 2 seconds with DM/SD. That's 255 DPS.

[/ QUOTE ]

My BS/Shield is just behind you (under 6min) with AAO fully loaded, of course without, it's almost triple that,

Shields for the win!!


 

Posted

Just did it in 5:32, so about 243 for DPS. I use a fire/shield that is at the softcap on all types and has about 40% global recharge with Hasten firing off whenever it's up. I bought the gladiator unique a couple weeks ago (before I put this toon on the backburner so I could level some other toons) and might try to upgrade two sets to Purples so I can squeeze an extra 15-20% global recharge out of em. Might up the DPS some. I fired off aid self every time I got hit, maybe unnecessary, but I don't want to die with a bunch of rikti monkeys laughing at me.


"We sleep soundly in our beds because rough men stand ready in the night to visit violence on those who would do us harm." - George Orwell

 

Posted

For those playing Fire/SR or Dark/SR what DPS do you see with the improved attack chains? Making Hasten Perma you could easily skip fire sword and just go GFS-Cremate-Incinerate and so comparably with Dark Melee. Just curious to see if the additional recharge might come out ahead of the buff from Against all odds. Super Reflexes certainly fits more character concepts that I have.


"We sleep soundly in our beds because rough men stand ready in the night to visit violence on those who would do us harm." - George Orwell

 

Posted

Hope you don't mind me butting in here, but I'm very interested in the results of this thread. I started a similar thread yesterday on the controller boards, mostly inspired by the various scrapper stress tests, and am wondering how the ATs compare. Of course controllers have far more debuffing capabilities so the pure DPS #s are thrown off (esp w/-regen thrown into the mix), but I always thought the pylon solo #s were one of the best benchmarks available in the game at 50.

BTW, my Fire/Rad did it in 5:35 for around 242 "DPS", no insps, no temps. He's heavily specced for defense, more than necessary for pylons (no mez, no debuffs), able to solo pretty much all the AVs/GMs, so the DPS could in fact be better. End bar moves up during the normal attack cycle, so that's not an issue either (could prolly lower my time a bit by throwing in some EMPs in there from time to time).

BTW, I do plan on doing this w/my various scrappers, and in fact all ATs if possible (not sure if my defenders will have the DPS to pull it off). I just started w/my controllers since I have more of those at 50 than the other ATs.


An Offensive Guide to Ice Melee

 

Posted

doing it on average of 9:15 on my current Claws/SR
Attack chain of Follow Up->Slash->Focus->Swipe
So that's 197.65 dps


 

Posted

Getting an approximate DPS value without Lingering Radiation shouldn't be too hard, if you have it perma.

LR lowers the pylon regen rate to 35.79hp/s (just checked it in game).

The maximum tohitchance being 95%, it'll regen on average 34.0005hp/s.

Using the above formula, multiplying by 1.25 for resistances, that would give you :

(38343.75 / 335) + (34.0005 * 1.25) = 156.96 DPS


 

Posted

[ QUOTE ]
doing it on average of 9:15 on my current Claws/SR
Attack chain of Follow Up->Slash->Focus->Swipe
So that's 197.65 dps

[/ QUOTE ]

I'll hit it again tonight, but I'm pretty sure that my last run using the same chain with my claws/sr was 13mins for a DPS of 177.

EDIT: Why, yes, I am thinking about having Bill's wings ripped out of his back so that he can get hasten.


Be well, people of CoH.

 

Posted

I think you got your numbers wrong there, Nihili. The regen rate should be higher if you account for the fact that LR can miss. The regen rate should be:

Reduces regen rate by 127.8125-35.79=92.0225 95% of the time, meaning it reduces regen rate by 87.42 on average. That gives a regen rate of 127.8125-87.42=40.39. So the DPS is:

38343.75 / 335 + 40.39 = 154.85 DPS

I have no idea what resistance you're talking about.


 

Posted

[ QUOTE ]
[ QUOTE ]
doing it on average of 9:15 on my current Claws/SR
Attack chain of Follow Up->Slash->Focus->Swipe
So that's 197.65 dps

[/ QUOTE ]

I'll hit it again tonight, but I'm pretty sure that my last run using the same chain with my claws/sr was 13mins for a DPS of 177.

EDIT: Why, yes, I am thinking about having Bill's wings ripped out of his back so that he can get hasten.

[/ QUOTE ]

Clawing off your wings to become a more efficient killer... sounds pretty scrapperish, lol.


 

Posted

[ QUOTE ]
[ QUOTE ]
doing it on average of 9:15 on my current Claws/SR
Attack chain of Follow Up->Slash->Focus->Swipe
So that's 197.65 dps

[/ QUOTE ]

I'll hit it again tonight, but I'm pretty sure that my last run using the same chain with my claws/sr was 13mins for a DPS of 177.

EDIT: Why, yes, I am thinking about having Bill's wings ripped out of his back so that he can get hasten.

[/ QUOTE ]

are you running that chain without hasten?
Here's how I have those slottted up...
Follow Up - 5 piece Heca (-damage) + 4 stat mako
Slash - 4 piece mako (proc, 4 stat, acc/dam and dam/end) + damage Heca + achilles proc
Focus - 5 piece Apoca (-Acc/Rech) + Deci BU proc
Swipe - ToD set

running that gapless without hasten and a 16% global damage


 

Posted

Just did an AAO-saturated test on my BS/SD. Took down the pylon in 5:53, which calculates to 236DPS.

...and just did a test with only the pylon in range. 8:40, or 201DPS.


 

Posted

[ QUOTE ]
Getting an approximate DPS value without Lingering Radiation shouldn't be too hard, if you have it perma.

LR lowers the pylon regen rate to 35.79hp/s (just checked it in game).

The maximum tohitchance being 95%, it'll regen on average 34.0005hp/s.

Using the above formula, multiplying by 1.25 for resistances, that would give you :

(38343.75 / 335) + (34.0005 * 1.25) = 156.96 DPS

[/ QUOTE ]

Interesting, is that inluding EF? Or does that not matter since damage done is damage done? And thank you for doing the work.

My Char->Mental Blast->RoF attack chain has something like 74.169 DPS with AM (using arcanatime), so that + imps + EF's debuff coming out to around 157DPS sounds about right. BTW, if I were to swap out Mental Blast for Ice Blast, my DPS would increase to about 195. That w/LR seems to work out to about a 3:16 finish time, which seems ridiculous, but then Ice Blast has a *far* better DPA than MB (222.73 vs. 81.06). Man, I wish I didn't need IW...

Then again, end comsumption would increase a bit too, so I don't know if my end bar would still be infinite in that scenario. Hmm... maybe a 2nd build is in order...

Edit: just saw Besserwisser's post, but I thought Nihilii factored in LR's 95% hit rate? If not, I'll have to redo my own numbers, of course...


An Offensive Guide to Ice Melee

 

Posted

That would be with EF, yes.

You could switch to RoF - Char - RoF - MB, I'm almost sure it'd be better damage without looking in depth into it (RoF and Char have about the same DPA, MB is much lower, so using RoF more should increase DPS).

I'm guessing you've got thunderstrike in RoF for ranged defense, but it's worth nothing adding an Apoc proc in RoF would improve DPS a lot.


 

Posted

[ QUOTE ]
I think you got your numbers wrong there, Nihili. The regen rate should be higher if you account for the fact that LR can miss. The regen rate should be:

Reduces regen rate by 127.8125-35.79=92.0225 95% of the time, meaning it reduces regen rate by 87.42 on average. That gives a regen rate of 127.8125-87.42=40.39. So the DPS is:

38343.75 / 335 + 40.39 = 154.85 DPS

I have no idea what resistance you're talking about.

[/ QUOTE ]

Pylons have a ~102hp base regen, the 127 in the formula is because it's multiplied by 1.25 in order to account for the 20% res pylons have.

I did something wrong, I should have divided the regen number, and I multiplied it. 35.79 / 0.95 = 37.67, and not 34.

(38343.75 / 335) + (37.67 * 1.25) = 161.55 DPS