Slotting Caltrops
i put in 5 for a global recharge reduction. dont remember the set name.
I just noticed it lets you slot PBAoE damage sets!
Now i'm tempted to 6 slot it with an Obliteration for all the nice defense bonuses >.>
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Personally, I tend to go 2 recharges and 2 damage; depending on the primary
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Depends on how many slots u got to spare. U could just leave it in its base slot if ur using a ranged primary like bots or mercs, because u dont really need it anywhere but around your feet. But if u want to use it as a damage tool, u could throw up to something like 5-6 damage procs in it if u wanted, and then pick up an aoe immobilize from the patron powers and keep people trapped in it. Or u could just throw the targeted aoe purple set knockdown proc in it for a bit extra damage mitigation. It can be good for getting set bonuses if u need to, and range is often a good thing to slot in it, because it always seems to be a bit shorter than, at least i, want. But since my build is too tight to put damage procs in it, ill be leaving mine with an end/rech/slow common IO set IO, and if im lucky get my hands on the -resist PvsP IO from the pbaoe sets, and then just leave it at that. I put 4 procs in acid mortar because it fires twice as much as caltrops checks for, and its really fun to see what it can do.
Yeah, i'm using a ranged primary (Mercs) - guess i'll see how many slots i've got to spare for it.
Thanks folks!
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slotting a slot set into it is really nice. It makes the effect serioulsy good for herding for your mercs to go to town with their cones and...the medic and his stupid grenade. If you're not capped on 6.25% haste bonus's though slotting posi's would net you better recharge, but the damage increase is really really not noticable. Though posi's does give you some more range, and range is painful on this ability.
I didnt really have a lot of slots for it in my build. I have 2 slots for it, that's it. I threw 2 slow IOs in it, and called it a day. I prefer Slow because it recharges fast enough for my needs and the damage is a drop in the bucket, even slotted. What I like about the 2 Slow IOs is that it keeps everything in the Caltrops for longer. It takes them longer to run out or get through. I like that.
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I've got 4 damage procs in mine, including one of the purple damage procs.
It has one-shotted even con minions.
Fear the proc-trops.
[ QUOTE ]
I've got 4 damage procs in mine, including one of the purple damage procs.
It has one-shotted even con minions.
Fear the proc-trops.
[/ QUOTE ]
LOL, nice!
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[ QUOTE ]
I've got 4 damage procs in mine, including one of the purple damage procs.
It has one-shotted even con minions.
Fear the proc-trops.
[/ QUOTE ]
lol. I think its hysterical when enemies get in a fight with my acid mortar. Im pretty sure he could take down minions, and he was putting a dent in the leui that was facing him one time. I should make a vid just for humor's sake.
1 recharge 5 proc caltrops are ftw.
[ QUOTE ]
1 recharge 5 proc caltrops are ftw.
[/ QUOTE ]
Wait, there's a fifth?
Howdy fellow MMs! Any advice on whether Caltrops is worth slotting and if so how many slots and with what?
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