Zombies...?


dugfromthearth

 

Posted

All,

I was just about to start a horror arc, and cannot find zombies in the MA mission designer. Am I missing something, or are zombies just not there?


"OK, first of all... Shut Up." - My 13-Year-Old Daughter

29973 "The Running of the Bulls" [SFMA] - WINNER of the Mighty Big Story Arc Contest !
- The Stellar Wind Orbital Space Platform

 

Posted

zombies are in banished pantheon - that's all


 

Posted

Or you can make them as custom mobs.


 

Posted

crap crap crap crap.


"OK, first of all... Shut Up." - My 13-Year-Old Daughter

29973 "The Running of the Bulls" [SFMA] - WINNER of the Mighty Big Story Arc Contest !
- The Stellar Wind Orbital Space Platform

 

Posted

Does it let you pick from the standard group "Pets" when creating a custom group? I know you can have the boss-level Mastermind pets as boss objectives (listed under the "Pets" enemy group), and I've run a mission where I had Mastermind zombie minions as allies, so they're in there in some capacity at least.

Incidentally, when I had the zombie allies I could control them like a Mastermind. I already had my pet window open though, not sure if it opens automatically.


Eva Destruction AR/Fire/Munitions Blaster
Darkfire Avenger DM/SD/Body Scrapper

Arc ID#161629 Freaks, Geeks, and Men in Black
Arc ID#431270 Until the End of the World

 

Posted

[QUOTE ]
Or you can make them as custom mobs.
[/ QUOTE ]
And give them the Mastermind powerset "Necromancy" so they can summon others.