Run Away!... Really, Run Away!... I mean it!
I thought this was going to be about bosses.
Sermon
@sermon
One of Six, Cannibal 6
Nope! Though that bug can be very aggravating also
~Valko - Winged Sentinel of the Qozo Griffons
Virtue Server
[ QUOTE ]
It's a problem in outdoor and indoor maps alike. You'll tell your ally to run away, or run for the nearest door... and they'll start!
But then what happens?
They stop dead in their tracks and just stand there.
For some missions, I have you meeting with one character three times. It gets confusing when they bug out and you have all three ally's standing around.
A bug? Intentional?
[/ QUOTE ]
Known bug.
Dec out.
[ QUOTE ]
[ QUOTE ]
It's a problem in outdoor and indoor maps alike. You'll tell your ally to run away, or run for the nearest door... and they'll start!
But then what happens?
They stop dead in their tracks and just stand there.
For some missions, I have you meeting with one character three times. It gets confusing when they bug out and you have all three ally's standing around.
A bug? Intentional?
[/ QUOTE ]
Known bug.
[/ QUOTE ]
Oh good! Here's hoping for a fix soon!
~Valko - Winged Sentinel of the Qozo Griffons
Virtue Server
It's a problem in outdoor and indoor maps alike. You'll tell your ally to run away, or run for the nearest door... and they'll start!
But then what happens?
They stop dead in their tracks and just stand there.
For some missions, I have you meeting with one character three times. It gets confusing when they bug out and you have all three ally's standing around.
A bug? Intentional?
~Valko - Winged Sentinel of the Qozo Griffons
Virtue Server