Costume Slot Suggestions


AkuTenshiiZero

 

Posted

1. Number them on the Costume Slot Screen. So new players (and some older ones) can see that they are numbered 0-4, not 1-5.

2. When changing costumes through the Selection Screen, close the window when we click on a costume.

2a. Allow us to select costumes from the Selection Screen by number. So I could just hit "\k0" to open the window, select Costume 0, and close the window again.

3. Either give us a way to acquire more slots (preferably not through a micro-purchase), or give alternate builds a separate set of slots. (And I wouldn't complain if we got both. )

4. If you have a costume change emote selected in the Costume Selection Screen, you can change your costume every 15 seconds. (Even if you are doing it through a keybind, without the costume change.) If that's Working As Intended, then the "You must wait XX seconds to change your costume" text needs to be updated, and it needs to be applied to changing your costume even if you don't have an emote selected. (If, however, that's a glitch, well, I apologize to everyone for pointing it out.)


 

Posted

5. At least at the tailor, drop the time to "switch" costumes - sometimes I'll notice I have (say) a different face, having switched from helmet to hat or masks with hair, and it's an unneeded delay at that point.

6. Tailor option: comparison (on the side.) As well as "current view," for when options get moved/changed/etc. and you end up with "generic tights" (or whatever) where the changed piece was...


 

Posted

In regards to #3 above, I predict 5 more costume slots for $9.99 per character.

Just a prediction.


[CENTER][U][COLOR=#22229c][URL="http://cit.cohtitan.com/character/53024"][IMG]http://avatars.cohtitan.com/signatures/cit/u53024.png[/IMG][/URL][/COLOR][/U][/CENTER]
[CENTER][SIZE=1][COLOR=white]The #1 True Villain badge collector on Infinity.[/COLOR][/SIZE][/CENTER]

 

Posted

As for #3...Add a sixth costume slot purchasable with Merits (Or Tickets, either or).

I made this suggestion quite awhile ago, and I'd still like to see it.


The off-beat space pirate...Capt. Stormrider (50+3 Elec/Storm Science Corruptor)
The mysterious Djinn...Emerald Dervish (50+1 DB/DA Magic Stalker)
The psychotic inventor...Dollmaster (50 Bot/FF Tech Mastermind)

Virtue Forever.

 

Posted

[ QUOTE ]
As for #3...Add a sixth costume slot purchasable with Merits (Or Tickets, either or).

I made this suggestion quite awhile ago, and I'd still like to see it.

[/ QUOTE ]
Merits would be good. Tickets are generally limited to MArch related things (either the drops they replaced, or specific MArch related "unlocks), while Costumes are applicable throughout the game.

Thus Merits makes more sense than Tickets.

How many Merits does it take to roll for four pieces of salvage equivalent to the Halloween Salvage in rarity? (When they are available, of course.) Set the extra slot(s) to a similar number of Merits.


 

Posted

I personally don't use merits that much (READ: at all), having been given enough influence to buy out the city by a mysterious philanthropist, and I can see where extra slots can burn through that backlog and give a nice reward.

I need a "Vanguard" slot, a "Cimeroran" slot, and a slot for every other unlockable set out there. I can use this.


 

Posted

Well, carp. The 15 seconds was "broken". So just ignore #4.


 

Posted

[ QUOTE ]
3. Either give us a way to acquire more slots (preferably not through a micro-purchase), or give alternate builds a separate set of slots. (And I wouldn't complain if we got both. )

[/ QUOTE ]


Yes! more costumes slots!

Me want!


"Nothing is impossible for the man who doesn't have to do it himself." ~Midnight Flux's former boss.

There are usually two sides to every argument but no end.

Everything placed above this line is always IMHO, YMMV and quite certainly not to be taken too seriously....