Mission Architect: Cross-Zone MA Teams
You can't get into a co-op team outside of a co-op zone to begin with, so nothing needs to change there. But yeah, for same-side teams I'm all for this.
[Admin] Emperor Marcus Cole: STOP!
[Admin] Emperor Marcus Cole: WAIT ONE SECOND!
[Admin] Emperor Marcus Cole: WHAT IS A SEAGULL DOING ON MY THRONE!?!?
This is my only response to the workaround comment. =-3
Though I do like the 'any terminal, anywhere' idea, too. Now if only ALL the zones were considered 'co-op' for teaming purposes (but still impossible to get to) so we didn't NEED a Pocket D terminal for cross-faction Mission Architect teaming.
Though, again: Battered and heavily contested Warzone gets an architect. Monkey Fighting, ski-lodge, interdimensional arena, dance club and hangout doesn't.
-Rachel-
Oh noes, you might need to move.
Seriously... doing Architect Missions already cuts down on travel time by a whole bunch. Having to get to the same AE site ONCE is not really hard work.
Winston Churchill
But what about all the heroes without legs?!
http://www.fimfiction.net/story/36641/My-Little-Exalt
They're heroes because they have no legs and they don't care.
If they shuffled around on their stumps all day whinging about they had no legs, they wouldn't be heroes, would they now?
Winston Churchill
You wouldn't want to be mean to the Cripple Sisters, would you? D:
http://www.fimfiction.net/story/36641/My-Little-Exalt
Does the mission porter work for a set MA mission ?

@Catwhoorg "Rule of Three - Finale" Arc# 1984
@Mr Falkland Islands"A Nation Goes Rogue" Arc# 2369 "Toasters and Pop Tarts" Arc#116617
[ QUOTE ]
You wouldn't want to be mean to the Cripple Sisters, would you? D:
[/ QUOTE ]
One woman who can't run away and one who can't run away that well? Why would I be mean to them?
Winston Churchill
[ QUOTE ]
[ QUOTE ]
You wouldn't want to be mean to the Cripple Sisters, would you? D:
[/ QUOTE ]
One woman who can't run away and one who can't run away that well? Why would I be mean to them?
[/ QUOTE ]Ok, I admit to loling at that
http://www.fimfiction.net/story/36641/My-Little-Exalt
[ QUOTE ]
Oh noes, you might need to move.
Seriously... doing Architect Missions already cuts down on travel time by a whole bunch. Having to get to the same AE site ONCE is not really hard work.
[/ QUOTE ]
Your opinion. I stand by my idea.
W4E
[ QUOTE ]
[ QUOTE ]
Oh noes, you might need to move.
Seriously... doing Architect Missions already cuts down on travel time by a whole bunch. Having to get to the same AE site ONCE is not really hard work.
[/ QUOTE ]
Your opinion. I stand by my idea.
W4E
[/ QUOTE ]
Standing by your idea is your right.
My right is to say /unsigned.
Seriously, if you can't get from one zone to another to meet your team at a specific AE how are you able to actually move around in the missions?
With AE locations in nearly every zone, it's not uncommon to for people spread out among those zones, each at their own AE site, to decide to gang up on those Arcs rather than run them solo. But when we do, it becomes necessary for us to all gather in the same zone for that purpose.

I request/suggest that the AE mission entry mechanism be allowed to function much like any common "Board Train" mission, and eliminate the need for people to make that trek. This would also help alleviate the crowded conditions of certain locations like Atlas Park and Talos Island, as those players who gravitate towards the quiteter corners of places like Faultline won't be forced to add to the population elsewhere.
My idea doesn't cover, of course, those unholy alliances between Heroes and Villains, who must meet in RWZ in order to form teams. I'll let other discuss a workaround for that one.
(Apologies if this subject is being discussed elsewhere in the Suggestions and Ideas corner of the forum. I did a couple of quick searches but found nothing close to what I had in mind.)
W4E