My Human-form PB Build


Dawnshift

 

Posted

Here is my current build for my human-only Peacebringer. I'm still waiting for a couple purple sets to add but this is what I'm working with at the moment. I'd appreciate any feedback so I can see what I need to do to make this build better as I already know it's not an optimal build.


Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/

[u]Click this DataLink to open the build![u]

Matt King: Level 50 Natural Peacebringer
Primary Power Set: Luminous Blast
Secondary Power Set: Luminous Aura
Power Pool: Speed
Power Pool: Fitness

Hero Profile:
Level 1: Glinting Eye -- Acc-I:50(A), Acc-I:50(3), Dmg-I:50(3), Dmg-I:50(5), Dmg-I:50(5), RechRdx-I:50(7)
Level 1: Incandescence -- Aegis-EndRdx/Rchg:50(A), Aegis-ResDam/Rchg:50(7), Aegis-ResDam/EndRdx:50(9), Aegis-ResDam/EndRdx/Rchg:50(9), Aegis-Psi/Status:50(11)
Level 2: Gleaming Blast -- Acc-I:50(A), Acc-I:50(11), Dmg-I:50(13), Dmg-I:50(13), Dmg-I:50(15), RechRdx-I:50(15)
Level 4: Essence Boost -- Dct'dW-Heal:50(A), Dct'dW-Heal/EndRdx:50(17), Dct'dW-EndRdx/Rchg:50(17)
Level 6: Hasten -- RechRdx-I:50(A), RechRdx-I:50(19), RechRdx-I:50(19)
Level 8: Radiant Strike -- C'ngImp-Acc/Dmg:50(A), C'ngImp-Dmg/EndRdx:50(21), C'ngImp-Dmg/Rchg:50(21), C'ngImp-Acc/Dmg/Rchg:50(23), C'ngImp-Acc/Dmg/EndRdx:50(23), C'ngImp-Dmg/EndRdx/Rchg:50(25)
Level 10: Swift -- Run-I:50(A)
Level 12: Shining Shield -- Aegis-ResDam/EndRdx:50(A), Aegis-ResDam/Rchg:50(25), ResDam-I:50(27)
Level 14: Thermal Shield -- Aegis-ResDam/EndRdx:50(A), Aegis-ResDam/Rchg:50(27), ResDam-I:50(29)
Level 16: Health -- Heal-I:50(A)
Level 18: Build Up -- RechRdx-I:50(A), RechRdx-I:50(29), RechRdx-I:50(31)
Level 20: Incandescent Strike -- Mako-Acc/Dmg:50(A), Mako-Dmg/EndRdx:50(31), Mako-Dmg/Rchg:50(31), Mako-Acc/EndRdx/Rchg:50(33), Mako-Acc/Dmg/EndRdx/Rchg:50(33), Mako-Dam%:50(33)
Level 22: Stamina -- P'Shift-EndMod:50(A), P'Shift-EndMod/Rchg:50(34), P'Shift-EndMod/Acc/Rchg:50(34)
Level 24: Quantum Shield -- Aegis-ResDam/EndRdx:50(A), Aegis-ResDam/Rchg:50(34), ResDam-I:50(36)
Level 26: Reform Essence -- Mrcl-Heal:40(A), Mrcl-Heal/EndRdx/Rchg:40(36)
Level 28: Conserve Energy -- RechRdx-I:50(A), RechRdx-I:50(36), RechRdx-I:50(37)
Level 30: Solar Flare -- M'Strk-Dmg/EndRdx/Rchg:50(A), Dmg-I:50(37), Dmg-I:50(37), Dmg-I:50(39), Acc-I:50(39), EndRdx-I:50(39)
Level 32: Quantum Flight -- EndRdx-I:50(A), EndRdx-I:50(40)
Level 35: Photon Seekers -- S'bndAl-Dmg:50(A), S'bndAl-Dmg/Rchg:50(40), S'bndAl-Acc/Dmg/Rchg:50(40), S'bndAl-Acc/Rchg:50(42), S'bndAl-Dmg/EndRdx:50(42), S'bndAl-Build%:50(42)
Level 38: Dawn Strike -- Sciroc-Acc/Dmg/EndRdx:50(A), Dmg-I:50(43), Dmg-I:50(43), Dmg-I:50(43), RechRdx-I:50(45), RechRdx-I:50(45)
Level 41: Restore Essence -- Dct'dW-Heal:50(A), Dct'dW-Rchg:50(45)
Level 44: Light Form -- ImpSkn-ResDam/EndRdx:30(A), ImpSkn-EndRdx/Rchg:30(46), ImpSkn-ResDam/EndRdx/Rchg:30(46), ImpSkn-ResDam/Rchg:30(46), EndMod-I:50(48), EndMod-I:50(48)
Level 47: Pulsar -- Acc-I:50(A), RechRdx-I:50(48), RechRdx-I:50(50)
Level 49: Glowing Touch -- Dct'dW-Heal:50(A), Dct'dW-Heal/Rchg:50(50), Dct'dW-Heal/EndRdx/Rchg:50(50)
------------
Level 1: Brawl -- Dmg-I:50(A)
Level 1: Sprint -- Run-I:50(A)
Level 2: Rest -- RechRdx-I:50(A)
Level 1: Cosmic Balance
Level 1: Energy Flight -- Srng-Fly:50(A)
Level 10: Combat Flight -- Flight-I:50(A)
------------
------------
[u]Set Bonus Totals:[u]<ul type="square">[*]7% DamageBuff(Smashing)[*]7% DamageBuff(Lethal)[*]7% DamageBuff(Fire)[*]7% DamageBuff(Cold)[*]7% DamageBuff(Energy)[*]7% DamageBuff(Negative)[*]7% DamageBuff(Toxic)[*]7% DamageBuff(Psionic)[*]4.69% Defense(Fire)[*]4.69% Defense(Cold)[*]1.88% Defense(Energy)[*]1.88% Defense(Negative)[*]5% Defense(Psionic)[*]3.75% Defense(Ranged)[*]4.69% Defense(AoE)[*]5% Enhancement(RechargeTime)[*]7% Enhancement(Accuracy)[*]5% FlySpeed[*]96.4 HP (9%) HitPoints[*]5% JumpHeight[*]5% JumpSpeed[*]MezResist(Held) 7.7%[*]MezResist(Immobilize) 5.5%[*]MezResist(Sleep) 2.2%[*]MezResist(Terrorized) 6.6%[*]2.5% (0.04 End/sec) Recovery[*]16% (0.72 HP/sec) Regeneration[*]2.52% Resistance(Fire)[*]2.52% Resistance(Cold)[*]4.75% Resistance(Psionic)[*]25% RunSpeed[*]4.5% XPDebtProtection[/list]------------
[u]Set Bonuses:[u]
[u]Aegis[u]
(Incandescence)<ul type="square">[*] 5% RunSpeed[*] 3.13% Defense(Fire,Cold), 1.56% Defense(AoE)[*] 2.5% XPDebtProtection[*] 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)[*] 2.25% Resistance(Psionic)[/list][u]Doctored Wounds[u]
(Essence Boost)<ul type="square">[*] MezResist(Terrorized) 2.2%[*] 1.26% Resistance(Fire,Cold)[/list][u]Crushing Impact[u]
(Radiant Strike)<ul type="square">[*] MezResist(Immobilize) 2.2%[*] 12 HP (1.12%) HitPoints[*] 7% Enhancement(Accuracy)[*] 5% Enhancement(RechargeTime)[*] 2.5% Resistance(Psionic)[/list][u]Aegis[u]
(Shining Shield)<ul type="square">[*] 5% RunSpeed[/list][u]Aegis[u]
(Thermal Shield)<ul type="square">[*] 5% RunSpeed[/list][u]Mako's Bite[u]
(Incandescent Strike)<ul type="square">[*] MezResist(Immobilize) 3.3%[*] 16.1 HP (1.5%) HitPoints[*] 3% DamageBuff(All)[*] MezResist(Held) 3.3%[*] 3.75% Defense(Ranged), 1.88% Defense(Energy), 1.88% Defense(Negative)[/list][u]Performance Shifter[u]
(Stamina)<ul type="square">[*] 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed[*] 20.1 HP (1.87%) HitPoints[/list][u]Aegis[u]
(Quantum Shield)<ul type="square">[*] 5% RunSpeed[/list][u]Miracle[u]
(Reform Essence)<ul type="square">[*] 2.5% (0.04 End/sec) Recovery[/list][u]Soulbound Allegiance[u]
(Photon Seekers)<ul type="square">[*] 16% (0.72 HP/sec) Regeneration[*] 32.1 HP (3%) HitPoints[*] 4% DamageBuff(All)[*] MezResist(Held) 4.4%[*] 5% Defense(Psionic)[/list][u]Doctored Wounds[u]
(Restore Essence)<ul type="square">[*] MezResist(Terrorized) 2.2%[/list][u]Impervious Skin[u]
(Light Form)<ul type="square">[*] MezResist(Sleep) 2.2%[*] 16.1 HP (1.5%) HitPoints[*] 2% XPDebtProtection[/list][u]Doctored Wounds[u]
(Glowing Touch)<ul type="square">[*] MezResist(Terrorized) 2.2%[*] 1.26% Resistance(Fire,Cold)[/list]


Characters:

- Dawnshift (50 Peacebringer/Virtue)

 

Posted

I'm not a huge fan of human-only builds, but here's what I think you could do to improve this build...in my opinion, of course.

Why only 3 slots each in your heals (EB and RE)? I'd think you'd want to put at least 4 or 5 slots in each of those. The quicker they are up, the more survivable you are. With decent bonuses and Hasten, you can nearly perma EB and have RE up every 15 - 20 seconds.

I'd take a slot from both your self-rez power and your nuke and reallocate them to the heals. You could also harvest an extra slot from Solar Flare and frankenslot those 5 slots to have the same effectiveness as your current slotting.

If you leave your build as-is and add in some purple sets, you'll probably be just fine. Those are the only suggestions I have. It's a solid build.


 

Posted

my .02

You definitely want the heals at least 5 slotted.. try to plan for as many +rech sets.. As previously stated, the better your recharge the more chance you're going to have to stay alive.

That said I'd pull a slot out of Quantum flight, unless you're planning to use that as your main travel power (for distance). I'd definitely remove the 2 recharges from Dawn Strike. It's not really the kind of attack that you need to have up all that often. When you use it, it'll be an "opportune" time, or an emergency situation. I've slotted mine with 3 Dam IO's and called it good. adding one acc/dam wouldn't hurt.. The end redux isn't doing much for you.

In order to get a few slots here and there I'd pull one from rad strike, inc. strike, build up, restore essence and glowing touch. All these powers can do just as well whether being 5 slotted (for sets), or 2 slotted.
The recharge time on build up from 2 - 3 is pretty minimal
The heal from Glowing touch from 2-3 is minima.

Pulling these slots will give you some extra slots to toss into the heals or the armors. I like 5 slotting the armors to get the set bonuses. It's also a nice place to put the status resistance or psychic resistance Resistance pieces to either cut down mez time or give yourself a bit of psy resist.

Light form is WAY over slotted.. with your particular build you'll NEVER need it how it is. On my Trifrom it's 4 slotted res/rech (franken slotted). On my all Human I've got it 4 slotted res/rech.. But Really that's not even needed. Chances are you're going to be running the other shields already when you hit it.
4 slotted res/rech inventions gets you at 80% resistance.. with shields on everything is capped (except psi and toxic).

i'm not sure why you slotted so much end related things in there. The end recovery from lightform is more than i've ever been able to blow, endreduction really isn't getting you much of anything at all. You want to slot lightform for +rech more than anything. The cheapest thing youc ould do to cap your resistances (execept psi and toxic) is invest 3 slots.
1 Res/rech invention and 2 recharge IO's.. This is more than enough to cap resistances. More res/rech makes the toxic number higher (good for banes!) but doesn't help anything out.

Why you've got Dawnstrike before Lightform is beyond me. Dawn Strike is more situationally Useful, Lightform is the type of thing that easily can save your bacon.

And why is Q-Flight where Photon Seekers should go? Photons are your low end cost pbaoe Nuke.. That should be in the 32 spot. Then either q-flight or dawnstrike in 35, then light form in 38 and whatever you opted not to put in 35 at 44..


50s:
White Valkyrie - BS/Regen Scrap
Fear of Silence - Ninja/Dark MM
Corporate Zombie - Necro/Poison MM
Ardent Cataclysm - Stone/Fire Tank
Angelic Heart - Peacebringer
Maelstrom - Elec/Elec Brute
Novastar - Energy/Fire Blaster

 

Posted

Also I wouldn't put the accolades as being on since they have a limited duration and the 40% defense you were getting won't last that long.

It took me a while to figure out how the heck you had 40% defense to most damages..

And I just noticed how majorly overslotted Incandescence is. Stick with the base slot unless you're using it for unique IO's (like KB reduction)


50s:
White Valkyrie - BS/Regen Scrap
Fear of Silence - Ninja/Dark MM
Corporate Zombie - Necro/Poison MM
Ardent Cataclysm - Stone/Fire Tank
Angelic Heart - Peacebringer
Maelstrom - Elec/Elec Brute
Novastar - Energy/Fire Blaster

 

Posted

Thanks for the tips, this was really my first attempt at slotting and using sets so I know there are probably a few things that need to be changed.


Characters:

- Dawnshift (50 Peacebringer/Virtue)

 

Posted

[ QUOTE ]
Thanks for the tips, this was really my first attempt at slotting and using sets so I know there are probably a few things that need to be changed.

[/ QUOTE ]

Absolutely!
I can say that figuring out how you want to make an all Human PB is one of the hardest things to do. I've tried it with and without acrobatics, I've moved things all over. It's a matter of playing it to what you like.

Perhaps you can do without lightform at 44, but I feel it's key to a PB's survival late game (especially human only).

My build actually doesn't have dawn strike in it right now.


50s:
White Valkyrie - BS/Regen Scrap
Fear of Silence - Ninja/Dark MM
Corporate Zombie - Necro/Poison MM
Ardent Cataclysm - Stone/Fire Tank
Angelic Heart - Peacebringer
Maelstrom - Elec/Elec Brute
Novastar - Energy/Fire Blaster

 

Posted

As for why I have Dawn Strike before LF, I jusr respecced a couple days ago. I've been at 50 for a long time now so I figured it didn't really matter the order that I took my powers since I'd have access to them all anyway.


Characters:

- Dawnshift (50 Peacebringer/Virtue)

 

Posted

Very true, unless you exemp..


50s:
White Valkyrie - BS/Regen Scrap
Fear of Silence - Ninja/Dark MM
Corporate Zombie - Necro/Poison MM
Ardent Cataclysm - Stone/Fire Tank
Angelic Heart - Peacebringer
Maelstrom - Elec/Elec Brute
Novastar - Energy/Fire Blaster

 

Posted

Haha, yeah. Good point.


Characters:

- Dawnshift (50 Peacebringer/Virtue)

 

Posted

[ QUOTE ]
Haha, yeah. Good point.

[/ QUOTE ]

Grats on having the guts to make it to 50 with an all human build too.. That's still on my to-do list.. I just got bored of the human only.. Stupid mez's..

I think I need to make more controller friends..


50s:
White Valkyrie - BS/Regen Scrap
Fear of Silence - Ninja/Dark MM
Corporate Zombie - Necro/Poison MM
Ardent Cataclysm - Stone/Fire Tank
Angelic Heart - Peacebringer
Maelstrom - Elec/Elec Brute
Novastar - Energy/Fire Blaster

 

Posted

Actually, I had a Nova/Human build as I was leveling to 50. I also got the Dwarf form though I never hardly used it so I got rid of it around level 35. Once we were able to make dual builds, I changed the Nova/Human into a straight human form and made my other form a TriForm build. That one needs a whole lot of work though. Probably won't even get to that until I'm done perfecting this one.


Characters:

- Dawnshift (50 Peacebringer/Virtue)

 

Posted

[ QUOTE ]
Actually, I had a Nova/Human build as I was leveling to 50. I also got the Dwarf form though I never hardly used it so I got rid of it around level 35. Once we were able to make dual builds, I changed the Nova/Human into a straight human form and made my other form a TriForm build. That one needs a whole lot of work though. Probably won't even get to that until I'm done perfecting this one.

[/ QUOTE ]


And for this reason I love khelds.. Because your experience with them is almost 100% different than mine as I got dwarf and like being in dwarf a majority of the time!


50s:
White Valkyrie - BS/Regen Scrap
Fear of Silence - Ninja/Dark MM
Corporate Zombie - Necro/Poison MM
Ardent Cataclysm - Stone/Fire Tank
Angelic Heart - Peacebringer
Maelstrom - Elec/Elec Brute
Novastar - Energy/Fire Blaster

 

Posted

Alright, I looked all of the tips and redid the slots on this build. How does this look so far slot-wise? The attacks I left at 6 slots for when i eventually get full purple sets in there, though that might be awhile

Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/

[u]Click this DataLink to open the build![u]

Matt King: Level 50 Natural Peacebringer
Primary Power Set: Luminous Blast
Secondary Power Set: Luminous Aura
Power Pool: Speed
Power Pool: Fitness

Hero Profile:
Level 1: Glinting Eye -- Empty(A), Empty(3), Empty(3), Empty(5), Empty(5), Empty(7)
Level 1: Incandescence -- Empty(A)
Level 2: Gleaming Blast -- Empty(A), Empty(7), Empty(9), Empty(9), Empty(11), Empty(11)
Level 4: Essence Boost -- Empty(A), Empty(37), Empty(40), Empty(40), Empty(40)
Level 6: Hasten -- Empty(A), Empty(45), Empty(45)
Level 8: Radiant Strike -- Empty(A), Empty(29), Empty(31), Empty(31), Empty(31), Empty(34)
Level 10: Swift -- Empty(A)
Level 12: Shining Shield -- Empty(A), Empty(13), Empty(13), Empty(19), Empty(19)
Level 14: Thermal Shield -- Empty(A), Empty(15), Empty(15), Empty(17), Empty(17)
Level 16: Health -- Empty(A)
Level 18: Build Up -- Empty(A), Empty(50)
Level 20: Incandescent Strike -- Empty(A), Empty(21), Empty(21), Empty(23), Empty(23), Empty(29)
Level 22: Stamina -- Empty(A), Empty(46), Empty(46)
Level 24: Quantum Shield -- Empty(A), Empty(25), Empty(25), Empty(27), Empty(27)
Level 26: Reform Essence -- Empty(A), Empty(42), Empty(42), Empty(42), Empty(43)
Level 28: Conserve Energy -- Empty(A), Empty(46), Empty(48)
Level 30: Solar Flare -- Empty(A), Empty(43), Empty(43), Empty(45), Empty(48)
Level 32: Photon Seekers -- Empty(A), Empty(33), Empty(33), Empty(33), Empty(34), Empty(34)
Level 35: Dawn Strike -- Empty(A), Empty(36), Empty(36), Empty(36), Empty(37), Empty(37)
Level 38: Light Form -- Empty(A), Empty(39), Empty(39), Empty(39)
Level 41: Quantum Flight -- Empty(A)
Level 44: Restore Essence -- Empty(A)
Level 47: Glowing Touch -- Empty(A), Empty(48)
Level 49: Pulsar -- Empty(A), Empty(50), Empty(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Cosmic Balance
Level 1: Energy Flight -- Empty(A)
Level 10: Combat Flight -- Empty(A)
------------


Characters:

- Dawnshift (50 Peacebringer/Virtue)

 

Posted

I don't really respond to many Human-only threads, but after seeing the amount of work you put into your character description-page... WOW man, I bet you really love your PB and I envy you for the creative talent, tenacity and enthusiasm you display. Great Work!!!


I believe that a Kheldian Gold Standard should be based on SO's, and for anything above that... there's Platinum!

Save Ms. Liberty (#5349) � Augmenting Peacebringers � The Umbra Illuminati

 

Posted

Thanks a lot, you have no idea how much time I spent on that page. And I really do love this toon, definitely my favorite one by far.


Characters:

- Dawnshift (50 Peacebringer/Virtue)

 

Posted

I'd still move pulsar up above Q-flight (personal preference, I don't like Q-flight anymore) for an exemp situation.

I looked closer at my human build and I was getting away with 4 slots in my shields, but I had to do some franken slotting, however your slotting looks pretty optimal.

the 6th portion of the purple sets don't do much for me (psi defense in ranged, and 5% toxic resist in melee) and you can't slot the same purple set twice. So you probably still can get away with 5 slotting your attacks. if you want.

My solar flare is not what most people do, but it works for me. I 6 slotted it and put kinetic crash in it.
It gives mag 3 knockback resistance (nice to have) as well as a 7.5% recharge time, and it's cheap as dirt to get. But you need 6 slots for the +rech.

By moving around slots a bit it will give you the chance to give build up a slot earlier than 50, ad a but more oomph to pulsar (I put four slots in it with 2x acc/stun/rech and 2x acc/rech sets in it). My slotting lets it come up in about 19 seconds while lasting for 21 seconds with 134% accuracy (without taking into account any of my other set bonuses).

Personal preference (once again for exemping) would lead me to try to get slots in stamina a bit earlier than 46.. this can be fixed once again by removing slots from your blasts and not adding that 6th slot or at least adding it later in the build.

Overall the build looks very solid though. And definitely capable of dealing with the late game as well as exemping.

without adjusting slotting, I'd consider swapping dawn strike and pulsar. give dawn strike 3 damage and call it good (build up pretty well ensures DS won't miss). then use the 6 slots you have on the level 35 power (Which would now be pulsar) to put yet another potent purple set. though it's still good with 5 slots also..


50s:
White Valkyrie - BS/Regen Scrap
Fear of Silence - Ninja/Dark MM
Corporate Zombie - Necro/Poison MM
Ardent Cataclysm - Stone/Fire Tank
Angelic Heart - Peacebringer
Maelstrom - Elec/Elec Brute
Novastar - Energy/Fire Blaster

 

Posted

Yeah, sounds good to me. As for the levels I put the slots in, I wasn't really concerned with getting them at the correct level moreso than just having the right number of slots lol.


Characters:

- Dawnshift (50 Peacebringer/Virtue)

 

Posted

I went back through your build and put sets in it.. I assume money is no object.. anything that has a purple set in it I've gone ahead and put an alternate slotting (good enough till you can get the purps?)

take a look, it employs a bit of frankenslotting bu tseems right up a Human PB's alley..

Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/

[u]Click this DataLink to open the build![u]

Matt King: Level 50 Natural Peacebringer
Primary Power Set: Luminous Blast
Secondary Power Set: Luminous Aura
Power Pool: Speed
Power Pool: Fitness

Hero Profile:
Level 1: Glinting Eye -- Decim-Acc/Dmg(A), Decim-Acc/EndRdx/Rchg(3), Decim-Dmg/EndRdx(3), Decim-Acc/Dmg/Rchg(5), Decim-Build%(5), Achilles-ResDeb%(46)
Level 1: Incandescence -- Aegis-Psi/Status(A), S'fstPrt-ResKB(48)
Level 2: Gleaming Blast -- Apoc-Acc/Dmg/Rchg(A), Apoc-Acc/Rchg(7), Apoc-Dmg/EndRdx(9), Apoc-Dmg(9), Apoc-Dam%(11)
Level 4: Essence Boost -- Dct'dW-Rchg(A), Dct'dW-EndRdx/Rchg(7), Dct'dW-Heal/Rchg(11), Dct'dW-Heal/EndRdx/Rchg(40), Dct'dW-Heal(40)
Level 6: Hasten -- RechRdx-I(A), RechRdx-I(37), RechRdx-I(40)
Level 8: Radiant Strike -- C'ngImp-Acc/Dmg(A), C'ngImp-Acc/Dmg/EndRdx(29), C'ngImp-Dmg/EndRdx/Rchg(31), C'ngImp-Dmg/EndRdx(31), C'ngImp-Dmg/Rchg(34)
Level 10: Swift -- Flight-I(A)
Level 12: Shining Shield -- TtmC'tng-ResDam/EndRdx(A), ImpArm-ResDam/EndRdx(13), RctvArm-ResDam/EndRdx(13), Aegis-ResDam/EndRdx(19), ImpSkn-Status(19)
Level 14: Thermal Shield -- TtmC'tng-ResDam/EndRdx(A), RctvArm-ResDam/EndRdx(15), ImpArm-ResDam/EndRdx(15), Aegis-ResDam/EndRdx(17), ImpSkn-Status(17)
Level 16: Health -- Numna-Regen/Rcvry+(A)
Level 18: Build Up -- AdjTgt-Rchg(A), AdjTgt-ToHit/Rchg(37)
Level 20: Incandescent Strike -- Hectmb-Acc/Dmg/Rchg(A), Hectmb-Acc/Rchg(21), Hectmb-Dmg/EndRdx(21), Hectmb-Dmg(29), Hectmb-Dam%(31)
Level 22: Stamina -- EndMod-I(A), P'Shift-EndMod(23), P'Shift-End%(23)
Level 24: Quantum Shield -- RctvArm-ResDam/EndRdx(A), TtmC'tng-ResDam/EndRdx(25), ImpArm-ResDam/EndRdx(25), Aegis-ResDam/EndRdx(27), ImpSkn-Status(27)
Level 26: Reform Essence -- Dct'dW-Rchg(A), Dct'dW-EndRdx/Rchg(42), Dct'dW-Heal/Rchg(42), Dct'dW-Heal/EndRdx/Rchg(42), Dct'dW-Heal(43)
Level 28: Conserve Energy -- RechRdx-I(A), RechRdx-I(46), RechRdx-I(48)
Level 30: Solar Flare -- Armgdn-Acc/Dmg/Rchg(A), Armgdn-Acc/Rchg(43), Armgdn-Dmg/EndRdx(43), Armgdn-Dmg(45), Armgdn-Dam%(46), Achilles-ResDeb%(48)
Level 32: Photon Seekers -- RechRdx-I(A), RechRdx-I(33), BriL'shp-Acc/Dmg(33), EdctM'r-Acc/Dmg(33), BldM'dt-Acc/Dmg(34), SvgnRt-Acc/Dmg(34)
Level 35: Pulsar -- Amaze-Stun/Rchg(A), Amaze-Acc/Stun/Rchg(36), Amaze-Acc/Rchg(36), Amaze-EndRdx/Stun(36), Amaze-Stun(37)
Level 38: Light Form -- TtmC'tng-ResDam/Rchg(A), Aegis-ResDam/Rchg(39), ImpArm-ResDam/Rchg(39), ImpSkn-Status(39)
Level 41: Glowing Touch -- Mrcl-Heal(A), Mrcl-Heal/Rchg(45)
Level 44: Restore Essence -- RechRdx-I(A)
Level 47: Quantum Flight -- EndRdx-I(A)
Level 49: Dawn Strike -- Oblit-Dmg(A), Oblit-Acc/Dmg/Rchg(50), Oblit-Dmg/Rchg(50), Oblit-Acc/Dmg/EndRdx/Rchg(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Cosmic Balance
Level 1: Energy Flight -- Srng-EndRdx/Fly(A), Srng-Fly(45)
Level 10: Combat Flight -- Empty(A)
------------


50s:
White Valkyrie - BS/Regen Scrap
Fear of Silence - Ninja/Dark MM
Corporate Zombie - Necro/Poison MM
Ardent Cataclysm - Stone/Fire Tank
Angelic Heart - Peacebringer
Maelstrom - Elec/Elec Brute
Novastar - Energy/Fire Blaster

 

Posted

That looks good, though I was surprised to see you put another slot in Energy Flight. Any particular reason besides making your flight faster?


Characters:

- Dawnshift (50 Peacebringer/Virtue)

 

Posted

[ QUOTE ]
That looks good, though I was surprised to see you put another slot in Energy Flight. Any particular reason besides making your flight faster?

[/ QUOTE ]

Well.. I had an extra slot first.. Second I hate Q-flight, so I never use it. Third some cheap IO's get you a small +recovery which helps a bit too, while still allowing flight to be your primary mode of transportation.


50s:
White Valkyrie - BS/Regen Scrap
Fear of Silence - Ninja/Dark MM
Corporate Zombie - Necro/Poison MM
Ardent Cataclysm - Stone/Fire Tank
Angelic Heart - Peacebringer
Maelstrom - Elec/Elec Brute
Novastar - Energy/Fire Blaster

 

Posted

Ah, alright. Cool. Later today I'll come to a final decision on the build and I'll respec into it. Thankfully I got a Respec Recipe two days ago


Characters:

- Dawnshift (50 Peacebringer/Virtue)

 

Posted

[ QUOTE ]
Ah, alright. Cool. Later today I'll come to a final decision on the build and I'll respec into it. Thankfully I got a Respec Recipe two days ago

[/ QUOTE ]

Good luck! I hope I proved to be useful!


50s:
White Valkyrie - BS/Regen Scrap
Fear of Silence - Ninja/Dark MM
Corporate Zombie - Necro/Poison MM
Ardent Cataclysm - Stone/Fire Tank
Angelic Heart - Peacebringer
Maelstrom - Elec/Elec Brute
Novastar - Energy/Fire Blaster

 

Posted

For sure, always good to have some more insight! Thanks a lot.


Characters:

- Dawnshift (50 Peacebringer/Virtue)

 

Posted

If you are looking for a purple build, with my Human/semi-dwarf form PB I tried to build for maximum recharge. When I started the main goal was to see if I could get Light Form perma, which after i finish the purple build, it's impossible, but with my build Light Form is only down for 76.1 seconds. Here it is:

Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/

[u]Click this DataLink to open the build![u]

Abner Livingston2: Level 50 Natural Peacebringer
Primary Power Set: Luminous Blast
Secondary Power Set: Luminous Aura
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Concealment
Power Pool: Speed

Hero Profile:
Level 1: Glinting Eye <ul type="square">[*] (A) Decimation - Accuracy/Damage[*] (17) Decimation - Damage/Endurance[*] (37) Decimation - Accuracy/Damage/Recharge[*] (45) Decimation - Damage/Recharge[*] (46) Decimation - Accuracy/Endurance/Recharge[*] (46) Achilles' Heel - Chance for Res Debuff[/list]Level 1: Incandescence <ul type="square">[*] (A) Steadfast Protection - Knockback Protection[/list]Level 2: Shining Shield <ul type="square">[*] (A) Steadfast Protection - Knockback Protection[*] (3) Impervious Skin - Resistance/Endurance[*] (3) Impervious Skin - Resistance/Recharge[*] (5) Impervious Skin - Endurance/Recharge[*] (17) Impervious Skin - Resistance/Endurance/Recharge[*] (19) Impervious Skin - Status Resistance[/list]Level 4: Essence Boost <ul type="square">[*] (A) Doctored Wounds - Heal[*] (5) Doctored Wounds - Endurance/Recharge[*] (15) Doctored Wounds - Heal/Recharge[*] (15) Doctored Wounds - Heal/Endurance/Recharge[*] (50) Doctored Wounds - Recharge[/list]Level 6: Radiant Strike <ul type="square">[*] (A) Mako's Bite - Accuracy/Damage[*] (7) Mako's Bite - Damage/Endurance[*] (7) Mako's Bite - Damage/Recharge[*] (11) Mako's Bite - Accuracy/Endurance/Recharge[*] (13) Mako's Bite - Accuracy/Damage/Endurance/Recharge[*] (37) Achilles' Heel - Chance for Res Debuff[/list]Level 8: Gleaming Blast <ul type="square">[*] (A) Apocalypse - Damage[*] (9) Apocalypse - Damage/Recharge[*] (9) Apocalypse - Accuracy/Damage/Recharge[*] (11) Apocalypse - Accuracy/Recharge[*] (13) Apocalypse - Damage/Endurance[*] (36) Achilles' Heel - Chance for Res Debuff[/list]Level 10: Swift <ul type="square">[*] (A) Flight Speed IO[/list]Level 12: Combat Jumping <ul type="square">[*] (A) Luck of the Gambler - Recharge Speed[/list]Level 14: Health <ul type="square">[*] (A) Miracle - +Recovery[/list]Level 16: Stealth <ul type="square">[*] (A) Luck of the Gambler - Recharge Speed[/list]Level 18: Incandescent Strike <ul type="square">[*] (A) Hecatomb - Damage[*] (19) Hecatomb - Damage/Recharge[*] (21) Hecatomb - Accuracy/Recharge[*] (21) Hecatomb - Damage/Endurance[*] (23) Hecatomb - Accuracy/Damage/Recharge[/list]Level 20: Stamina <ul type="square">[*] (A) Efficacy Adaptor - EndMod[*] (23) Efficacy Adaptor - EndMod/Recharge[*] (25) Efficacy Adaptor - EndMod/Accuracy/Recharge[*] (40) Efficacy Adaptor - Accuracy/Recharge[*] (42) Efficacy Adaptor - EndMod/Accuracy[*] (45) Efficacy Adaptor - EndMod/Endurance[/list]Level 22: Luminous Detonation <ul type="square">[*] (A) Ragnarok - Damage[*] (25) Ragnarok - Damage/Recharge[*] (27) Ragnarok - Accuracy/Damage/Recharge[*] (27) Ragnarok - Accuracy/Recharge[*] (29) Ragnarok - Damage/Endurance[*] (37) Achilles' Heel - Chance for Res Debuff[/list]Level 24: Reform Essence <ul type="square">[*] (A) Doctored Wounds - Heal[*] (42) Doctored Wounds - Endurance/Recharge[*] (42) Doctored Wounds - Heal/Recharge[*] (43) Doctored Wounds - Heal/Endurance/Recharge[*] (43) Doctored Wounds - Recharge[/list]Level 26: Solar Flare <ul type="square">[*] (A) Armageddon - Damage[*] (31) Armageddon - Damage/Recharge[*] (31) Armageddon - Accuracy/Damage/Recharge[*] (31) Armageddon - Accuracy/Recharge[*] (33) Armageddon - Damage/Endurance[/list]Level 28: Hasten <ul type="square">[*] (A) Recharge Reduction IO[*] (29) Recharge Reduction IO[*] (33) Recharge Reduction IO[/list]Level 30: Quantum Shield <ul type="square">[*] (A) Titanium Coating - Resistance/Endurance[*] (39) Titanium Coating - Resistance/Recharge[*] (40) Titanium Coating - Endurance/Recharge[*] (40) Titanium Coating - Resistance[*] (45) Titanium Coating - Resistance/Endurance/Recharge[/list]Level 32: Photon Seekers <ul type="square">[*] (A) Expedient Reinforcement - Accuracy/Recharge[*] (33) Expedient Reinforcement - Accuracy/Damage[*] (34) Expedient Reinforcement - Damage/Endurance[*] (34) Expedient Reinforcement - Accuracy/Damage/Recharge[*] (34) Expedient Reinforcement - Endurance/Damage/Recharge[/list]Level 35: Build Up <ul type="square">[*] (A) Recharge Reduction IO[*] (36) Recharge Reduction IO[*] (36) Recharge Reduction IO[/list]Level 38: Light Form <ul type="square">[*] (A) Impervious Skin - Resistance/Endurance[*] (39) Impervious Skin - Resistance/Recharge[*] (39) Impervious Skin - Endurance/Recharge[*] (43) Impervious Skin - Status Resistance[*] (46) Impervious Skin - Resistance/Endurance/Recharge[*] (48) Recharge Reduction IO[/list]Level 41: Grant Invisibility <ul type="square">[*] (A) Luck of the Gambler - Recharge Speed[/list]Level 44: Invisibility <ul type="square">[*] (A) Luck of the Gambler - Recharge Speed[/list]Level 47: Pulsar <ul type="square">[*] (A) Absolute Amazement - Stun[*] (48) Absolute Amazement - Stun/Recharge[*] (48) Absolute Amazement - Accuracy/Stun/Recharge[*] (50) Absolute Amazement - Accuracy/Recharge[*] (50) Absolute Amazement - Endurance/Stun[/list]Level 49: White Dwarf <ul type="square">[*] (A) Resist Damage IO[/list]------------
Level 1: Brawl <ul type="square">[*] (A) Accuracy IO[/list]Level 1: Sprint <ul type="square">[*] (A) Celerity - +Stealth[/list]Level 2: Rest <ul type="square">[*] (A) Recharge Reduction IO[/list]Level 1: Cosmic Balance
Level 1: Energy Flight <ul type="square">[*] (A) Flight Speed IO[/list]Level 10: Combat Flight <ul type="square">[*] (A) Luck of the Gambler - Recharge Speed[/list]------------
Level 49: White Dwarf Strike <ul type="square">[*] (A) Recharge Reduction IO[/list]Level 49: White Dwarf Smite <ul type="square">[*] (A) Recharge Reduction IO[/list]Level 49: White Dwarf Flare <ul type="square">[*] (A) Recharge Reduction IO[/list]Level 49: White Dwarf Sublimation <ul type="square">[*] (A) Healing IO[/list]Level 49: White Dwarf Antagonize <ul type="square">[*] (A) Perfect Zinger - Chance for Psi Damage[/list]Level 49: White Dwarf Step <ul type="square">[*] (A) Endurance Reduction IO[/list]------------
[u]Set Bonus Totals:[u]<ul type="square">[*]12.5% DamageBuff(Smashing)[*]12.5% DamageBuff(Lethal)[*]12.5% DamageBuff(Fire)[*]12.5% DamageBuff(Cold)[*]12.5% DamageBuff(Energy)[*]12.5% DamageBuff(Negative)[*]12.5% DamageBuff(Toxic)[*]12.5% DamageBuff(Psionic)[*]2.25% Max End[*]8% Enhancement(Heal)[*]60% Enhancement(Accuracy)[*]125% Enhancement(RechargeTime)[*]120.5 HP (11.2%) HitPoints[*]Knockback (Mag -8)[*]Knockup (Mag -8)[*]MezResist(Confused) 17.5%[*]MezResist(Held) 23.6%[*]MezResist(Immobilize) 23.6%[*]MezResist(Sleep) 24.1%[*]MezResist(Stun) 19.7%[*]MezResist(Terrorized) 21.9%[*]17.5% (0.29 End/sec) Recovery[*]36% (1.61 HP/sec) Regeneration[*]12.6% Resistance(Fire)[*]12.6% Resistance(Cold)[*]4% XPDebtProtection[/list]


<font class="small">Code:[/color]<hr /><pre>| Copy &amp; Paste this data into Mids' Hero Designer to view the build |
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Proud Member of the Paragonian/Rogue Knights

 

Posted

Very cool, I'll definitely keep those sets in mind as I get then influence to start buying recipes/enhancements :P


Characters:

- Dawnshift (50 Peacebringer/Virtue)