Farming the Cimerora wall on an AR/kin corruptor


EarthWyrm

 

Posted

I'm not even sure why I'm writing this. It's such a niche and simple thing that if you don't know how to do it, just knowing it's possible is enough to get you started. I'm known to obsess over detail, so if you don't want to slog through my overly wordy writing, I present you the short (as I could bear to condense my beautiful, angelic writing into) version:

1.Grab tactics and the defense shield from the mace patron pool
2.Eat two purples
3.Fulcrum shift
4.Beanbag the surgeon
5.Full auto the line
6.Repeat 2-6

The long version.

Why an AR/kin? Because I had one, and because it's my only villian 50. I didn't even set out to farm the walls; I just got bored while waiting on ITF teams and kept trying to solo the lines just to see if I could. There are probably a million better combos to roll if you're looking to farm things solo, but if you have one, an AR/kin is particularly well suited for the Cimerora wall. Kinetics provides the raw damage output you need, and full auto takes advantage of that the mobs are in a line. The result is a combo you use to solo farm the wall without needing to slot any IO sets, which for someone like me is a big plus, since I'm poor and can't stand playing the market for money.

The hitch of course is that you have to buy purples from the villian contact in the zone. Typically I fill my entire tray with nothing but purples. This guarantees you at least 12 lines before you have to refill, discounting inspiration drops along the way, which can keep you going for a very long time.

My strategies, let me show you them

As mentioned before, you want the Scorpion shield from the mace mastery patron. You also want either Focused Accuracy or Tactics or something that will improve your accuracy, though I prefer Tactics to Focused Accuracy because of the lower end cost. I have both, but I only bother running Tactics.

With the Scorpion shield three slotted for defense and two purples, you're sitting at about 45% smashing/lethal defense. I don't remember the exact number (and I won't check since I'm writing this whole thing in one go, live on the edge, don't do drugs). Whatever the case, it's enough to make it safe enough to simply walk into the mobs and do your thing. In fact, you're more or less invincible for the duration they're up. Occasionally one of the mobs will score a lucky hit and the defense debuff will cascade you into oblivion, so it's better to be quick about it, but for the most part you only die when there's a boss or when you forget to pop the purples before going in.

As you use up your inspirations, start converting the new inspirations that drop into purples. Especially the medium ones, since you only need to pop one of those per line, making them more space efficient. Use up smaller inspirations first to make greater room the more incoming inspirations if you have a mix of small and medium purples. When you're out of purples, just go to the contact, whom you can also sell generic IOs and the useless salvage to. How long a tray full of purples lasts is much up to chance, but I have filled my recepie storage once on a single tray and drops, so for the most part you don't have to worry are refilling too often.

I've popped my purples. Wut Nao?

The nice thing about this whole set up is that with Fulcrum Shift, Full Auto will one shot up to orange minions. It's fairly simple to go in, Fulcrum Shift off of the mobs, walk out to the start of the line and then simply gun the whole line down in one go. For the level 50 lines, you'll mostly one shot the whole line and then simply move onto the next.

There's a couple of things that can go wrong here;

1)You can't reliably get more than about 200% damage increase from Fulcrum Shift off the line since you can't get the whole line into the Fulcrum Shift unless you herd them. This is enough to one shot white and yellow minions, but not by much. I get the best results when I Fulcrum Shift standing next to the mob in the middle of the line. If you mess this up too much and end up with less of a damage buff, the mobs will be alive after the full auto and you'll need to spend more time cleaning up.

2)The surgeons in the groups will often heal in the middle of the Full Auto, so that by the end you're left will several mobs that are still alive. ALWAYS stun the surgeon before you let go on the Full Auto, the whole experience is much smoother if you do this. I do recommend slotting beanbag with two accuracies and three durations for this.

3)They land a lucky hit and then your defense drops and suddenly you're quickly on the road to death. Sometimes you just have to run. Sometimes you just die, but this shouldn't happen too often.

4)Full Auto only hits one mob. It's a bit strange, but it happens occasionally. I think it's mostly a mismatch between where the server thinks you are and where your computer thinks you are. You should be using Full Auto when you're on one end of the line, but to avoid this problem, always target the mob at the other end of the line, even though 99% of the time it doesn't matter which mob you target as long as you're aligned properly.

5)If you're on the roof, occasionally patrols will walk in with another surgeon. They'll heal everything you're trying to kill and generally be a massive pain. I prefer to farm the lower wall because of this.

Often the lieutenants in the line will be left alive after everything else is dead. This is actually a good thing, because you can siphon speed off them, refill your endurance bar, and heal yourself if you need it. The Siphon Speed is the most important, since it allows you to get set up quicker. The faster you Fulcrum Shift and stun the less time the mobs have to break the line. It's pretty simple stuff to get them all in the cone even if they do bunch up, but it's still more work.

You said one shot yellow minions. What about the oranges (tasty tasty oranges)?

The lines with orange conning minions are a little trickier. Most of the time the Fulcrum Shift won't allow you to one shot everything. A small red will do the trick if you have any, otherwise you actually might want to either let the mobs bunch up before you Fulcrum Shift, or just follow up with any of the other cones to take care of the sliver of health left.

Bosses?

I skip them, really. You can kill them if you want, but those things are beefy. I'd rather not spend six hours gunning one down.

Rythm

Generally you'll average a line every 30 seconds or so, or whatever the recharge speed of your Full Auto is. You can more or less just wait until Full Auto and Fulcrum Shift are up before you head into each mob, but it's a bit boring with all that waiting around.

For me at least, I can get in two Full Autos in a single Fulcrum shift, but the window of opportunity is pretty small. So it tends to go like this; Run in, Fulcrum Shift, Full auto the first group down, siphon speed off the remainging Lieutenant, kill it, run up to the next mob, target the surgeon, wait until Full Auto is almost up, run in, stun the surgeon, get myself to the end of the line around the time Full Auto is up and then gun the second line down. This is significantly faster than just waiting until FA and FS are up again before heading in, but assuming it goes well, Fulcrum Shift will be over by the time the Full Auto is done and you're left with a Lieutenant that you have to kill without the damage buff. When you get to the next line, Fulcrum Shift will be up, but Full Auto won't be.

This is the more complicated part. You can down another two purples, and run in, but now we're relying on Flamethrower, Buckshot and M30 Gernade to down the mob. You want to let them bunch up before you open up the fire. It's important to have Siphon Speed up for this, because as soon as you're Fulcrum Shifted you want to take a few steps back and open up with Flamethrower, step back and hit them with the gernade, step back and finish off the rest with Buckshot. Positioning yourself is much easier with Siphon Speed, and if you haven't gotten a good feel of how your cones work by now, you might want to start paying some attention. This can be done pretty cleanly even with orange conning minions, but I'm clumsy as hell and I don't manage it most of the time. By the time you get to the next group, Full Auto will be up.

This is sort of idealized anyway. In real practice, Full Auto will be up for every line most of the time, given the time you'll spend cleaning up after mobs that didn't die, dealing with messups, looking for a group among competing farmers, alt tabbing to make it look like you're working when the boss walks by, etc etc.

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I think that's about it. There's probably more efficient or different ways of doing things than how I do it, but unless I'm missing something massively obvious, I don't think you'll be able to squeeze more than a few seconds of efficiency here and there. I have no idea what an IO'd out build can do since I really don't know what's out there (though I'll find out soon I suppose. In the two days since I discovered I can farm the walls, I've gotten two purple recipies and doubled my money to 100 million. The purples are probably just luck, but it's pretty lucrative for a character with minial IO slotting. Do let me know if this works out well for you.)


@Oblivion Herald

 

Posted

Hrmm you need to make a AR/Kin guide =P



 

Posted

I think ive seen you do this before.


 

Posted

[ QUOTE ]
Hrmm you need to make a AR/Kin guide =P

[/ QUOTE ]

I was going to, but I figure people don't really derive all that much benefit from the powerset/powerset type guides. At most you get an idea or two that you didn't really think of before, but there's no need to go over all the powers again.

[ QUOTE ]
I think ive seen you do this before.

[/ QUOTE ]

If you play on Virtue, probably. I do it a fair deal, it's something to do on insomniac nights.

I'm trying to put together a video for this guide, but I need to find a program that doesn't slow my computer to a crawl while recording first. Might be a while, allowing for laziness.


@Oblivion Herald

 

Posted

[ QUOTE ]

[ QUOTE ]
I think ive seen you do this before.

[/ QUOTE ]

If you play on Virtue, probably. I do it a fair deal, it's something to do on insomniac nights.

[/ QUOTE ]
What I appreciate is that you know how to share the wall - how to find a rhythm that two different people can fall into on different parts of the wall that doesn't hose re-spawns for both parties. Not everyone who hangs out on the wall is able to figure that one out.


My postings to this forum are not to be used as data in any research study without my express written consent.

 

Posted

...do I know you? Lol. I feel like I'm being stalked now.


@Oblivion Herald

 

Posted

[ QUOTE ]
...do I know you? Lol. I feel like I'm being stalked now.

[/ QUOTE ]
You've probably seen me on the wall, in my brute guise. I'm just assuming it's you I ran across - can't imagine that many AR/Kin types soloing groups at odd hours on Virtue, and I notice folks I see more than once or twice.


My postings to this forum are not to be used as data in any research study without my express written consent.

 

Posted

So after getting a spines/fire scrapper to 50 and equipping her with a cheapish IO build, I can safely say she puts my ar/kin to shame, but that is comparing an IO'd scrapper versus an un-IO'd corruptor. Having to wait for full auto for every ten mobs really just takes too long, I still don't know how an IO'd AR/kin would compare, but it would pretty much comes down to how much +recharge you can fit into the build, and how fast Full-Auto recharges.


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