Known Issues: Live: Feb. 20, 2009
There's an issue with all the Mastermind characters in my set. When I exit a completed mission, all my minions come out with me... but some seem to "forget" that they're mine. They just follow me around, not admitting to being one of mine, not using the name I set for them, not obeying my commands, not able to be dismissed, and not able to be replaced by using the summon power again. They aren't listed in my pet window, either. This can be reset by zoning, but sometimes there's no good spot to zone when I get out of the mission.
Frost on Ice sword comes out back of hand when recolored
Power status rings for dual sword scrapper sometimes "stick" and don't turn off until you leave a mission.
Lost the power to cure the lost after first use when mission was team leader's.
I was entering the SG base when this error occurred - I was told to send it to the fourm:
Assertion failed
Program: C:\Program Files\City of Heroes\CityOfHeroes.exe
Time: Thu Sep 24 01:15:45 AM
Process ID: 3160
File: c:\src\utilitieslib\utils\superassert.c
Line: 1857
Expression: 0
Error Message: CRT abort() called
ERROR: swDumpStackToBuffer - timeout (258) waiting for dumpHeap is NOT corrupted
Last windows SYSTEM error: Not enough storage is available to process this command.
When doing the stop Snaptooth missions in pocket D after defeating Snaptooth a second time he becomes an ally and cannot be defeated.