The HERO PORTRAIT STUDIO Relaunch


Altoholic_Monkey

 

Posted

Hey all.
Uziel21 here...

Check out our digital character portrait commission service!
(FireFox 3 users should turn OFF Adblock for this one...!)

We are heavy CoH players, so you can rest assured we'll handle your toon right. You can spot me on Global: @Uziel21.

Looking forward to hearing from you!


 

Posted

*watches moths fly out of wallet and hears Mr Visa scream in agony*

WANT..

*Watches as Mr Visa grows legs..walks off and grabs a hammer and thwacks the Mrs with it*

Can't have yet

*sits on bench with TA* How YOU doin?


@MrsAlphaOne
Member of the [url="http://www.guildportal.com/Guild.aspx?GuildID=171543&TabID=1451954"]RIMC[/url]
[url="http://www.freewebs.com/mrsalphaone"]DA![/url]
[color=red]Official Beer Wench of PWNZ[/color] Arc 452196 When Madness Reigns over Reason. Play it and PM me your constructive criticism on what I can tweak before Oct 20th. <3 U all

 

Posted

Welcome... hope you get lots of takers!


 

Posted

No worries, Alpha...
A) We're not going anywhere!
B) If you're really into the quality of the work, then stay tuned to the site... we're looking toward doing some cheap and/or free downloads in the near future.

Thanks for the positive feedback! :-)


 

Posted

TY LJ!


 

Posted

Very nice. Please share the secrets of your technique!


 

Posted

The ad images you see are examples of the Deluxe Studio Bust. It is not currently available...

It is a hyper-realistic rendition of your character, using a technique I've been developing for the past several months, including cutting-edge material structures and rendering technology:
- Image Based Lighting
- HPS proprietary SubSurface Scattering engine
- 100% Individualized Ambient Occlusion per object and/or per object group
- Optimized morphs for figure meshes guarantee a unique face for your unique character
- Photo-real multi-level translucent core texture maps for all figures' skin

There are, of course, other ways to achieve similar results. I probably shouldn't go into details because then the secret technique wouldn't be... well, you know. Secret.


 

Posted

Awesome work! Now I just have to think about what I'd like done.


 

Posted

I love the pencil work, I think I'd rather have a pencil drawing than the digital stuff. Hopefully you'll offer some traditional pencils.

EDIT: Ahh that's a comic cover...no wonder I liked it




 

Posted

Pencils and "analog" art will be added to the core repertoire in the near future.


 

Posted

[ QUOTE ]
...proprietary SubSurface Scattering engine...

[/ QUOTE ]

Did you code your own render engine? If so, that impressive.


 

Posted

I wish I could say I did it all on my own!
Being much more artsy than math-y, I can only say, emphatically: "I HELPED!!!"

We're really lucky to have some very smarty-smartypants computer guys in our little family.

ETA: The SSA engine also isn't, strictly speaking, a render engine. More of a materials protocol that calculates light attenuation.
(Our other resident Mac-Addict told me to add that.)



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