Base Bugs/Concerns List--by Mad Scientist


CaptA

 

Posted

Is it still there? I havent tried to bring a teammate into my base in a long time.


"You, dear sir, are a legend. "- nelly. "PIE DOESN'T HAVE TENTACLES!"
Bladewing Draconian lvl 30 KAT/SR scrapper
DarkNinjutsu lvl 50 DM/REG scrapper
Dajoji Hino lvl 50 elm/ela scrapper
Bloody Byakko lvl 20 claws/sr scrapper

 

Posted

Still there. Still very there. Still very annoying, considering how often I used to offer my porters to people on my teams.


Altoholism isn't a problem, its a calling.

60+ characters, 5 years, 3 50's.

 

Posted

[ QUOTE ]
4. Teammate base kick bug: With latest patches, Teammates zone in for about half a second, then zone out again. Coalition members were able to load into the base properly. This seems to be the same issue of "players needlessly kicked from bases" or however it got phrased when it was patched long ago. The first base kick bug that was fixed. This is not the kick bug that randomly tossed you out of a base while you were standing around, that seems to still be OK.


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Not sure if this is helpful to devs, but last night I was in RWZ. On a whim I clicked on my friend's base (he was team lead) when I clicked on the base portal at the HQ. It took a *Really* long time, but I loaded into his base despite being in a non-coalitioned SG already.

As soon as I loaded, a popup menue asking me RWZ or RWZ2 appeared as if I had clicked on the exit. everytime I clicked cancel it would pop back up. I ignored it and was able to wander around his base. Eventually, while chatting with him, I just got kicked.

I assume that the bug wanted to kick me, but because my zone of origin had two instances, it cycled into the "ask which instance" logic and couldn't kick me until RWZ2 despawned.

Well, there you have it. Now you can fix this problem, right?!?


 

Posted

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Actually I heard they might have this fixed on test. I need to go TEST it myself :P

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As of last night on live, seemed to be working!

Has any tried to create a new robo-surgeon? I just may have to faint if that's working!


 

Posted

Whenever I try to place a 5x5 room in the center of my base, whether it is decorative, or a large transporter room, my client crashes. Anyone See this happen before?