/binds and Macros
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I realize that attacks etc are not really part of the equation for multiple effects from 1 bind/macro, but I believe toggling is.
I realize that changes in the language can turn on/off the wrong one etc.
Can someone show me just a basic example of turning on 2 toggles with 1 key. Say, tough and weave.
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Would take me longer to find the guide, so here it goes...
If you want to turn on two toggles with one key, you have to press the key twice...
/bind t "toggleon weave$$toggleon tough"
That should do it...
Its been a while, so you may have to do some searching yourself. Your solution lies in creating two bind files (file1.txt, file2.txt).
The first bind file will load the second.
The concept of the bind is that each file will represent a "key down"(File1.txt) or "Key Up"(file2.txt) event respectively.
File1.txt will contain one line (I think this is it, a good place to check on syntax is Curveballs bind guide):
F "+down$$-down$$ToggleOn Weave$$Bind_Load_File C:\File2.txt"
File2.txt will contain one line that looks like this:
F "+down$$-down$$ToggleOn tough$$Bind_Load_File C:\File1.txt"
When you have created these files, type /bind_load_file C:\file1.txt
2 toggles with one key with one press.
/bind v "+ $$powexectoggleon weave$$powexectoggleon tough"
This executes the first power when you the press the key and the second power when you release the key.
Good luck
Victory
Bonfire Fire / Fire Blaster
Anarchy Annie Invul / SS Tanker
Jago Mar EM / ES Brute
Draigas Ninja / Ninjitsu Stalker
Lynchpin Stone / Stone Tank
Freedom
Ambrosial Fire / Ice Tanker
KnightAssassin Spines / DA Scrapper
Aegis Mar Invul / BA Tanker
Vendetta Tears D3
I realize that attacks etc are not really part of the equation for multiple effects from 1 bind/macro, but I believe toggling is.
I realize that changes in the language can turn on/off the wrong one etc.
Can someone show me just a basic example of turning on 2 toggles with 1 key. Say, tough and weave.