A Ninja Blade/Ninjitsu Stalker guide to PvP
Nice little guide, but I do have a couple of points.
You don't mention SS + SJ, which is probably the most common travel power combo in PvP. Also, /ninjitsu lackes KB protection. While you can survive without it, it is nice to have in Acrobatics.
Also, Super Speed does not grant any stealth in PvP, only PvE.
You downplay Divine Avalanche and say that with Retsu and PS, you won't really need it. This implies that A) You only fight when Retsu is up, and B) Everyone will take Phase Shift. For those that realize stacking two DAs when fighting a Melee opponent will make it really, really hard to hit you, this power becomes very awesome.
3 Def Enhancements in Hide is arguable with /nin or /sr, since you already get good AoE defense. Most would just put a Def in the default slot and use the other two for other stuff like:
Slotting up Swift and Hurdle. Not only will this help you overcome the -speed of Stealth, you can acheive fairly decent unsuppressed movement with Swift+Hurdle+Combat Jumping.
Since /nin has a nice self heal, getting Health over something else is kinda silly. A big heal is 100X better than a little boost to your HP regen.
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Nice little guide, but I do have a couple of points.
You don't mention SS + SJ, which is probably the most common travel power combo in PvP. Also, /ninjitsu lackes KB protection. While you can survive without it, it is nice to have in Acrobatics.
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True, but Nin/Nin builds can be pretty damned tight, so Acrobatics might not be possible to fit in.
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Also, Super Speed does not grant any stealth in PvP, only PvE.
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>.> I knew that
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You downplay Divine Avalanche and say that with Retsu and PS, you won't really need it. This implies that A) You only fight when Retsu is up, and B) Everyone will take Phase Shift. For those that realize stacking two DAs when fighting a Melee opponent will make it really, really hard to hit you, this power becomes very awesome.
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I had no idea that Phase only lasted 30 seconds at the time that I wrote this. Plus I was high back then, not knowing how awesome DA is.
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3 Def Enhancements in Hide is arguable with /nin or /sr, since you already get good AoE defense. Most would just put a Def in the default slot and use the other two for other stuff like:
Slotting up Swift and Hurdle. Not only will this help you overcome the -speed of Stealth, you can acheive fairly decent unsuppressed movement with Swift+Hurdle+Combat Jumping.
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That seems unnecesary with 2 travel powers. If I saw Retsu blinking, I'd turn on SS and high tail it outta there. Plus when I run away, I want all the defense I get so that I can get back into hide safely.
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Since /nin has a nice self heal, getting Health over something else is kinda silly. A big heal is 100X better than a little boost to your HP regen.
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You need 2 out of Hurdle, Swift, and Health to get Stamina. I'm not a big jumping fan, especially with all the Web Grenade chaos.
Thanks for saving my guide from being pruned.
lol your kidding right ninjablade/ninjitsu is the best build to scrap with get da you gotta be a n00b or something if you didn't get da trust me as for that sj stuff go teleport and pick up hover works excellent. only like 41 cause pvp and owning regen scrappers by scrapping aginst them is just to fun.
ninja blade is the best imo for scrapping atleast in pve. fast recharging decent damage attacks. EM and spines both have long recharges and i never really cared for MA so i couldnt tell you but hanging around scrapping i give it to ninjablade. getting in and getting out i give it to EM
i have a lvl 50 nin/nin in the beta server and against almost anything i can scrap it out, against a single target i am GOD use AS then placate, wait for both to recharge then repeat again, and as long as placate works you can AS anything to death, against pairs kill one then placate the other then kill him, trios or more kill the heavy hitters first, heal, then blind the rest and take them out while they fight each other, on the normal CoH i have a lvl 22 nin/nin and i have taken down a few elite bosses that were lvl 25 in bloody bay, granted i have never seen another player there but that might just be because i play champion all the time
my favorite combo is blinding powder, AS, placate, caltrops, repeat as necessary
The path of Villainy is an arduous one, but one that must be tread because without it there would be no heroes, and what would the world be like without either. So for all those heroes out there I chose Villainy.

Feel free to critique and comment. I've asked many questions in the past about my build for PvP, and I think that I'm in a good position and level to make a guide to Ninja Blade/Ninjutsu. If you have a problem with a level 36 Stalker suggesting builds and attack strategies to you, don't whine to me, go read something else.
. You'll also want something for actual travel, or escapes. Basically any other Travel Power will do. SS is the fastest, and you already have Fly to... Fly over things, so I'd reccomend that. Plus SS has a nifty Stealth bonus built in.

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Ninja Blade isn't considered a good PvP primary for Stalkers, as it's primary role is scrapping. However, being able to kill squishies in 2 or 3 hits without AS isn't a bad thing. It just isn't smart to try to out-scrap the ATs that are built entirely around it. If a Brute, Tank, or Scrapper challenges you not to use Hide and/or AS or whatever, they're probably cowards who will do anything for Reputation. A Stalker is meant to be able to wipe 800 HP from his enemy in PvP in one attack, thus we are given pretty sorry damage otherwise.
Ninjutsu, on the other hand, is my absolute favorite secondary whatsoever. It may not have as much Defense as SR, but we get an awesome heal, status protection, mezzes, and more. We even get a copy of Elude. Ninjitsu is basically an all-in-one set, meant to make sure that we always have backup. If we're being chased by a Brute with full fury, no problem, throw Caltrops at him and run away. If we're fighting another Stalker, we'll just heal the damage they did with AS using Kuji-In Sha. As Ninja Blade/Ninjutsu, Controllers should be your primary prey. Using Kuji-In Rin, they won't be able to hold you, sleep you, disorient you, etc, while you get to confuse their pets with Blinding Powder and watch the carnage. There are lots of possibilities with this set, which is why I love it.
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As is true for most Stalkers, you will need 2 Travel powers, Fitness, and Concealment. For Travel Powers, you'll want to mix TP + SS, Fly + SS, Fly + SJ, or TP + Fly. Fly is important because you'll be able to kill other flying foes, you'll be able to escape from those who don't, and you can hover over Caltrops or some such thing and AS an enemy from the last place he'd expect
From Concealment, you want to take Stealth and Invisible at least. Put in Phase shift if you either like pissing people off, or if you're just too lazy to run away and come back.
Fitness is a no brainer. If you get SJ, get Hurdle, and if you have SS, get swift. The faster you are, the better off you'll be. Also get Health and, of course, Stamina. You don't have to Slot anything but Stamina, but if you have any left over, be my guest.
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Ninja Blade
Sting of the Wasp: If I could skip this power, I would. However, you can't, so you'd best make use of it somehow.
3 Damage, 2 ACC, 1 Recharge
Gamblers Cut: Take at your own risk.
Flashing Steel: Same as Gambler's.
Assasin's Blade: Any Stalker build without this is like a Controller without Control. I shouldn't have to tell you to take this.
3 or 4 Damage, 2 or 3 ACC (ACC not as important since AS should not be used without Build Up)
Build Up: Its recharge time may be sucky at first, but with SOs, it'll recharge about once every mob.
3 Recharges, any number of ToHits if you have the slots
Placate: While this is resisted with Assault and probably some other powers, it's silly to go without this power.
3 Recharges
Divine Avalanche: I don't like this power that much, since with Retsu and Phase shift, you don't have much use for Melee defense, especially since the damage from this attack is very low and you shouldn't be scrapping in PvP anyways. However, if you insist, take it.
3 DefBuff, 2 ACC, 1 Recharge
Soaring Dragon: This attack is the one that makes Ninja Blade bloom. If you don't take it, you'll regret it.
3 Damage, 2 ACC, 1 Recharge
Golden Dragonfly: While it's capability to hit multiple targets is not so good, it's more than formidable against one target. With BUild up running and a critical hit, this will be like a second AS.
3 Damage, 2 ACC, 1 Recharge
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Ninjutsu
Hide: Durrrr
3 DefBuffs
Ninja Reflexes: Good Melee defense power, take it ASAP.
3 DefBuffs, 1 EndRdx
Danger Sense: This power will help you Stalk without being Stalked. While you won't be able to see Stalkers stacking Hide and Stealth, it's still helpful against Stalkers that don't know what they're doing or against some of those pesky Spec-Ops. This is a PvP guide, though. Either way, nice AOE + Ranged defense.
3 DefBuffs, 1 EndRdx
Caltrops: Not a requirement, as it is somewhat situational, but a fun toy since it doesn't drop hide.
1 Recharge
Kuji-In Rin: I reccomend this greatly, unless you think you're able to kill 'Trollers before they chain hold you, or if you want to carry around Breakfrees. Still, it has something like a 12% resistance increase to Psionics, and that's something that some ATs would kill for.
2 Recharge (Makes it perma)
Kuji-In Sha: A nifty heal. It'll save your life countless times, just wait. Take it, no question.
3 Heal, 3 Recharge
Smoke Flash: While it does sound nice to have an AOE placate, it has a 4 second activation time, plus it's not guaranteed to hit everything, since it has a ToHit check. I wouldn't reccomend it unless you have room for it, which you shouldn't.
3 ACC, 3 Recharge
Blinding Powder: It doesn't seem that great when you first pick it up, but this is the bane of all /Devices blasters, and anything else with some sort of pet or AOE such as Tar Patch. However, it doesn't work on Mastermind minions. Still a great power for various reasons. 45 degree cone with Sleep, Confuse, ACC Debuff, and supposedly -Perception.
3 ACC, 3 Recharge
Kuji-In Retsu: About the same thing as Elude. Take it.
3 Recharge, 3 DefBuff
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Thank you for reading my guide to Ninja Blade/Ninjutsu. I will update it if I ever need to.