Completely Stoned: A Guide to Stone/Stone Tankers
A most excellent guide. I give it two snaps and a twirl.
Hey awesome guide man. I just made a stone/stone Tank and this has been super helpful so far.
Good job
Keep in mind that most guides were written before ED. Being only able to get a decent return on your first 3 SOs in a power can radically change a build.
Caveat emptor.
SA
@Griffyn
"40 characters is my limit... okay, 50... 50 is my limit... okay, 60... 60 is my limit... okay, 70..."
Still... you gotta admit its a good guide to follow regardless of ED
first off----stone/stone tank mutha f**king represent!.... second off mucho-updating is required after ED..... also i didnt really agree with ur representation of our tank.... as a stone tank with the massive defence and croud control abilities i feel we have a bit of responsibility as the designated TF/AV/mob man. this means fault is a nice power. also, tough/weave add to the ability to tank psy which is a much needed ability as you are a stone tank and are expected to do so (so ive found out a few times with the ole' "can you help on the babbage AV mish?" tell)....also taunt pool is my personal preferance as with crouds you cant go wrong with added taunting abilities....other than that a real solid guide, keep up the good work, i dont have the patience to sit down and do one myself....but u never know :P
just a quick question on this, the guide looks pretty cool, and informative for helping with my new tank, but... given the game restrictions, is 6 slotting the armours that use defence buffs going to be worthwhile now?
Holy necropost, Batman.
No, 6slotting the armors is not worthwhile anymore. Pretty sure this was written before Enhancement Diversification.
Surely there's a more recent Stone/Stone guide around >.>
Edit: here's a more recent one, Stone/Fire though. Still kinda out of date, but at least less so than this one. What you can always do is put together a build and ask for feedback in the Tanker forums.
The Melee Teaming Guide for Melee Mans
thanks for your guide eso! you rock (harhar)! my observations so far...i'm having more fun with these two sets nowadays than any in my life in coh to date. (example: i can't resist goofball crap like emoting the rock/paper/scissors animation for rock and holding it up while i pose in armors.) and so far...rock armor, rooted, and earth's embrace are making for a great foundation for me at the earlier levels that i've been through (dinged 22 last nite w00t!). i've run just those three all the way to 22. i love it. last night i had a rough choice though...stone skin, mudpots, brimstone, or crystal? what to choose? argh too many choices lol! after some thought and more reading, i went with stone skin (call me a fool!). i'm going to see how a mix of resist and +def for s/l helps me, and i'm going to depend more on rooted's regen to help me deal with non s/l for a few more levels. don't worry, i won't forget to carry a handful of lucks w/me still while i test out my hairbrained ideas .
man, my anticipation for granite has sort of changed too...at first glance it seemed that when i reached level 32 i could respec and work in granite, allowing me to remove other powers if needed. the more i read/learn/experience with the set though, the more my impression's changed. i'd love to take all the primary powers i can eventually. with stone armor it's sounding like you can still do this at the cost of an extra power or two (compared to skipping/dropping powers once granite is worked in)...while gaining some helpful defensive flexibility between the two modes. if that's right (i'm just going off of powers info and the #s, i've got no personal experience yet) then it might mean some great flexibility in the set. in any case, so far the set looks beautifully designed. kudos to geko's crew for that.
as for the i5 #s, i just got permission so i'll throw in a link to buffy's collection of tank test #s (thanks a ton, buffy!). here's the link. as for stone armor, here's a copy/paste from that section of his post:
[ QUOTE ]
Stone Armor Information in Issue 5:
Rock Armor (RA) is 16% defense to smashing and lethal and each Single Origin (SO) defense buff (DefBuf)
enhancement provides 3.2% (cannot be active with GA)
Stone Skin (SS) is 12.5% resistance to smashing and lethal and each SO enhance damage resistance
(DamRes) enhancement provides 2.5%
Earth's Embrace (EE) is 20% resistance to toxic and each SO DamRes provides 4%
Mud Pots is a damage aura that will immobilize and slow the ones ensnared in melee range
Rooted provides 100% health regeneration and each SO Heal provides 33% more. Rooted also has
status-effect protection to holds, disorientation, sleep and knock down and knock back. It also
has a slow effect, -fly and -jump
Brimstone Armor (BA) is 25% resistance to fire and cold and each SO DamRes provides 5% (cannot be
active with GA)
Crystal is 16% defense to energy and negative energy and each SO provides 3.2% (Cannot be active
with GA)
Mineral is 16% defense to psionic and each SO provides 3.2% (cannot be active with GA)
Granite Armor (GA) is 50% resistance to all but psionic and each SO DamRes provides 10%. GA also is
20% defense to all but psionic and each SO DefBuf provides 4%. GA also has -slow, -fly, -jump,
-recharge and -damage when active
[/ QUOTE ]
there's some great advice in there too, so anyone interested ought to take a look.
you know, it's sorta funny how i wound up here. i started the game in i2, playing with friends in rl. we all rolled blasters for an all-blaster group. being new *and* being blasters, we made many warm/fuzzy memories...i'll just say 'families that are horizontal together stay together'. after a few months i started to focus more on alts, and one of them was a scrapper concept build. this quickly became my main. i learned two things about myself in the months following: 1) i love melee, and 2) i couldn't seem to get enough defense. i guess scrapping for so long made for a light whisper that "i am really a tank in scrapper clothes at heart". in the last few months, i started to run my tank alts more often. a special combo got me hooked though...stone/stone. i have more fun with this toon than i've ever had with any other. a year+ of the game has taught me that my true love is tanking, and while all of the tank sets are gorgeous, stone/stone so far is my absolute favorite combo.
thanks again for the good guidance y'all!