slainsteel

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  1. slainsteel

    Fastest ITF?

    Quote:
    Originally Posted by Chaos Creator View Post
    Still searching Looks like your Hess time was crushed though here
    18:XX (two diff runs)
    21:51 LGTF
    Not every team does the fastest TF's for every single one.
    The times are still really impressive, some of them just plain crazy.
  2. slainsteel

    Fastest ITF?

    So um, just as a general note; does _every post about speed runs have to turn into a discussion about speed versus shard runs?

    It's good to have discussion, but it's starting to feel like this topic has sorta been beaten to death. Everyone has their opinions, since RnGod is always in play, it's hard to get really accurate numbers without extensive sampling, which no one has really bothered to do (it would be a stupendous task).

    Seems it would be a good idea to treat speed runs posts as that, posts about speed runs
  3. slainsteel

    Best Debuff Set?

    In my opinion, it 'seems' to be cold.

    With good recharge, this is what I see it doing,

    Between Heat Loss, Infrigidate, Benumb and Sleep (with an Achilles proc),
    • 80% -resist [Heat Loss 30, Sleet 30, with proc 20]
    • 80% -dmg [benumb + infrig]
    • 55% -def without any -def enh [infrig + sleet]
    • over 300% slow [infrig, heat loss, sleet]
    • 93% -tohit [benumb]
    • -93% to all enemy secondaries [benumb]
    • 120%+ -rech [heat loss, sleet, infrig]
    • -fly [benumb]
    • 33% -end [Heat Loss]
    • 500% -regen [benumb]

    Looking how sleet fires several times a second, it is close to irresistible, which adds -def, making the chance of other debuffs not landing very low.

    To me it seems like that for ST debuffs, Cold really can't be beaten. Traps may give it a run for it's money, but I don't see it beating those numbers.

    Am I correct in my assumption here, or am I missing something?


    Thanks!
  4. slainsteel

    Fastest ITF?

    Quote:
    Originally Posted by Philtrum View Post
    http://www.flickr.com/photos/60000185@N02/5538258409/#/
    Other good times we've managed:

    Apex 15m20s (11.3.11)
    Citadel 46m51s (10.3.11)
    crystal keeper 36m45s (3.9.10)
    Hess 32m58s (6.1.10)
    ITF 13m58s (18.3.11)
    Justin Augustine 1h6m (19.1.11)
    KahnTF 15m52s (13.2.11)
    LGTF 23m31s (15.2.11)
    Manticore 32m56s (22.11.10)
    Moonfire: 32m17s (4.1.11)
    Numina 30m40s (22.4.10)
    Posi: 1h14m25s (10.2.10)
    Posi 1 22.03 (6.10.10)
    Posi 2 19.49 (6.10.10)
    Silver Mantis 48m46s (1.9.10)
    Sister Psyche 46m32s (23.2.11)
    STF 22m38s (25.2.11)
    Synapse: 1h04m10s (5.9.10)
    Brilliant runs!

    A few questions for your group about some of your TF's.
    • First, did you use any temps? Of course even with all temps in the game, these are still amazing times, but was curious.
    • Second, on the STF time, what was the team makeup? Again, any temps used?
    • Also, what is the fastest MoSTF you've run (with settings enabled that is).

    Your LGTF times are so out of sync with the rest; with the crazy times you have, I am sure your team can do LGTF sub 20 easily.

    As a reference point, our group runs some of the fastest TF's on Virtue (note, not _the_ fastest, but some of the fastest), these are our corresponding times,

    Tabulating versus your times, TF your time: our time,
    • Apex 15m20s: 19m
    • ITF 13m58s: 14m (only once, next was 17m)
    • KahnTF 15m52s: 22m
    • LGTF 23m31s: 20m
    • STF 22m38s: 29m
    • Tin Mage (missing your time): 23m

    Nice work, really nice.
  5. Quote:
    Originally Posted by ADvoKate View Post
    Interesting- you begin questioning people's personal characteristics



    when all that was asked was that you give credit to the people who were actually running the LRSF
    Let me clarify this again - from my 'perspective', I was 'told' that the team was half speed club and the rest their friends. I also don't 'personally' know everyone on Speed Club at the moment because we've been having some heavy recruiting by several mods and my play time is limited since I am out of the country.

    So, if I am told that half the team is clubbers and friends, I assume it is a club TF; if it wasn't, then I apologize, I didn't mean to usurp credit.

    Do also keep in mind, Speed Club isn't just 'my' channel nor is any representation of it 'me'. So when I claimed that it was a speed club TF, I did not intend to take credit for _myself_; I honestly believed it was a team run by some of our newer members, and as I mentioned in the post itself, I loved the team.

    If I offended anyone on the team, I apologize. Take this as my retraction of the posted time; that puts our next best time at 30'ish minutes.


    Quote:
    Originally Posted by ADvoKate View Post
    Rather than advertising it as an accomplishment of your club, maybe you should drop it, and talk about the TFs/SFs you run. I've personally joined a total of two of yours (both ITFs), and I'm not a fan, neither am I a member of your club.

    I much prefer the TFs/SFs run by the same people that ran the LRSF you tagged along on.

    Cheers
    I haven't 'run' a club ITF in a very long time except a few PuG's I picked up to get the nictus component for a character or two or I've joined other people's ITF's. So um, feel free to not be a fan, considering I don't really know what you're talking about here
  6. Quote:
    Originally Posted by motaz0r View Post
    mhmmm...

    that's why you were the last to zone into each mission...

    and asked us the kill order on the vindicators...

    -Mota (the tank on that lrsf... not a speed club member)
    The Club isn't just 'me'; I don't ever lead or form LRSF's, only join them when channel members form it. JD, who is an op on our channel invited me to the TF and it was my understanding that 4 were channel members, the rest were friends of those 4?

    *shrug* I guess he didn't mention that some of those 'friends' were a bit, well, sensitive?
  7. Thread got cleaned up - good thing, too much flaming; including some of my own posts.


    BTW, addition to our speed times, we just did a 23m LRSF. Man, some of these guys amaze me - it was like clockwork, and people actually 'complained' about it being slow.

    I love our channel members
  8. Quote:
    Originally Posted by Adeon Hawkwood View Post
    It's not so much defensive, just frustration. I've been seeing a lot of people doing the "OMG 600 million inf DOOOM!!!!" along with obsessing about the inf cost and ignoring the thread cost (and what that means in terms of time commitment) and it's annoying me. I could understand the complaints if it was the only way or even if it was the best way but from what I can see it doesn't even look like a useful way. In fact if I had to guess I think it's a last minute addition simply due to the complaints about the lack of a solo path.

    Anyway, that's it from me (promise).
    The 600m is a joke compared to the time to get the threads; so basically, I agree
  9. Quote:
    Originally Posted by DumpleBerry View Post
    I was on a seven minute CoP last night. PM sent!
    Yeah another person from that CoP just joined our channel; you have no idea how many tells I've gotten saying, "You heard about the 7m CoP? We *have* to beat that!" :P


    Was that with or without temps though? Rularuu is a bit of a monster to take down in those 1 minute windows. Of course with nukes and shivans, if people can do a Nuke Hami, a ~7-10m CoP should be quite doable.
  10. Quote:
    Originally Posted by Arkyaeon View Post
    Khan, Apex, Tin are very rewarding for time/work invested. All three of which can be done sub 20min. 40+40+30 = 110 merits ...

    Not saying the others are bad or bleh, just don't overlook easy rewards
    True, true - so I usually have time only for 2-3 TF's on weekdays, so on those days, I try to maximize rewards versus time Plus since I am addicted to SHO's, at least one of them ends up being an STF.

    On weekends we actually do a full set of 50's back to back at least once, sometimes twice or thrice - order being, ITF, LGTF, STF, STF (for other reward), Khan, Apex, Tin.

    All other TF's we blaze through, but Tin for some reason, takes us longer. I have yet to run one under 20m. It's 3 kill-all objectives usually turns out to be a blocker.
  11. Quote:
    Originally Posted by Emberly View Post
    Not a troll here but I have run with you twice on the STF. Both were master attempts and both times you were on a stone tank. Both times you refused to leave and re-enter on a bad pull because you didn't believe that GW had a hold that could hit through granite, so you stuck around and got killed. Both times you claimed that it had never happened before, even though I was there for one of the previous times it happened.

    I'm sure you've gotten better at the game by now, because you really didn't have anywhere to go but up. Hey, free bump to your thread!
    I remember those runs; run by Amena. I believe?

    I can never forget them, I had been playing the game about a whole month by then and was fascinated by STF's; considering how everyone told me they were the hardest TF in the game, etc, etc.

    Oh yeah, I got better.
  12. Quote:
    Originally Posted by PumBumbler View Post
    Nice times. I've been on runs that have been on either side of those times on Justice. That ITF time is very very good, however. I tend to get the lag monster on ITF runs.
    I thought our STF was more impressive. The ITF run though awesome, I've heard of similar from reliable people.

    The STF time, other than 'claims' of 15m STF runs :P I haven't really heard from anyone in my circle of ever being on one faster or even at that - especially considering we had 0 deaths on that run.

    Of course, all times involve no temp powers other than what the TF grants for objectives and the jetpack for easier movement.

    The rest are okay'ish, I am hoping to improve on all of them by a couple minutes or more; particularly that LGTF - with enough luck, we could shave of probably 2-4 minutes on that. Hostage placement really can change the time by 5 minutes either way.

    Khan, our channel really doesn't care about too much. Apex we can do faster, but bleh, we just run it with the characters we wouldn't ever bring to another speed TF - just 'cause you can get away with it on Apex. Tin, again, not too many of us are keen on since you can do an Apex faster and get the same rewards.
  13. Quote:
    Originally Posted by all_hell View Post
    It's amazing how much time a coordinated team can cut off a SF. If the team is coordinated AND they're good players, then they can cut even more. But being coordinated and having a good plan makes a huge difference.
    Good players are just a basic requirement Even the best leader can't do good time if the team keeps dying on him. Additionally it is really important that he has people he can rely on for key objectives. Without that there is no point even thinking about speeding.

    Now to get really fast, a well coordinated team is key. Most of our TF's, there really aren't any instructions given; people just know what to do (STF being an exception, since the way we run it, certain details change quite a bit based on team make-up).
  14. So what is the best strategy for PvP IO drops?

    I'm planning to start PvP anyway for the fun of it, but I would like to maximize my drop chances, however minuscule they are to start with
  15. Quote:
    Originally Posted by Bright Shadow View Post
    I think the reason people got so frowny over this thread is because slainsteel insists that him and his 'clan' are "pros" and "1337". And honestly, speeding TFs, depending on HOW fast you really speed it doesn't make anyone a "pro" in my opinion! But to each their own! I do understand the reason behind the pitchforks though...
    I don't believe that I claimed we're pro's 'because' we speed TF's; I just made the claim that we are.

    What confuses me is, what exactly makes trolls so sure that we aren't? Have any of them actually run with us?
  16. Quote:
    Originally Posted by hemmingway3 View Post
    So... How fast DO you run SFs?
    Current fastest times for our channel that I know of,

    ITF: 14m (this run was a one time thing, our next fastest is 17m)
    LGTF: 20m
    Khan: 22m (we don't run this one a lot)
    STF: 29m (our bread and butter TF)
    Apex: 19m
    Tin: 23m
  17. Quote:
    Originally Posted by Bright Shadow View Post
    Psht! REAL heroes stick around and have a long, dramatic monologue for 26 minutes after killing every minion in the TF!

    ...and they kill...every...minion!!!!

    This is an insult to the brave!

    I swear, on STF's when Aeon is talking, it sometimes feels like it's already happening

    Take out the monologues and we could do an STF in 15 minutes instead of the 30 we usually take.
  18. Quote:
    Originally Posted by all_hell View Post
    I have an old channel that used to be very busy back before Reward Merits came out. It was active back when we could create an 8 man SF, log out 7 of the toons, and then have the last toon solo the SF until the end. We used to set up a rotating set of SFs so that we could each be soloing a SF on one of our toons and have multiple other toons in SFs but logged off waiting for the soloer to reach the end mish.

    There are still more than 100 members, but there's not a lot of activity at the moment.

    I have made that channel public and it's open to anyone who is interested in recruiting for, running, learning about or teaching about speed SFs/TFs, trials etc.
    You don't have to have an uber toon or be all IO'd out to join. You don't have to be a speed SF pro. You just have to want to run speed SFs/TFs. Though it does help if your toons have some sort of stealthiness--super speed and a stealth IO will work just great almost all of the time.

    Its' called Good Times and the current members were recruited from Freedom.

    C&P
    Code:
    /chan_join "Good Times"
    if you're interested

    I'd appreciate it if you could ask members of the channels with IO'ed out toons on Virtue if they'd be interested in Speed Club in Virtue?

    We're a private channel but I believe we're at approximately 50'ish members - of course, every single member we get more counts. In light of the upcoming incarnate trials, I'd be more comfortable if our number was over 200.

    I am against going public simply because I'd like to guarantee everyone in the channel that they'll be teaming with great players to pro's - we can make sure that is the case in a private channel; public channel, not so much
  19. Are the chances similar to drops in RV and other PvP zones?

    Of course, I'm looking to maximize my chance for PvP drops, so was wondering if I should get active in Arena matches or head out to the zones and take my chances there?
  20. ~2-4bil a week (depending on luck with SHO drops).

    Nowhere close to losing interest; I've still shaved of costs on some of my toons due to lack of money. My SD tank, blaster and fender are still on 3-5bil builds instead of the 8-11bil builds I have in mind for them.

    I can see your point though; at this rate, my toons really will have every single thing they could ever use; even secondary builds in a few months will be pimped out - so I can see losing interest then, but it won't be for a while.

    The way I look at it, I need about, 11toons x 2 builds x 15bil/build = 495bil to really be done. At even 1 bil a day, that's close to a year and a half - at the rate I play, 3 years
  21. DR = Diminishing Returns; something that mids doesn't account for in PvP
    Basically, what you see in mids isn't quite what you get in the game for PvP, everything is hit by DR hence lowered.

    There is a post by Arcanaville about it somewhere.


    So while you 'see' capped HP on mids, it doesn't mean that you'll actually have capped HP when you log on in the game.
  22. Quote:
    Originally Posted by Infini View Post
    Even with softcapped defense plus a medium purple, once the dice roll badly, it's game over for the tank. I stood toe to toe with LR without any purples or oranges and lasted through 2 towers before I got taken down. Hover taunting is just safer for the team because once the tank's down, the rest of the team usually gets ganked too. A tank's job is to keep aggro off the rest of his team. You may call hover taunting cowardice, but I call it efficient.
    Actually, I call it 'inefficient'; considering it doesn't always work - I've seen him jump and 1 shot so many hover tanks, it's not even funny.

    Of course, necessity is another thing; I've tanked him on a blaster that way too - if possible, illusion tanking or stoney/elec/dark tanking (with a well built and experienced tank) is just way more reliable.
  23. Whew; for a second I read that as 'server merge' announced
  24. Quote:
    Originally Posted by The_Larker View Post
    Now is this just to run the tf as fast as possible or is it kill everything as fast as possible?

    I don't really see just running it as fast as possible, a speed kill all I can understand.
    Kill-all versus speed is really kind of a long discussion; we guys prefer speed, as in get a TF done in the shortest possible time.
  25. Quote:
    Originally Posted by Silver Gale View Post
    That's what you get for speedposting.
    I speed TF's, should stick to that