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Posts
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Joined
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Quote:somewhat incorrect.
As for Alpha, you are completely wrong on that one. Alpha and Set Bonuses work on completely separate totals. Alpha adds to your enhancement values directly, while Set Bonuses multiply them by whatever percentage the set bonus offers. That is the math of it, you can argue against it all you want, but unlike playstyle, math is not subjective. DR also effects both of those totals separately.
i'll elaborate when i'm not at work. -
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effective is relative.
without incarnates, pl'ing slows down to i12 speeds.
and at that point, it barely makes sense. -
not while in overload.
and with burnout, you'll be in overload for well over half the match.
on top of that you get a good heal.
repel resists.
and a defense secondary which allows you to actually get into hide while you're being spiked. -
with burnout and the EA buff, it makes very little sense to roll anything other than an /EA stalker unless you're broke.
elec, spines and claws should the primaries you're choosing from. -
it's best to not play a melee.
it makes you bad. -
the stun also doesn't suppress. you can get away from being initially hit by it by being in mez suppression, but you can get chain held from the stun (which as a PVE duration, furthermore) by a hold coming in immediately after.
definitely broken.