lockars20

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  1. I need some help reviewing my purposed build for my ill/cold controller. I am new to this type of toon and any help would be great.

    Hero Plan by Mids' Hero Designer 1.956
    http://www.cohplanner.com/

    Level 50 Magic Controller
    Primary Power Set: Illusion Control
    Secondary Power Set: Cold Domination
    Power Pool: Speed
    Power Pool: Flight
    Power Pool: Fighting
    Power Pool: Leadership
    Ancillary Pool: Ice Mastery

    Hero Profile:
    ------------
    Level 1: Spectral Wounds
    (A) Apocalypse - Damage
    (5) Apocalypse - Damage/Recharge
    (11) Apocalypse - Accuracy/Damage/Recharge
    (13) Apocalypse - Accuracy/Recharge
    (13) Apocalypse - Damage/Endurance


    Level 1: Infrigidate
    (A) Achilles' Heel - Chance for Res Debuff


    Level 2: Blind
    (A) Basilisk's Gaze - Accuracy/Hold
    (3) Basilisk's Gaze - Accuracy/Recharge
    (3) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
    (5) Basilisk's Gaze - Recharge/Hold


    Level 4: Ice Shield
    (A) Luck of the Gambler - Recharge Speed


    Level 6: Deceive
    (A) Coercive Persuasion - Contagious Confusion
    (7) Coercive Persuasion - Confused/Endurance
    (7) Coercive Persuasion - Confused
    (9) Coercive Persuasion - Confused/Recharge
    (9) Coercive Persuasion - Accuracy/Confused/Recharge
    (11) Coercive Persuasion - Accuracy/Recharge


    Level 8: Flash
    (A) Unbreakable Constraint - Chance for Smashing Damage
    (15) Unbreakable Constraint - Hold
    (17) Unbreakable Constraint - Hold/Recharge
    (17) Unbreakable Constraint - Accuracy/Hold/Recharge
    (19) Unbreakable Constraint - Endurance/Hold


    Level 10: Glacial Shield
    (A) Luck of the Gambler - Recharge Speed


    Level 12: Hasten
    (A) Recharge Reduction IO


    Level 14: Hover
    (A) Blessing of the Zephyr - Knockback Reduction (4 points)
    (15) Luck of the Gambler - Recharge Speed
    (19) Karma - Knockback Protection


    Level 16: Boxing
    (A) Stupefy - Accuracy/Recharge
    (39) Stupefy - Endurance/Stun
    (39) Stupefy - Accuracy/Endurance
    (39) Stupefy - Stun/Range
    (40) Stupefy - Accuracy/Stun/Recharge
    (40) Stupefy - Chance of Knockback


    Level 18: Phantom Army
    (A) Expedient Reinforcement - Accuracy/Recharge
    (21) Expedient Reinforcement - Accuracy/Damage/Recharge
    (21) Expedient Reinforcement - Endurance/Damage/Recharge
    (23) Expedient Reinforcement - Damage/Endurance
    (23) Soulbound Allegiance - Chance for Build Up
    (43) Soulbound Allegiance - Damage/Recharge


    Level 20: Tough
    (A) Gladiator's Armor - TP Protection +3% Def (All)
    (25) Steadfast Protection - Resistance/+Def 3%
    (31) Steadfast Protection - Knockback Protection


    Level 22: Weave
    (A) Luck of the Gambler - Recharge Speed
    (25) Luck of the Gambler - Defense/Endurance
    (50) Luck of the Gambler - Defense


    Level 24: Arctic Fog
    (A) Red Fortune - Endurance
    (27) Red Fortune - Defense
    (27) Red Fortune - Defense/Endurance
    (29) Red Fortune - Defense/Recharge
    (29) Red Fortune - Endurance/Recharge
    (31) Red Fortune - Defense/Endurance/Recharge


    Level 26: Spectral Terror
    (A) Superior Will of the Controller - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized
    (31) Superior Will of the Controller - Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Recharge
    (34) Superior Will of the Controller - Endurance/Recharge
    (37) Superior Will of the Controller - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Endurance
    (37) Superior Will of the Controller - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Endurance/Recharge


    Level 28: Benumb
    (A) HamiO:Membrane Exposure


    Level 30: Maneuvers
    (A) Luck of the Gambler - Recharge Speed
    (46) Red Fortune - Defense/Endurance
    (50) Luck of the Gambler - Defense/Endurance


    Level 32: Phantasm
    (A) Expedient Reinforcement - Accuracy/Recharge
    (33) Expedient Reinforcement - Accuracy/Damage
    (33) Expedient Reinforcement - Damage/Endurance
    (33) Expedient Reinforcement - Accuracy/Damage/Recharge
    (34) Expedient Reinforcement - Endurance/Damage/Recharge
    (34) Expedient Reinforcement - Resist Bonus Aura for Pets


    Level 35: Sleet
    (A) Ragnarok - Damage
    (36) Ragnarok - Damage/Recharge
    (36) Ragnarok - Accuracy/Damage/Recharge
    (36) Ragnarok - Accuracy/Recharge
    (37) Ragnarok - Damage/Endurance


    Level 38: Heat Loss
    (A) Efficacy Adaptor - EndMod/Recharge
    (40) Performance Shifter - EndMod/Recharge
    (43) Efficacy Adaptor - EndMod/Accuracy/Recharge


    Level 41: Ice Blast
    (A) Decimation - Accuracy/Damage
    (42) Decimation - Damage/Endurance
    (42) Decimation - Damage/Recharge
    (42) Decimation - Accuracy/Endurance/Recharge
    (43) Decimation - Accuracy/Damage/Recharge


    Level 44: Frozen Armor
    (A) Red Fortune - Endurance
    (45) Red Fortune - Defense
    (45) Red Fortune - Defense/Endurance
    (45) Red Fortune - Defense/Recharge
    (46) Red Fortune - Endurance/Recharge
    (46) Red Fortune - Defense/Endurance/Recharge


    Level 47: Ice Storm
    (A) Positron's Blast - Accuracy/Damage
    (48) Positron's Blast - Damage/Endurance
    (48) Positron's Blast - Damage/Recharge
    (48) Positron's Blast - Damage/Range
    (50) Positron's Blast - Accuracy/Damage/Endurance


    Level 49: Fly
    (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance


    Level 1: Brawl
    (A) Empty


    Level 1: Containment
    Level 1: Prestige Power Dash
    (A) Empty


    Level 1: Prestige Power Slide
    (A) Empty


    Level 1: Prestige Power Quick
    (A) Empty


    Level 1: Prestige Power Rush
    (A) Empty


    Level 1: Prestige Power Surge
    (A) Empty


    Level 1: Sprint
    (A) Empty


    Level 2: Rest
    (A) Empty


    Level 4: Ninja Run
    Level 4: Swift
    (A) Run Speed IO


    Level 4: Health
    (A) Numina's Convalescence - +Regeneration/+Recovery


    Level 4: Hurdle
    (A) Jumping IO


    Level 4: Stamina
    (A) Performance Shifter - Chance for +End


    Level 50: Agility Core Paragon
    Level 0: Freedom Phalanx Reserve
    Level 0: Portal Jockey
    Level 0: Task Force Commander
    Level 0: The Atlas Medallion
    Level 50: Degenerative Core Flawless Interface
    ------------
    ------------
    Set Bonus Totals:
    22% DamageBuff(Smashing)
    22% DamageBuff(Lethal)
    22% DamageBuff(Fire)
    22% DamageBuff(Cold)
    22% DamageBuff(Energy)
    22% DamageBuff(Negative)
    22% DamageBuff(Toxic)
    22% DamageBuff(Psionic)
    6% Defense(Melee)
    6% Defense(Smashing)
    6% Defense(Lethal)
    6% Defense(Fire)
    6% Defense(Cold)
    16.63% Defense(Energy)
    16.63% Defense(Negative)
    6% Defense(Psionic)
    23.5% Defense(Ranged)
    6% Defense(AoE)
    2.25% Max End
    4% Enhancement(Held)
    54% Enhancement(Accuracy)
    4.4% Enhancement(Terrorized)
    7% Enhancement(Stunned)
    136.3% Enhancement(RechargeTime)
    8% Enhancement(Confused)
    8% Enhancement(Immobilized)
    8% Enhancement(Sleep)
    83.93 HP (8.25%) HitPoints
    Knockback (Mag -12)
    Knockup (Mag -12)
    MezResist(Confused) 5%
    MezResist(Held) 5%
    MezResist(Immobilized) 12.15%
    MezResist(Sleep) 5%
    MezResist(Stunned) 5%
    MezResist(Terrorized) 5%
    20.5% (0.34 End/sec) Recovery
    62% (2.63 HP/sec) Regeneration
    10% Resistance(Smashing)
    10% Resistance(Lethal)
    19.14% Resistance(Fire)
    19.14% Resistance(Cold)
    10% Resistance(Energy)
    10% Resistance(Negative)
    10% Resistance(Toxic)
    10% Resistance(Psionic)



    ------------
    Set Bonuses:
    Apocalypse
    (Spectral Wounds)
    16% (0.68 HP/sec) Regeneration
    30.52 HP (3%) HitPoints
    4% DamageBuff(All)
    10% Enhancement(RechargeTime)


    Basilisk's Gaze
    (Blind)
    2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
    2% (0.03 End/sec) Recovery
    7.5% Enhancement(RechargeTime)


    Luck of the Gambler
    (Ice Shield)
    7.5% Enhancement(RechargeTime)


    Coercive Persuasion
    (Deceive)
    4% (0.07 End/sec) Recovery
    4% Enhancement(Confused)
    4% DamageBuff(All)
    10% Enhancement(RechargeTime)
    5% Defense(Ranged), 2.5% Defense(Energy), 2.5% Defense(Negative)


    Unbreakable Constraint
    (Flash)
    4% (0.07 End/sec) Recovery
    2.52% Resistance(Fire,Cold)
    15% Enhancement(Accuracy)
    10% Enhancement(RechargeTime)


    Luck of the Gambler
    (Glacial Shield)
    7.5% Enhancement(RechargeTime)


    Blessing of the Zephyr
    (Hover)
    Knockback (Mag -4), Knockup (Mag -4)


    Luck of the Gambler
    (Hover)
    7.5% Enhancement(RechargeTime)


    Karma
    (Hover)
    Knockback (Mag -4), Knockup (Mag -4)


    Stupefy
    (Boxing)
    2.5% (0.04 End/sec) Recovery
    19.08 HP (1.88%) HitPoints
    3% Enhancement(Stunned)
    6.25% Enhancement(RechargeTime)
    3.13% Defense(Ranged), 1.56% Defense(Energy), 1.56% Defense(Negative)


    Expedient Reinforcement
    (Phantom Army)
    Status Resistance 2.5%
    3% DamageBuff(All)
    6.25% Enhancement(RechargeTime)


    Soulbound Allegiance
    (Phantom Army)
    16% (0.68 HP/sec) Regeneration


    Gladiator's Armor
    (Tough)
    3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Psionic)


    Steadfast Protection
    (Tough)
    1.5% (0.03 End/sec) Recovery
    3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Psionic)
    Knockback (Mag -4), Knockup (Mag -4)


    Luck of the Gambler
    (Weave)
    10% (0.42 HP/sec) Regeneration
    11.45 HP (1.13%) HitPoints
    7.5% Enhancement(RechargeTime)


    Red Fortune
    (Arctic Fog)
    MezResist(Immobilized) 2.2%
    1.26% Resistance(Fire,Cold)
    2% DamageBuff(All)
    5% Enhancement(RechargeTime)
    2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative)


    Superior Will of the Controller
    (Spectral Terror)
    4% DamageBuff(All)
    8% Enhancement(Immobilized), 8% Enhancement(Sleep), 4.4% Enhancement(Terrorized), 4% Enhancement(Confused), 4% Enhancement(Held), 4% Enhancement(Stunned)
    15% Enhancement(Accuracy)
    10% Enhancement(RechargeTime)


    Luck of the Gambler
    (Maneuvers)
    10% (0.42 HP/sec) Regeneration
    7.5% Enhancement(RechargeTime)


    Expedient Reinforcement
    (Phantasm)
    Status Resistance 2.5%
    3% DamageBuff(All)
    6.25% Enhancement(RechargeTime)
    10% (0.42 HP/sec) Regeneration
    3.13% Defense(Ranged), 1.56% Defense(Energy), 1.56% Defense(Negative)
    10% Resistance(All)


    Ragnarok
    (Sleet)
    4% (0.07 End/sec) Recovery
    2.52% Resistance(Fire,Cold)
    15% Enhancement(Accuracy)
    10% Enhancement(RechargeTime)


    Efficacy Adaptor
    (Heat Loss)
    11.45 HP (1.13%) HitPoints


    Decimation
    (Ice Blast)
    MezResist(Immobilized) 2.75%
    11.45 HP (1.13%) HitPoints
    2.25% Max End
    6.25% Enhancement(RechargeTime)


    Red Fortune
    (Frozen Armor)
    MezResist(Immobilized) 2.2%
    1.26% Resistance(Fire,Cold)
    2% DamageBuff(All)
    5% Enhancement(RechargeTime)
    2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative)


    Positron's Blast
    (Ice Storm)
    2.5% (0.04 End/sec) Recovery
    1.58% Resistance(Fire,Cold)
    9% Enhancement(Accuracy)
    6.25% Enhancement(RechargeTime)






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  2. I see what you mean by moving some slots around. I do love the changes that you made to my build. I think that it is a improvement to it. The power order was not the way that I intended to take in the game I was just throwing it together and was more interested in the recipies. If I were to take the Fighting pool for tough and weave whould I still be able to be soft capped in all three areas. Melee, ranged and AOE?
    Again thank you guys very much for your help.
  3. Sorry about that here you guys go.


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  4. So I need some help with my build I think I have come up with a great build for my Shield/Elec tank. I am open to any and all help.
    Thanks

    Hero Plan by Mids' Hero Designer 1.704
    http://www.cohplanner.com/

    Level 50 Natural Tanker
    Primary Power Set: Shield Defense
    Secondary Power Set: Electrical Melee
    Power Pool: Leaping
    Power Pool: Fitness
    Power Pool: Speed
    Ancillary Pool: Energy Mastery

    Hero Profile:
    ------------
    Level 1: Deflection
    (A) Luck of the Gambler - Recharge Speed
    (43) Luck of the Gambler - Defense
    (46) Luck of the Gambler - Defense/Recharge
    (46) Luck of the Gambler - Endurance/Recharge
    (46) Steadfast Protection - Resistance/+Def 3%


    Level 1: Charged Brawl
    (A) Mako's Bite - Chance of Damage(Lethal)
    (40) Mako's Bite - Accuracy/Damage/Endurance/Recharge
    (42) Mako's Bite - Accuracy/Damage
    (42) Mako's Bite - Damage/Endurance
    (43) Mako's Bite - Damage/Recharge
    (43) Mako's Bite - Accuracy/Endurance/Recharge


    Level 2: Battle Agility
    (A) Luck of the Gambler - Recharge Speed
    (3) Luck of the Gambler - Defense/Endurance
    (3) Luck of the Gambler - Defense/Recharge
    (37) Luck of the Gambler - Endurance/Recharge
    (37) Luck of the Gambler - Defense/Endurance/Recharge


    Level 4: Jacobs Ladder
    (A) Eradication - Damage
    (5) Eradication - Accuracy/Recharge
    (5) Eradication - Damage/Recharge
    (29) Eradication - Accuracy/Damage/Recharge
    (36) Eradication - Accuracy/Damage/Endurance/Recharge
    (37) Eradication - Chance for Energy Damage


    Level 6: True Grit
    (A) Numina's Convalescence - Heal
    (7) Numina's Convalescence - Heal/Endurance
    (7) Numina's Convalescence - Endurance/Recharge
    (9) Numina's Convalescence - Heal/Recharge
    (9) Numina's Convalescence - Heal/Endurance/Recharge
    (50) Numina's Convalescence - +Regeneration/+Recovery


    Level 8: Active Defense
    (A) Recharge Reduction IO


    Level 10: Taunt
    (A) Perfect Zinger - Chance for Psi Damage
    (11) Perfect Zinger - Taunt/Range
    (11) Perfect Zinger - Taunt
    (17) Perfect Zinger - Taunt/Recharge
    (19) Perfect Zinger - Taunt/Recharge/Range
    (29) Perfect Zinger - Accuracy/Recharge


    Level 12: Combat Jumping
    (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
    (13) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
    (13) Blessing of the Zephyr - Knockback Reduction (4 points)
    (17) Luck of the Gambler - Recharge Speed


    Level 14: Super Jump
    (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
    (15) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
    (15) Blessing of the Zephyr - Knockback Reduction (4 points)


    Level 16: Hurdle
    (A) Jumping IO


    Level 18: Health
    (A) Regenerative Tissue - +Regeneration
    (19) Numina's Convalescence - Heal


    Level 20: Stamina
    (A) Performance Shifter - Chance for +End
    (21) Performance Shifter - EndMod/Recharge
    (21) Performance Shifter - EndMod
    (27) Performance Shifter - EndMod/Accuracy
    (42) Performance Shifter - Accuracy/Recharge
    (48) Performance Shifter - EndMod/Accuracy/Recharge


    Level 22: Thunder Strike
    (A) Obliteration - Accuracy/Damage/Endurance/Recharge
    (23) Obliteration - Chance for Smashing Damage
    (23) Obliteration - Damage
    (25) Obliteration - Accuracy/Recharge
    (25) Obliteration - Damage/Recharge
    (27) Obliteration - Accuracy/Damage/Recharge


    Level 24: Build Up
    (A) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
    (50) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge


    Level 26: Against All Odds
    (A) Endurance Reduction IO


    Level 28: Phalanx Fighting
    (A) Luck of the Gambler - Recharge Speed


    Level 30: Shield Charge
    (A) Obliteration - Accuracy/Damage/Endurance/Recharge
    (31) Obliteration - Chance for Smashing Damage
    (31) Obliteration - Damage
    (31) Obliteration - Accuracy/Recharge
    (34) Obliteration - Damage/Recharge
    (36) Obliteration - Accuracy/Damage/Recharge


    Level 32: Chain Induction
    (A) Mako's Bite - Accuracy/Damage/Endurance/Recharge
    (33) Mako's Bite - Chance of Damage(Lethal)
    (33) Mako's Bite - Accuracy/Damage
    (33) Mako's Bite - Damage/Endurance
    (34) Mako's Bite - Damage/Recharge
    (34) Mako's Bite - Accuracy/Endurance/Recharge


    Level 35: Hasten
    (A) Recharge Reduction IO
    (36) Recharge Reduction IO


    Level 38: Lightning Rod
    (A) Obliteration - Accuracy/Damage/Endurance/Recharge
    (39) Obliteration - Chance for Smashing Damage
    (39) Obliteration - Damage
    (39) Obliteration - Accuracy/Recharge
    (40) Obliteration - Damage/Recharge
    (40) Obliteration - Accuracy/Damage/Recharge


    Level 41: Grant Cover
    (A) Luck of the Gambler - Recharge Speed


    Level 44: Focused Accuracy
    (A) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
    (45) Gaussian's Synchronized Fire-Control - Chance for Build Up
    (45) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
    (45) Gaussian's Synchronized Fire-Control - Recharge/Endurance


    Level 47: Physical Perfection
    (A) Performance Shifter - Chance for +End
    (48) Miracle - +Recovery
    (48) Numina's Convalescence - Heal


    Level 49: One with the Shield
    (A) Aegis - Resistance
    (50) Aegis - Resistance/Endurance


    ------------
    Level 1: Brawl
    (A) Empty


    Level 1: Sprint
    (A) Empty


    Level 2: Rest
    (A) Empty


    Level 1: Gauntlet
    Level 0: Ninja Run
    ------------
    Set Bonus Totals:
    20% DamageBuff(Smashing)
    20% DamageBuff(Lethal)
    20% DamageBuff(Fire)
    20% DamageBuff(Cold)
    20% DamageBuff(Energy)
    20% DamageBuff(Negative)
    20% DamageBuff(Toxic)
    20% DamageBuff(Psionic)
    11.8% Defense(Smashing)
    11.8% Defense(Lethal)
    8% Defense(Fire)
    8% Defense(Cold)
    13% Defense(Energy)
    13% Defense(Negative)
    3% Defense(Psionic)
    15.8% Defense(Melee)
    18.3% Defense(Ranged)
    13% Defense(AoE)
    1.8% Max End
    45% Enhancement(Accuracy)
    57.5% Enhancement(RechargeTime)
    6% Enhancement(Heal)
    15% FlySpeed
    246 HP (13.1%) HitPoints
    15% JumpHeight
    15% JumpSpeed
    Knockback (Mag -8)
    Knockup (Mag -8)
    MezResist(Held) 12.7%
    MezResist(Immobilize) 6.6%
    MezResist(Stun) 6.6%
    MezResist(Terrorized) 2.75%
    5% (0.08 End/sec) Recovery
    42% (3.29 HP/sec) Regeneration
    20% RunSpeed
    2% XPDebtProtection



    ------------
    Set Bonuses:
    Luck of the Gambler
    (Deflection)
    10% (0.78 HP/sec) Regeneration
    21.1 HP (1.13%) HitPoints
    9% Enhancement(Accuracy)
    7.5% Enhancement(RechargeTime)


    Steadfast Protection
    (Deflection)
    3% Defense(All)


    Mako's Bite
    (Charged Brawl)
    MezResist(Immobilize) 3.3%
    28.1 HP (1.5%) HitPoints
    3% DamageBuff(All)
    MezResist(Held) 3.3%
    3.75% Defense(Ranged), 1.88% Defense(Energy), 1.88% Defense(Negative)


    Luck of the Gambler
    (Battle Agility)
    10% (0.78 HP/sec) Regeneration
    21.1 HP (1.13%) HitPoints
    9% Enhancement(Accuracy)
    MezResist(Held) 2.75%
    7.5% Enhancement(RechargeTime)


    Eradication
    (Jacobs Ladder)
    1.8% Max End
    3.13% Defense(Energy,Negative), 1.56% Defense(Ranged)
    42.2 HP (2.25%) HitPoints
    2% XPDebtProtection
    3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)


    Numina's Convalescence
    (True Grit)
    12% (0.94 HP/sec) Regeneration
    35.1 HP (1.88%) HitPoints
    6% Enhancement(Heal)
    MezResist(Held) 3.3%
    3.75% Defense(Ranged), 1.88% Defense(Energy), 1.88% Defense(Negative)


    Perfect Zinger
    (Taunt)
    MezResist(Terrorized) 2.75%
    10% (0.78 HP/sec) Regeneration
    5% Enhancement(RechargeTime)
    2.5% DamageBuff(All)
    3.13% Defense(Smashing,Lethal), 1.56% Defense(Melee)


    Blessing of the Zephyr
    (Combat Jumping)
    1.25% Defense(Ranged), 0.63% Defense(Energy), 0.63% Defense(Negative)
    1.88% Defense(AoE), 0.94% Defense(Fire), 0.94% Defense(Cold)
    Knockback Protection (Mag -4)


    Luck of the Gambler
    (Combat Jumping)
    7.5% Enhancement(RechargeTime)


    Blessing of the Zephyr
    (Super Jump)
    1.25% Defense(Ranged), 0.63% Defense(Energy), 0.63% Defense(Negative)
    1.88% Defense(AoE), 0.94% Defense(Fire), 0.94% Defense(Cold)
    Knockback Protection (Mag -4)


    Performance Shifter
    (Stamina)
    5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
    35.1 HP (1.88%) HitPoints
    2.5% (0.04 End/sec) Recovery
    2.5% DamageBuff(All)
    3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)


    Obliteration
    (Thunder Strike)
    MezResist(Stun) 2.2%
    3% DamageBuff(All)
    9% Enhancement(Accuracy)
    5% Enhancement(RechargeTime)
    3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)


    Gaussian's Synchronized Fire-Control
    (Build Up)
    5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed


    Luck of the Gambler
    (Phalanx Fighting)
    7.5% Enhancement(RechargeTime)


    Obliteration
    (Shield Charge)
    MezResist(Stun) 2.2%
    3% DamageBuff(All)
    9% Enhancement(Accuracy)
    5% Enhancement(RechargeTime)
    3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)


    Mako's Bite
    (Chain Induction)
    MezResist(Immobilize) 3.3%
    28.1 HP (1.5%) HitPoints
    3% DamageBuff(All)
    MezResist(Held) 3.3%
    3.75% Defense(Ranged), 1.88% Defense(Energy), 1.88% Defense(Negative)


    Obliteration
    (Lightning Rod)
    MezResist(Stun) 2.2%
    3% DamageBuff(All)
    9% Enhancement(Accuracy)
    5% Enhancement(RechargeTime)
    3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)


    Luck of the Gambler
    (Grant Cover)
    7.5% Enhancement(RechargeTime)


    Gaussian's Synchronized Fire-Control
    (Focused Accuracy)
    5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
    35.1 HP (1.88%) HitPoints
    2.5% (0.04 End/sec) Recovery


    Aegis
    (One with the Shield)
    5% RunSpeed
  5. Supergroup Name: Triumvirate Council

    Recruiting Officers: Flame Rider

    Preferred Method of contact: ingame email, in game tell, board post, any other way you want to contact us.

    Guild Description: We are looking for active players to help us get into the top 100. We have a large base with teleporters into the other zones. We are a very fun group to be apart of. We dont have alot of rules and requirements. All we ask is that you become global friends with the leader, play in sg mode when able and to help out your fellow sg members.