Level 50 Magic Controller
Primary Power Set: Illusion Control
Secondary Power Set: Cold Domination
Power Pool: Speed
Power Pool: Flight
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Ice Mastery
Level 22: Weave
(A) Luck of the Gambler - Recharge Speed
(25) Luck of the Gambler - Defense/Endurance
(50) Luck of the Gambler - Defense
Level 24: Arctic Fog
(A) Red Fortune - Endurance
(27) Red Fortune - Defense
(27) Red Fortune - Defense/Endurance
(29) Red Fortune - Defense/Recharge
(29) Red Fortune - Endurance/Recharge
(31) Red Fortune - Defense/Endurance/Recharge
Level 26: Spectral Terror
(A) Superior Will of the Controller - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized
(31) Superior Will of the Controller - Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Recharge
(34) Superior Will of the Controller - Endurance/Recharge
(37) Superior Will of the Controller - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Endurance
(37) Superior Will of the Controller - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Endurance/Recharge
Level 28: Benumb
(A) HamiO:Membrane Exposure
Level 30: Maneuvers
(A) Luck of the Gambler - Recharge Speed
(46) Red Fortune - Defense/Endurance
(50) Luck of the Gambler - Defense/Endurance
I need some help reviewing my purposed build for my ill/cold controller. I am new to this type of toon and any help would be great.
Hero Plan by Mids' Hero Designer 1.956
http://www.cohplanner.com/
Level 50 Magic Controller
Primary Power Set: Illusion Control
Secondary Power Set: Cold Domination
Power Pool: Speed
Power Pool: Flight
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Ice Mastery
Hero Profile:
------------
Level 1: Spectral Wounds
(A) Apocalypse - Damage
(5) Apocalypse - Damage/Recharge
(11) Apocalypse - Accuracy/Damage/Recharge
(13) Apocalypse - Accuracy/Recharge
(13) Apocalypse - Damage/Endurance
Level 1: Infrigidate
(A) Achilles' Heel - Chance for Res Debuff
Level 2: Blind
(A) Basilisk's Gaze - Accuracy/Hold
(3) Basilisk's Gaze - Accuracy/Recharge
(3) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
(5) Basilisk's Gaze - Recharge/Hold
Level 4: Ice Shield
(A) Luck of the Gambler - Recharge Speed
Level 6: Deceive
(A) Coercive Persuasion - Contagious Confusion
(7) Coercive Persuasion - Confused/Endurance
(7) Coercive Persuasion - Confused
(9) Coercive Persuasion - Confused/Recharge
(9) Coercive Persuasion - Accuracy/Confused/Recharge
(11) Coercive Persuasion - Accuracy/Recharge
Level 8: Flash
(A) Unbreakable Constraint - Chance for Smashing Damage
(15) Unbreakable Constraint - Hold
(17) Unbreakable Constraint - Hold/Recharge
(17) Unbreakable Constraint - Accuracy/Hold/Recharge
(19) Unbreakable Constraint - Endurance/Hold
Level 10: Glacial Shield
(A) Luck of the Gambler - Recharge Speed
Level 12: Hasten
(A) Recharge Reduction IO
Level 14: Hover
(A) Blessing of the Zephyr - Knockback Reduction (4 points)
(15) Luck of the Gambler - Recharge Speed
(19) Karma - Knockback Protection
Level 16: Boxing
(A) Stupefy - Accuracy/Recharge
(39) Stupefy - Endurance/Stun
(39) Stupefy - Accuracy/Endurance
(39) Stupefy - Stun/Range
(40) Stupefy - Accuracy/Stun/Recharge
(40) Stupefy - Chance of Knockback
Level 18: Phantom Army
(A) Expedient Reinforcement - Accuracy/Recharge
(21) Expedient Reinforcement - Accuracy/Damage/Recharge
(21) Expedient Reinforcement - Endurance/Damage/Recharge
(23) Expedient Reinforcement - Damage/Endurance
(23) Soulbound Allegiance - Chance for Build Up
(43) Soulbound Allegiance - Damage/Recharge
Level 20: Tough
(A) Gladiator's Armor - TP Protection +3% Def (All)
(25) Steadfast Protection - Resistance/+Def 3%
(31) Steadfast Protection - Knockback Protection
Level 22: Weave
(A) Luck of the Gambler - Recharge Speed
(25) Luck of the Gambler - Defense/Endurance
(50) Luck of the Gambler - Defense
Level 24: Arctic Fog
(A) Red Fortune - Endurance
(27) Red Fortune - Defense
(27) Red Fortune - Defense/Endurance
(29) Red Fortune - Defense/Recharge
(29) Red Fortune - Endurance/Recharge
(31) Red Fortune - Defense/Endurance/Recharge
Level 26: Spectral Terror
(A) Superior Will of the Controller - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized
(31) Superior Will of the Controller - Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Recharge
(34) Superior Will of the Controller - Endurance/Recharge
(37) Superior Will of the Controller - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Endurance
(37) Superior Will of the Controller - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Endurance/Recharge
Level 28: Benumb
(A) HamiO:Membrane Exposure
Level 30: Maneuvers
(A) Luck of the Gambler - Recharge Speed
(46) Red Fortune - Defense/Endurance
(50) Luck of the Gambler - Defense/Endurance
Level 32: Phantasm
(A) Expedient Reinforcement - Accuracy/Recharge
(33) Expedient Reinforcement - Accuracy/Damage
(33) Expedient Reinforcement - Damage/Endurance
(33) Expedient Reinforcement - Accuracy/Damage/Recharge
(34) Expedient Reinforcement - Endurance/Damage/Recharge
(34) Expedient Reinforcement - Resist Bonus Aura for Pets
Level 35: Sleet
(A) Ragnarok - Damage
(36) Ragnarok - Damage/Recharge
(36) Ragnarok - Accuracy/Damage/Recharge
(36) Ragnarok - Accuracy/Recharge
(37) Ragnarok - Damage/Endurance
Level 38: Heat Loss
(A) Efficacy Adaptor - EndMod/Recharge
(40) Performance Shifter - EndMod/Recharge
(43) Efficacy Adaptor - EndMod/Accuracy/Recharge
Level 41: Ice Blast
(A) Decimation - Accuracy/Damage
(42) Decimation - Damage/Endurance
(42) Decimation - Damage/Recharge
(42) Decimation - Accuracy/Endurance/Recharge
(43) Decimation - Accuracy/Damage/Recharge
Level 44: Frozen Armor
(A) Red Fortune - Endurance
(45) Red Fortune - Defense
(45) Red Fortune - Defense/Endurance
(45) Red Fortune - Defense/Recharge
(46) Red Fortune - Endurance/Recharge
(46) Red Fortune - Defense/Endurance/Recharge
Level 47: Ice Storm
(A) Positron's Blast - Accuracy/Damage
(48) Positron's Blast - Damage/Endurance
(48) Positron's Blast - Damage/Recharge
(48) Positron's Blast - Damage/Range
(50) Positron's Blast - Accuracy/Damage/Endurance
Level 49: Fly
(A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
Level 1: Brawl
(A) Empty
Level 1: Containment
Level 1: Prestige Power Dash
(A) Empty
Level 1: Prestige Power Slide
(A) Empty
Level 1: Prestige Power Quick
(A) Empty
Level 1: Prestige Power Rush
(A) Empty
Level 1: Prestige Power Surge
(A) Empty
Level 1: Sprint
(A) Empty
Level 2: Rest
(A) Empty
Level 4: Ninja Run
Level 4: Swift
(A) Run Speed IO
Level 4: Health
(A) Numina's Convalescence - +Regeneration/+Recovery
Level 4: Hurdle
(A) Jumping IO
Level 4: Stamina
(A) Performance Shifter - Chance for +End
Level 50: Agility Core Paragon
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 50: Degenerative Core Flawless Interface
------------
------------
Set Bonus Totals:
22% DamageBuff(Smashing)
22% DamageBuff(Lethal)
22% DamageBuff(Fire)
22% DamageBuff(Cold)
22% DamageBuff(Energy)
22% DamageBuff(Negative)
22% DamageBuff(Toxic)
22% DamageBuff(Psionic)
6% Defense(Melee)
6% Defense(Smashing)
6% Defense(Lethal)
6% Defense(Fire)
6% Defense(Cold)
16.63% Defense(Energy)
16.63% Defense(Negative)
6% Defense(Psionic)
23.5% Defense(Ranged)
6% Defense(AoE)
2.25% Max End
4% Enhancement(Held)
54% Enhancement(Accuracy)
4.4% Enhancement(Terrorized)
7% Enhancement(Stunned)
136.3% Enhancement(RechargeTime)
8% Enhancement(Confused)
8% Enhancement(Immobilized)
8% Enhancement(Sleep)
83.93 HP (8.25%) HitPoints
Knockback (Mag -12)
Knockup (Mag -12)
MezResist(Confused) 5%
MezResist(Held) 5%
MezResist(Immobilized) 12.15%
MezResist(Sleep) 5%
MezResist(Stunned) 5%
MezResist(Terrorized) 5%
20.5% (0.34 End/sec) Recovery
62% (2.63 HP/sec) Regeneration
10% Resistance(Smashing)
10% Resistance(Lethal)
19.14% Resistance(Fire)
19.14% Resistance(Cold)
10% Resistance(Energy)
10% Resistance(Negative)
10% Resistance(Toxic)
10% Resistance(Psionic)
------------
Set Bonuses:
Apocalypse
(Spectral Wounds)
16% (0.68 HP/sec) Regeneration
30.52 HP (3%) HitPoints
4% DamageBuff(All)
10% Enhancement(RechargeTime)
Basilisk's Gaze
(Blind)
2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
2% (0.03 End/sec) Recovery
7.5% Enhancement(RechargeTime)
Luck of the Gambler
(Ice Shield)
7.5% Enhancement(RechargeTime)
Coercive Persuasion
(Deceive)
4% (0.07 End/sec) Recovery
4% Enhancement(Confused)
4% DamageBuff(All)
10% Enhancement(RechargeTime)
5% Defense(Ranged), 2.5% Defense(Energy), 2.5% Defense(Negative)
Unbreakable Constraint
(Flash)
4% (0.07 End/sec) Recovery
2.52% Resistance(Fire,Cold)
15% Enhancement(Accuracy)
10% Enhancement(RechargeTime)
Luck of the Gambler
(Glacial Shield)
7.5% Enhancement(RechargeTime)
Blessing of the Zephyr
(Hover)
Knockback (Mag -4), Knockup (Mag -4)
Luck of the Gambler
(Hover)
7.5% Enhancement(RechargeTime)
Karma
(Hover)
Knockback (Mag -4), Knockup (Mag -4)
Stupefy
(Boxing)
2.5% (0.04 End/sec) Recovery
19.08 HP (1.88%) HitPoints
3% Enhancement(Stunned)
6.25% Enhancement(RechargeTime)
3.13% Defense(Ranged), 1.56% Defense(Energy), 1.56% Defense(Negative)
Expedient Reinforcement
(Phantom Army)
Status Resistance 2.5%
3% DamageBuff(All)
6.25% Enhancement(RechargeTime)
Soulbound Allegiance
(Phantom Army)
16% (0.68 HP/sec) Regeneration
Gladiator's Armor
(Tough)
3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Psionic)
Steadfast Protection
(Tough)
1.5% (0.03 End/sec) Recovery
3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Psionic)
Knockback (Mag -4), Knockup (Mag -4)
Luck of the Gambler
(Weave)
10% (0.42 HP/sec) Regeneration
11.45 HP (1.13%) HitPoints
7.5% Enhancement(RechargeTime)
Red Fortune
(Arctic Fog)
MezResist(Immobilized) 2.2%
1.26% Resistance(Fire,Cold)
2% DamageBuff(All)
5% Enhancement(RechargeTime)
2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative)
Superior Will of the Controller
(Spectral Terror)
4% DamageBuff(All)
8% Enhancement(Immobilized), 8% Enhancement(Sleep), 4.4% Enhancement(Terrorized), 4% Enhancement(Confused), 4% Enhancement(Held), 4% Enhancement(Stunned)
15% Enhancement(Accuracy)
10% Enhancement(RechargeTime)
Luck of the Gambler
(Maneuvers)
10% (0.42 HP/sec) Regeneration
7.5% Enhancement(RechargeTime)
Expedient Reinforcement
(Phantasm)
Status Resistance 2.5%
3% DamageBuff(All)
6.25% Enhancement(RechargeTime)
10% (0.42 HP/sec) Regeneration
3.13% Defense(Ranged), 1.56% Defense(Energy), 1.56% Defense(Negative)
10% Resistance(All)
Ragnarok
(Sleet)
4% (0.07 End/sec) Recovery
2.52% Resistance(Fire,Cold)
15% Enhancement(Accuracy)
10% Enhancement(RechargeTime)
Efficacy Adaptor
(Heat Loss)
11.45 HP (1.13%) HitPoints
Decimation
(Ice Blast)
MezResist(Immobilized) 2.75%
11.45 HP (1.13%) HitPoints
2.25% Max End
6.25% Enhancement(RechargeTime)
Red Fortune
(Frozen Armor)
MezResist(Immobilized) 2.2%
1.26% Resistance(Fire,Cold)
2% DamageBuff(All)
5% Enhancement(RechargeTime)
2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative)
Positron's Blast
(Ice Storm)
2.5% (0.04 End/sec) Recovery
1.58% Resistance(Fire,Cold)
9% Enhancement(Accuracy)
6.25% Enhancement(RechargeTime)
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