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Posts
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Joined
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Thanks for the link, i was not aware of that rule. That is probably it!
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I'm not building for regen. Ths is a demonstration of a problem in my complete build where Mids isn't reporting the regen going up anymore.
I was asking if that is a bug in the tool or if for some reason a warshade can't get that much regen from enhancements, or something weird like that.
Don't worry my warshade isn't running around with 30 unassigned slots -
Could anyone help me understand why I can't seem to get over 340% regen in this warshade build? (ie, try to complete the slotting I started for Shadow Blast and Black Dwarf Drain and notice that the totals window does not change the Regeneration value)
I've been researching and the only upper limit I can find is 2000% regen which this is no where near close to (http://cityofheroes.wikia.com/wiki/Limits)
anyone have any ideas? just a bug in Mids?
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[reposting this because that is apparently what the forum moderator "Moderator13" wants]
I just resubscribed to the game 2 days ago after being inactive since pre I19. The game freezes EVERY time i talk to a contact - making it impossible to play. Will i renew for next month? Not at this rate..
Yes i've seen numerous threads already on the subject, but they all seem to be from I19 timeframe and none had a clear solution other than rollback drivers and hope for the best. I am currently using the latest & greatest Nvidia drivers and I don't want to roll back to drivers from 2010 when it is almost 2012.
Anyway this is the same PC i was using preI19. Just to be sure I reduced graphics quality to absolute minimum and it makes no difference, still freezes.
Yes my sound drivers are old, but I dont see how that could be relevant to opening an ingame window.
---System information gathered by CoH Helper version 0.2.0.2---
DxDiag gathered at November 5, 2011 16:15 (-04:00)
Operating System: Windows 7 Ultimate 64-bit (6.1, Build 7600) (7600.win7_gdr.100226-1909)
System Manufacturer: NVIDIA
System Model: 122-CK-NF68
BIOS: Phoenix - AwardBIOS v6.00PG
Central Processor: Intel(R) Core(TM)2 CPU 6600 @ 2.40GHz (2 CPUs), ~2.4GHz
Memory: 6144MB
.Net Memory Report: 3000MB out of 6142MB available
Page File: 8239MB (4043MB currently in use)
C Drive: (WDC WD800JB-00CRA1 ATA Device) 16675MB out of 76316MB (21%) free
E Drive: (WDC WD32 00JS-00PDB0 SCSI Disk Device) 11584MB out of 305242MB (3%) free
G Drive: (ST315003 41AS SCSI Disk Device) 384082MB out of 1430796MB (26%) free
F Drive: (LITE-ON DVDRW LDW-411S ATA Device) zero-size drive
D Drive: (AVEBOZI CDMF45EV0 SCSI CdRom Device) zero-size drive
Windows directory location: C:\Windows
DirectX: DirectX 11
DirectX Diag version: 6.01.7600.16385 (64-bit version)
Display Notes: No problems found.
No problems found.
Sound Notes: No problems found.
No problems found.
Input Notes: No problems found.
Monitor:
Monitor's Max Resolution: (blank)
Video Device Name: NVIDIA GeForce GTX 275
Manufacturer / Chip: NVIDIA / GeForce GTX 275
Video Memory: 3688 MB
Driver Version: 8.17.12.8562
Driver Date: 10/15/2011 4:53:00 AM
Driver Language: English
Monitor:
Monitor's Max Resolution: (blank)
Video Device Name: NVIDIA GeForce 8400GS
Manufacturer / Chip: NVIDIA / GeForce 8400GS
Video Memory: 3281 MB
Driver Version: 8.17.12.8562
Driver Date: 10/15/2011 4:53:00 AM
Driver Language: English
Sound Device Description: Speakers (High Definition Audio Device)
Driver File: HdAudio.sys
Driver Version: 6.01.7600.16385
Driver Date: 7/13/2009 8:07:00 PM
Sound Device Description: Digital Audio (S/PDIF) (High Definition Audio Device)
Driver File: HdAudio.sys
Driver Version: 6.01.7600.16385
Driver Date: 7/13/2009 8:07:00 PM
WMI Information
Motherboard Manufacturer: EVGA
Motherboard Model: (empty)
Motherboard Product: 122-CK-NF68
Motherboard Version: 2
BIOS Manufacturer: Phoenix Technologies, LTD
BIOS Name: Phoenix - AwardBIOS v6.00PG
BIOS Version: Nvidia - 42302e31
BIOS Release: 20080904000000.000000+000
Registry Information for Current User
Resolution: 2929x707
3D Resolution: 2929x707 (Not using renderscale)
Full Screen: No
Maximized: No
Screen Position: 497, 0
Refresh Rate: 60Hz
Vertical Sync Enabled: Yes
Physics Quality: None
Maximum Particles: 50000
Max Particle Fill? 10.000
Physics Card Enabled: No
Anti-aliasing: Off
Anisotropic Filtering: 4x
Texture LOD Bias: Smooth
Water Effects: None
Bloom: 1.000 (turned off)
Depth of Field Enabled: No
Desaturation Effects (Sepia) Enabled: Yes
Shader Detail: Unknown (5)
World Texture Level: Low
Character Texture Level: High
World Detail Level (Vis_Scale): 0.800
Entity Detail Level: 1.000
Shadows Enabled: No
Shadow Mode: Stencil shadows
Shadow Map Shader: Unknown (0)
Environmental Reflections: Disabled
Advanced Occlusion Settings: No
Ambient Occlusion: Off
Occlusion Strength: Off
Blur: Bilateral
Ambient Resolution: Performance
Gamma Correction: 1.000
Geometry Buffers (VBOs) Enabled: Yes
Suppression of FX When Camera Close Enabled: Yes
Close Suppression Range: 3.000
Show Advertisements: Yes
Audio Mode: Compatiblity
3D Audio: No
FX Sound Volume: 0.087
Music Sound Volume: 0.093
Show Advanced Graphics Options: No
Overall Graphics Quality: 0.250
Reverse Mouse Buttons: No
Save Login Username: Yes
Transfer Rate: 1026609 bytes/second
Current Game Version: 0.0.0
Installation Directory: E:\Installed\City of Heroes
Mod files in the Data directory
No modifications found -
bumping because it's still not fixed. I stopped playing the game because of this bug mid last year. It's still here and still making the game unplayable. I will stop renewing after this and just use free trial accounts to test if the game has been fixed. Maybe a couple more years and they'll figure out how to fix it?!?
Here's my card:
Video Device Name: NVIDIA GeForce GTX 275
Manufacturer / Chip: NVIDIA / GeForce GTX 275
Video Memory: 3688 MB
Driver Version: 8.17.12.9610
Driver Date: 2/29/2012 8:02:00 PM
Driver Language: English -
I just resubscribed to the game 2 days ago after being inactive since pre I19. The game freezes EVERY time i talk to a contact - making it impossible to play. Will i renew for next month? Not at this rate..
Yes i've seen numerous threads already on the subject, but they all seem to be from I19 timeframe and none had a clear solution other than rollback drivers and hope for the best. I am currently using the latest & greatest Nvidia drivers and I don't want to roll back to drivers from 2010 when it is almost 2012.
Anyway this is the same PC i was using preI19. Just to be sure I reduced graphics quality to absolute minimum and it makes no difference, still freezes.
Yes my sound drivers are old, but I dont see how that could be relevant to opening an ingame window.
---System information gathered by CoH Helper version 0.2.0.2---
DxDiag gathered at November 5, 2011 16:15 (-04:00)
Operating System: Windows 7 Ultimate 64-bit (6.1, Build 7600) (7600.win7_gdr.100226-1909)
System Manufacturer: NVIDIA
System Model: 122-CK-NF68
BIOS: Phoenix - AwardBIOS v6.00PG
Central Processor: Intel(R) Core(TM)2 CPU 6600 @ 2.40GHz (2 CPUs), ~2.4GHz
Memory: 6144MB
.Net Memory Report: 3000MB out of 6142MB available
Page File: 8239MB (4043MB currently in use)
C Drive: (WDC WD800JB-00CRA1 ATA Device) 16675MB out of 76316MB (21%) free
E Drive: (WDC WD32 00JS-00PDB0 SCSI Disk Device) 11584MB out of 305242MB (3%) free
G Drive: (ST315003 41AS SCSI Disk Device) 384082MB out of 1430796MB (26%) free
F Drive: (LITE-ON DVDRW LDW-411S ATA Device) zero-size drive
D Drive: (AVEBOZI CDMF45EV0 SCSI CdRom Device) zero-size drive
Windows directory location: C:\Windows
DirectX: DirectX 11
DirectX Diag version: 6.01.7600.16385 (64-bit version)
Display Notes: No problems found.
No problems found.
Sound Notes: No problems found.
No problems found.
Input Notes: No problems found.
Monitor:
Monitor's Max Resolution: (blank)
Video Device Name: NVIDIA GeForce GTX 275
Manufacturer / Chip: NVIDIA / GeForce GTX 275
Video Memory: 3688 MB
Driver Version: 8.17.12.8562
Driver Date: 10/15/2011 4:53:00 AM
Driver Language: English
Monitor:
Monitor's Max Resolution: (blank)
Video Device Name: NVIDIA GeForce 8400GS
Manufacturer / Chip: NVIDIA / GeForce 8400GS
Video Memory: 3281 MB
Driver Version: 8.17.12.8562
Driver Date: 10/15/2011 4:53:00 AM
Driver Language: English
Sound Device Description: Speakers (High Definition Audio Device)
Driver File: HdAudio.sys
Driver Version: 6.01.7600.16385
Driver Date: 7/13/2009 8:07:00 PM
Sound Device Description: Digital Audio (S/PDIF) (High Definition Audio Device)
Driver File: HdAudio.sys
Driver Version: 6.01.7600.16385
Driver Date: 7/13/2009 8:07:00 PM
WMI Information
Motherboard Manufacturer: EVGA
Motherboard Model: (empty)
Motherboard Product: 122-CK-NF68
Motherboard Version: 2
BIOS Manufacturer: Phoenix Technologies, LTD
BIOS Name: Phoenix - AwardBIOS v6.00PG
BIOS Version: Nvidia - 42302e31
BIOS Release: 20080904000000.000000+000
Registry Information for Current User
Resolution: 2929x707
3D Resolution: 2929x707 (Not using renderscale)
Full Screen: No
Maximized: No
Screen Position: 497, 0
Refresh Rate: 60Hz
Vertical Sync Enabled: Yes
Physics Quality: None
Maximum Particles: 50000
Max Particle Fill? 10.000
Physics Card Enabled: No
Anti-aliasing: Off
Anisotropic Filtering: 4x
Texture LOD Bias: Smooth
Water Effects: None
Bloom: 1.000 (turned off)
Depth of Field Enabled: No
Desaturation Effects (Sepia) Enabled: Yes
Shader Detail: Unknown (5)
World Texture Level: Low
Character Texture Level: High
World Detail Level (Vis_Scale): 0.800
Entity Detail Level: 1.000
Shadows Enabled: No
Shadow Mode: Stencil shadows
Shadow Map Shader: Unknown (0)
Environmental Reflections: Disabled
Advanced Occlusion Settings: No
Ambient Occlusion: Off
Occlusion Strength: Off
Blur: Bilateral
Ambient Resolution: Performance
Gamma Correction: 1.000
Geometry Buffers (VBOs) Enabled: Yes
Suppression of FX When Camera Close Enabled: Yes
Close Suppression Range: 3.000
Show Advertisements: Yes
Audio Mode: Compatiblity
3D Audio: No
FX Sound Volume: 0.087
Music Sound Volume: 0.093
Show Advanced Graphics Options: No
Overall Graphics Quality: 0.250
Reverse Mouse Buttons: No
Save Login Username: Yes
Transfer Rate: 1026609 bytes/second
Current Game Version: 0.0.0
Installation Directory: E:\Installed\City of Heroes
Mod files in the Data directory
No modifications found -
6 months later...
Yeah i read the thread and i doubt we'll ever get this, but to answer the OP, I do own a 3 monitor gaming machine and would love to see true support for something like 4800x900 resolution. So +1 vote for adding this in asap. -
This bug isn't in the list:
Warshade Unchain Essence tries to autotarget a live enemy instead of a dead one. It should autotarget nearest dead enemy the same way Dark Extraction works. -
Sorry but... Hero/Villain co-op zone is lame. Total copout for content sake.
What about my villain who also is hell bent on the destruction and/or conquering the planet?