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Posts
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Joined
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Next project: a purple'd VEAT Praetorian-turned-Hero?
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I'll try to be there, assuming I'm not homeless by then!
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Consider me interested. A bunch of questions and one issue:
1) Is a Panther-style coloring acceptable? I've been looking for an excuse to create a character based on Muuurgh for a couple years now.
2) You may want to rethink your numbers on the Templar. 100 across all the worlds in the Empire seems like slim pickings. Maybe stick with the 50 per Temple ideal, but have it more like Warhammer Space Marine chapters, with a Temple for every sector and sometimes multiple Temples on a single world? I'd love to play an aspiring Templar, someone who wants nothing so much as to be chosen for the training, but I can't imagine the kind of person who shoots for that dream when it's 100 members out of a trillion candidates.
3) If we are all starting as Praetorians, is the Pharian empire in the Praetorian dimension? Are they dimensional travelers normally? Are the Karaken? What has motivated them to work with the Resistance? Seems to be beyond their normal "hands off" policy with new species.
4) What has them working specifically to recruit Paragon Earth from across dimensions, especially when their point of contact is through Tyrant's regime?
5) How strict is the Imperial Army dress code? Are little personal embellishments allowed?
Issue: I'm fairly color blind. I'll need help putting together the proper colors. If someone can tell me the coordinates on this chart, I can take it from there. -
On-Topic: I'm interested in the idea of a weekly RP static team. What would I need to do to get involved? I can roll up someone new to join in if they need to be in a certain Supergroup. I'd also be interested in checking out the leveling pact with another member of the group, if anyone would like to start fresh with me.
Off-topic:
I bought into CO mania. Even bought a lifetime subscription. Should have known better, I had a huge hate-on for Emmert in the second year of CoH. CO for me had the same problems as early CoH: TONS of HUGE promises without a lot of delivery.
DCUO has a number of strikes against it already in my book: a PvP focus, inability to switch sides, rumors of in-game focus on the "big stars" while PCs take second fiddle, and so on. I'll check it out if and when I can get a free trial. -
It's my belief that there are a lot of people that don't take the time to maximize their total converted income from the various currencies available. If that weren't true, margins in this market wouldn't be at the ridiculous level they are. With A Merits available at .5 a day from level 20 on, I can see a casual alt logging in, doing the bare minimum towards the merit that day, and logging out. They won't level fast in real time terms, but they'll amass quite a few A Merits per level.
I mean, I know what the marketeers will be doing with this currency. That's obvious. It's what the average joe who doesn't craft or flip will do that I'm most interested in. That average joe is the supplier of goods for a large portion of the money made by people in this forum. -
Well, it has been said that the devs aren't happy with some items going for over 2B. I think making them this kind of available will handle that issue without any need for policy changes or large system overhauls.
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Well I was gonna chime in on how this would be cool, and really interesting, but I doubt I'm high enough level to join in...
But really, cancelling a Server forum event after less than 3 hours? Give it a day at least, or wait over the weekend -
Makes me wonder what'll be worth more: 1 Gladiator's Armor recipe, or 165 random recipes.
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Quote:It's that sort of fight now is it? We've prepared for this contingency.*Watches from the safety of his SackMecha as the battle lines are drawn.*
Thanks for the warm welcome. I'm back after years away. After a year of valiantly trying to convince myself I hadn't wasted money on a certain other superhero MMO, NCSoft lured me back with free game-time and a jetpack. I honestly have no idea what a rookery is (besides the home of a parliament). I saw funny pictures and jumped in -
The New Watership Army is ready to roll!
Heavy artillery operational!
Special ops program approved, training begins!
They shouldn't have server maintenance right after I drain a pot of coffee. It's not good for me >.< -
IT'S...
nope, can't do it.
Big gratz on the achievement. Is that the Merit cap? I've seen it mentioned a few places that no one knew the exact cap. -
Thanks again for the AE advice. I'm going to look into it today. I'm having a lot of fun with the official storylines though. I wonder if you can use Merits from traditional Story Arcs to make any sort of comparable money on the way up.
I did find this quote on Paragon Wiki:
"All main arcs and most minor arcs can be re-completed through the flashback system in Ouroboros."
So I can always go back for the souvenirs I miss. -
Well then, my next question is:
With Ouroboros, can you go back and replay full story lines? With my very first character, created during the head start, I wanted to get every single Souvenir possible. I even perma-debted myself as soon as I could (level 5 those days) so I could hunt more down. It wasn't enough, and I ended up outleveling a lot of content. These days, you'd also be passing up merits by doing a lot of MA and leveling there. -
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Thanks for that Vyver. My favorite part of the trailers. I should go see that today.
My contribution, for maximum fluffiness:
There's a bunny in there somewhere. -
My success continues. Started the day with 14M liquid, currently have double that and lots more waiting to sell. I spent 2 hours total on the market today. Long joyous expulsion below that is mostly me talking about how I've taken all the great advice in this forum to heart.
I'm solidly into buying cheap recipes and crafting them into expensive enhancements. I simply cannot fathom that some people will pay as much as 10x the component cost on these things. I noticed something interesting, to: It's actually cheaper to buy Common IOs at level 12 from the market than it is to buy DOs at 12 and 17. If you compare the cost of keeping your DOs at +3 so they give almost the same effect as IO15s, it's a landslide. Sure, it's small game stuff, but you have to be able to make a profit on the small game if you want to play the big game.
I've been limited to 3 slots available for most of today because I have 8 tied up bidding for IO15s. To work within that limitation, I've started to home in on some real time-savers. Picking a set price to buy most Salvage at has been the real winner. Sure, I might spend an extra 10k crafting an enhancement, but when it sells for 5M does 10k even matter?
The other winners are picking a mark-up, and learning the interface better. With a set mark-up, I can quickly add up the recipe and salvage costs in my head to rough out what I should post it for. Then it's a simple matter of comparing whatever I come up with to what the past 5 have sold for to decide if it's worth the investment. So far, all of my prices have come in less than half the "going rate," while still doubling my investment. Sure, a few pieces have sold for millions less than I could have made. My thinking is doubling my investment on every sale is better than I could do in any other market, and the turn-over must be faster because I'm likely one of the lower prices available. Most of the time, even listing very low, pieces sell at the rate of the last 5.
Learning the interface has also been HUGE for me. It took me almost 20 minutes yesterday just to find something worth crafting. This morning I spent 15 minutes doing nothing but investigating all of the sorting options, and now I can hone in on a worthwhile investment in under a minute with a little luck.
I feel like I'm playing EQ before the Bazaar again, when I could get away with HUMONGOUS mark-ups on Jewelcrafting because it was rare to find a high level crafter and I was willing to travel to where ever you wanted to make your purchase. Contrast that to WoW, where only the most rare and esoteric crafted items were at all profitable, and even then you'd need to sell hundreds to generate significant income. -
Quote:THANK YOU for this. Everything I've seen talks about using the Architect at 50 or mid-30s. This is the first time I've seen anyone mention the Architect as a good place to check out at very low levels. It's the feature I'm most interested in now that I've returnedAnd an excellent piece of advice someone gave a while back for beginning characters looking to earn inf is hit the Mission Architect.
Salvage and recipes don't start dropping for a while in the 'real' game, but you can stockpile tickets fresh out of the tutorial. The 10-14 Bronze pool is full of garbage, but also has several recipes that are super valuable at really low levels.
This makes perfect sense to me. If the average player does not earn significant amount of Inf before 50, then the average player won't be able to pay a premium on pre-50 recipes or enhancements. -
Quote:I can't seem to access this thread. It's like my browser gives up halfway through loading and just gives me a blank screen. Happens with a couple other stickies here on the Virtue forum, too.Virtue Name Watch is the place to go for names. You can ask for help, or just sift through 10000+ posts of names. Coming up blank on any good ones that I've seen recently that might fit your character.
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SG closed due to internal conflicts.
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I just started doing this myself. I'm level 11 (12 if I ever figure out what travel pool to take and log in to train) and have 25 million influence. Basic formula has gone something like this:
Buy Level 35 Damage Resist Common IO recipe for about 5k.
Buy Salvage to craft it for 100k.
Craft it.
Sell it for 600K.
The prices are approximate. Just find something with a cheap recipe and expensive enhancement. Once I had enough seed money together, I made a couple Damage / Acc enhancements from the Focused Smite set. Cost me about 1.15 million in materials and recipes each, sold for 7 million each.
And no, I don't care about giving away the exact ones I used to make money. There are a LOT of enhancements out there, and a LOT of players that want them without wanting to be bothered with crafting them.
If you're really hard up for cash, go to the Recipe -> Other section and look at minimum level 50. Buy any Common IO recipe you can get your hands on for 20k or less, and vendor them for a 40k to 90k profit. Alternatively, buy level 50 SOs for dirt cheap and sell them to the appropriate store.
In a couple hours of doing this, I've gone from zero resources on a fresh account to 25M. Maybe more, things could have sold while I was typing.
*edit* If you're asking about "flipping," it's the basic stock market tactic. Buy low, sell high. Find something with a wide variance of price and not many for sale, pick it up at a fraction of the "going rate," then relist it for whatever you think will sell. This is a patience game: you can't expect immediate returns on this type of item, but the margins can be fantastic and the time invested is minimal.
In fact, the best advice for "playing the market" is patience. All of your profit will come from people that are not willing to wait for a better price. Don't be that guy, or you're spiraling in a self-defeating loop. -
Oh, I wasn't using it as a guide, simply inspiration. It would make an excellent guide, were you to repost it sequentially and cleaned up a bit.
No, most of my money has come from selling Salvage (no research, throw it on at vendor price and take what I get), vendoring under priced recipes and SOs, and crafting some high turn over, "low" margin common IO25s. I saw "low" in the most relative sense: I'd kill to think of 100% mark-up as a low margin in any other market.
The mistakes I've made have actually been trying to emulate your money-making style without enough patience, experience, or knowledge. I something like 15M in various IO, set and common, that are clogging my slots because I tried to go for something higher margin without really understanding what the demand was. Just because there are 100 bidders, 1 seller, and 5 sales today at the same price doesn't mean you're guaranteed a sale.
The market community in this game is really refreshing. I played the market in WoW, and it was the most cut throat, awful community imaginable. Ten times worse than anything you guys get accused of, and PROUD of it to boot. Maybe that's why you folks get so much hate. Oh well, haters gonna hate no matter what you do.
Oh, and as to my progress: I created the character less than 24 hours ago. I'm almost level 10. I have 3M in liquid Inf, and another 15 to 20 in moveable IOs. Only a matter of time before they convert back to cash.