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Posts
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Joined
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I'll offer up one of my hero 50s for both of these. I'd prefer to run on my broadsword scrapper, but I have plenty of other 50s that can be used instead.
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Maria is a contact that you get referred to. If you can't talk to her, try doing some outstanding arcs. I once had to go back and finish arcs from Brickstown and Founders Falls just to be referred to Maria.
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I'll volunteer myself for this. I'd like to bring my crab along (provided I get him one more level tonight) but I can also bring either one of my 50 villains (ice/rad corruptor or bots/ff mastermind), just whatever would work best with the team makeup.
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You can put me down for any future runs. Even if I don't get the badge, I'll get a hami-o.
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I'll volunteer my level 50 Ice/Rad Corruptor, evil drogoh, for this. All of the LRSF runs I've done have been with this toon. I also have a level 50 Bots/FF Mastermind, but I've never run LRSF with it, so I don't know how it would be. I also have a level 42 Arachnos Soldier with both a Crab and Bane build that I'd like to start using if I bother getting him to 50.
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I'd be down for this with my level 40 broadsword/shield defense scrapper (drogoh's sword). I want them Rularuu pieces.
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Oh honestly! What do you think the Mission Architect was built for? As if the Mission Architect provides no mission, story, or new enemy content from 1 to 49?!
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Everything I read indicated "user-created content", but the gray areas need to be better defined so that my idea of fun content doesn't conflict with how the devs want the game to be played.
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And are you just gonna solo content at 50? Because if your just a Power Leveled character with no player experience behind that character I would not want you on any team I am on! There is a vast chasm between a P.L.ed Player and a Player who has taken their lumps and put in the time behind a Character which can become very apparent, very quickly on a Team setting.
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And if the person behind the powerleveled character actually has experience and knows what they're doing? Then what?
Perhaps I should have included that I have two accounts and have been playing since July of 2008, mostly late at night after a majority of the population goes to bed due to my work schedule. I admit, it's not a long time compared to some people sporting 3, 4 and 5 years worth of vet badges, but I've been playing long enough to understand the game and how to play it. I shouldn't need to justify my ability to play this game to you or anyone.
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Instant Gratification is not the norm, nor should it be.
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I think you missed the part where I said I didn't want everything now. I think we should agree to disagree. -
This may or may not be the best place for this, but I want to get it off my chest.
I, for one, would enjoy being able to level a character to 50 without having to jump through hoops or grind for possibly months. Even if I were to powerlevel a character, it would be so I could enjoy the same content I've already played with a different character in a different role.
-- Example as follows --
My main toon is a rad/ice defender. Debuffs, slows, all that fun stuff. I love playing it, and enjoying high-level content like task forces and whatnot. Now say I want to play the same content, but instead I'd rather play as a blaster, or a tanker, and not my defender. The way my life works, it would take me upwards of a couple months of regular, daily playing (after real-life issues, let's be realistic) in order to get to that high level content, just to get put off on bad pugs, the same rehashed arcs/radios/etc. If I am determined to get a character to that high level content range, it will happen. However, once I've made the journey to 50 a few times, doing it again just to play as a different AT seems more of a chore and less of an adventure.
-- Example ends --
I'm not saying give me an "I win" button so I can hit the 2bil inf cap on all my toons and have all the purple and PvP recipes with a huge base and 500 character slots with the ability to make a new toon fully decked out at 50 from the start, but I would like to have an option to play my characters through and get to the higher level content without having to put up with the suck that is fire control before imps, or stone armor before granite. Sure, learning to play the AT is part of the game, but there are some people who are quick learners. I believe that some people farm/PL simply to skip portions of the game they do not find interesting.
I'm all for fixing the exploits like the level 42 comm officers. I'm not for just threatening retroactive smite for those who want to play certain portions of the game without it feeling like an uphill battle. I've learned the game on both sides. I've played a character from 1-50 on both sides, more than once. Why should I make a new character that I intend to play in high level content, only to wind up having to grind uphill and repeat the same old snakes or clockwork missions? If anything, repeating the same slow 1-50 journey makes me want to play the newer characters less than the higher level ones.
I have had some ideas about how to implement these sorts of things while maintaining a sense of balance in the cosmos, but I would much rather communicate my ideas with a member of the development team, rather than tossing them out to the wild. I'd want to brainstorm with the development team so that I could hope to finally get a clear vision on how they feel we should play this game.
That's my 2inf. I'm off to my day job location to work on my insomniac badge. -
Since I decided to actually sign up to the forums, I may as well put my 50s here:
Heroes:
drogoh: Radiation Emission/Ice Blast Defender
drogoh's stoner: Stone Armor/Stone Melee Tanker
Monsignor Rufus: Fire Control/Kinetics Controller
Villains:
evil drogoh: Ice Blast/Radiation Emission Corruptor
I have another couple of toons in their 40s, most in their 20s and teens since I enjoy playing my 50s more