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Posts
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Joined
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Speaking of which, can anyone tell me what's the +DEF cap for the different ATs? Or is it all capped at 45 due to the I7 defense changes?
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still not too late
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Alright, We will be meeting at 6:45 UK time, 30 minutes before the gather up, in Founders.
On a different note, guys, please sign upWe need every guy who has radiation emission, even if you have 3 holds.
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The build looks nice. However;
No Acc is Gravity Well?
Jump Kick as an attack isn't recommended - I'd take Boxing (fighting) instead, since it opens up Tough.
Also, I'll take Stygian Circle ASAP. -
Well he decided, I just tag along for the badge
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Go there with Unyielding Reputation, for bigger mob. That way you can pull off a nice eclipse and double mire.
Also, bring BFs. -
If it is next saturday, I can't show up since I won't be home at that time. Sorry, but this saturday is much better for me.
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Just a quick question...
Which kind of inspirations would be better to grab for the raid? I was thinking in Catch breaths and Breaks free...but i'm not sure if they would be the best options...
BTW:Would someone like to meet at FF Icon shop about one hour before the raid (6.15 UK) to prepare the costumes?
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I'd take 10 BFs and 10 awakens, just in case. BFs can only help, and green will only help you for the first few seconds, or not at all.
And i'm fine with meeting before the raid, will announce it here if so. -
Downloading files now
And to move on to the next TF, although that isn't what you all want any time soon, but was thinking about doing the 4th Shadow Shard (heroic side, mind you) this week/weekend).
Any time other than saturday and next monday (the 22nd and 24th) are good for me.
Lemme know if you want in so I can start making teams. With me, DC and Syncline btw, we will have enough debuffs all around. -
Well, 10 days before the raid and the countdown begins. Since everyone is already starting to recruit the teams, I thought I should do it as well.
[*]The radiation team consists of 12 radiation emission heroes, doesn't matter if the heroes are defenders or controllers. [*]We will be devided into 2 teams (unless there is less or more turnup than expected).[*]The costumes will include a purple costume as described here [*]There are "must have" powers:[*]Radiation Aura (3recharge 3heals, should be used every time you get the chance, not high priority.[*]Accelerate Metabolism (3 recharge, possibly 3endmod)[*]Radiation Infection (3defence debuff, 3tohit debuff)[*]Evarvating Field[*]Lingering Radiation (3recharge) - Should be spammed, first priority! If you used your rad against AVs during the small period after I7, you'll know what i mean.[*]Mutation isn't a muct, but can help (3recharge)[*]Fallout isn't a must, but the damage and debuffs can help (3recharge 3dmg)[*]EM Pulse isn't a must, but can help (3recharge)[*]Chokign Cloud isn't a must, but can help (3 hold duration)[*]If it isn't a must, you can leave it out. The 'Must have' powers, though, are MUST HAVES, and missing either one of the 4 (excluding radiation aura) means you can't join the radiation team.[*]Power Boost from the Epic Pool, or Power Build Up, can only help here with the -recharge effect and -regen.[*]We will be the second group to go into the Hive and the blob, after PA team.[*]A channel will be created short time before the raid, and all rad team members will be required to join it.[*]Stay updated, as there will be accolade huntings for Vanguard and Gaes a few days before
So basicly sign up here and have yourspot in the hami SMASH raid. -
Just a note, you didn't icnlude exofrost in any of the games
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Wasn't sure about the base value... Would some other enhancement work better there? DefDebuff maybe?
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Dude, when all the attacks has a very nicely stackable -DEF effect, the last thing you need is DefDebuff... Though I never needed it - Radiation Infection. Remember that Quicksand can be stacked, and it also has a very nice AoE -def. Quicksand and Earthquake goes together, mostly, so DefDebuff isn't really needed.
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I know, however 3 hold enhancers will make the hold effect double stack, basicallly doubling the magnitude.
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Well, all I know is that in PvP, once I trap a boss down, cast Volcanic gasses on him, and start spamming the holds (and you got Siphon Speed), it's just a matter of 10 seconds or so untill he is held. For groups though, there might be a use to it. If you see any difference, be my guess.
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Hmmm... Planner stated that with hasten and one siphon quicksand would be around 15 sec recharge, with 45 sec duration... is that incorrect?
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Yup. -
well, first off, i'll recommend putting 2acc slots in every power that needs two - holds, immob, disorients, etc.
I'd 6 slot Transfusion, throwing in another recharge.
Earthquake really doesn't need 3ToHit Debuffs - 1-2 are enough, since the base vaule ain't that high anyway, but can still work.
About Volcanic Gasses, you can remove the 3Holds. What happens is, basicly, you summon the power into a location, and, afaik, the hold enhancements increase the amount of time each tic stays on the targets, not the amount of time the gasses stay in position (60 seconds) - this time is unenhanceable. Therefor, casting Volcanic Gasses with Quicksand - works.
Also, throw in another recharge in Quicksand, and one recharge for the pet. -
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well, i have no idea what you guys are talking about, i just felt like posting, but i think i qualify for the blaster-that-can-hold-kinda team, got vanguard and im ice/ice, plus youd be useless without be =P
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I'll vouch for oozy, did great on J's raid last time. -
Looks like a nice build, just a note though, you will want the pet 6 slotted.
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Tri-Form Warshade Guide
The best Warshade guide out there in my opinion.
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kheldians are indeed great to play, both of them. choose wisely, as they are a challenge indeed. -
YEY for us!
anyway, it's respec trial time. since my brute is 28, we will be doing the 1st respec. tommorow, monday, at 19:30 UK time, orginized by either sparks or me (if sparks isn't on).
be there or be.... umm.... you think of something out! -
Well, some quick notes:
1. At the last raid, Jiaozy's, the lag was so huge, no one could even see the pets, let alone hamidon. therefor, choosing one targetter for each team is useless. I suggest - the more gravity's pets, the better (Even a gravity team?)
2. About the holding hamidon: Since we can no longer tell when he's held, because he is still attacking (btw, tanker team and the rest of the kin cell, different parts), reason would suggest we use the controllers' containment damage to tell us when he's held. HOWEVER, isn't hamidon immobilized - therefor, since attack one, you will get containment damage? -
ummm.... huh.....
you choose -
Hi guys, how are we doing?
a bit early to post something, but I woke up early for school... Reason I'm posting this is because I want to do a SF of some sort, and I heard that the respecs are quite challenging, though I don't need it in the short range...
My brute is 25 now, is it possible to arrange some kind of a SF or a trial I can do with you? -
nope.
even if, the enduranc recovery from AM ain't that big. -
DOOOOM
"The Hamidon has been increased in difficulty. It is now capable of using one of its attack powers even when Held, Slept, or Stunned."
Updated for 14th June.