buzsaw

Apprentice
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  1. Yea figured it out by turning it off, ah well live and learn.
  2. Yeah I've slotted it already, but I can work on it , i had thought about the doc wounds in health but wanted the other bonuses from num set, ill see how it goes but can easy swap them hammis in later
  3. Quote:
    Originally Posted by Aett_Thorn View Post
    Okay, yup, you're right. I was just looking at the number at the bottom of Invinc that Mids had. It was only showing 1.5% for one enemy in range. However, if you look at the effects tab, it'll show you what the actual value is. 5% base, plus 1% per enemy (the 5% only starts when an enemy is in range, though), gives you base 6% with one enemy in range. Slotted to 1.56% or so will bring that up to 9.36% increase. So there ya go.
    Wow my head really hurts now lol, Ty for help on that one . All that aside is the build upto scratch?
  4. Quote:
    Originally Posted by Aett_Thorn View Post
    There's no way that it should jump 10% from one enemy. It should just just over 1.5%. There's still a huge problem with that number.
    its doin it in game. 38 to 48 with 1 enemy. ah man im confused...
  5. Quote:
    Originally Posted by Aett_Thorn View Post
    Yeah, I chalcked that up to the difference between his 38 and my 40 (since Mids's base is one enemy in range of Invinc). But there's still 4-8% Defense unaccounted for.
    i fugured it out. base is 38% with 1 enemy in range it goes to 48.4% . i dident take into account the 1 enemy.. sorry.. its workin as was supposed to.

    im a dumb ***
  6. Quote:
    Originally Posted by Aett_Thorn View Post
    Yeah, just opened it up and saw that. Adding up all of your set bonuses and powers, I'm getting 40.515% Defense to S/L. Don't know what is going on here.
    strange i just changed some sets ..on me armours .. cos of the whole no more than 5 of a kind thing and its gone down to 44??
  7. Quote:
    Originally Posted by Aett_Thorn View Post
    Sounds like Mid's has Invincibility set to 10, while when you're in just the combat attributes, you're obviously not getting the bonuses. I'd make sure that you turn down how many mobs Invinc is giving you Def bonuses for in Mids.
    just checked its set to 1.. with 10 its over 60%
  8. ive made a build for my invul axe tank and below is the build.. i did the respect and slotted it just how this build is slotted.. but the numbers im getting ingame are way lower. in mids i have 48%s/l defence ingame in combat atts its only on 38% with all armours on..

    whats right?


    Hero Plan by Mids' Hero Designer 1.90
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Gasherbrum: Level 50 Magic Tanker
    Primary Power Set: Invulnerability
    Secondary Power Set: Battle Axe
    Power Pool: Fighting
    Power Pool: Speed
    Power Pool: Leaping
    Ancillary Pool: Energy Mastery

    Hero Profile:
    Level 1: Resist Physical Damage -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/EndRdx/Rchg(3), RctvArm-ResDam(3), RctvArm-ResDam/Rchg(5)
    Level 1: Beheader -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(5), KntkC'bat-Dmg/Rchg(7), KntkC'bat-Dmg/EndRdx/Rchg(7), C'ngImp-Acc/Dmg/Rchg(9), C'ngImp-Acc/Dmg/EndRdx(9)
    Level 2: Temp Invulnerability -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(11), RctvArm-ResDam/EndRdx/Rchg(11), RctvArm-ResDam(13)
    Level 4: Dull Pain -- Numna-Heal/EndRdx(A), Numna-EndRdx/Rchg(13), Numna-Heal/Rchg(15), Numna-Heal/EndRdx/Rchg(15), Numna-Heal(17), Numna-Regen/Rcvry+(17)
    Level 6: Gash -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(19), KntkC'bat-Dmg/Rchg(19), KntkC'bat-Dmg/EndRdx/Rchg(21), C'ngImp-Acc/Dmg/EndRdx(21), C'ngImp-Acc/Dmg/Rchg(23)
    Level 8: Unyielding -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(23), RctvArm-ResDam/EndRdx/Rchg(25), RctvArm-ResDam(25)
    Level 10: Boxing -- Acc-I(A)
    Level 12: Hasten -- RechRdx-I(A), RechRdx-I(27)
    Level 14: Tough -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(43), RctvArm-ResDam/EndRdx/Rchg(45), S'fstPrt-ResDam/Def+(45)
    Level 16: Resist Energies -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(42), RctvArm-ResDam/EndRdx/Rchg(43), RctvArm-ResDam(43)
    Level 18: Invincibility -- LkGmblr-Rchg+(A), LkGmblr-Def(40), LkGmblr-Def/EndRdx/Rchg(42), LkGmblr-Def/EndRdx(42)
    Level 20: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(39), LkGmblr-Def/EndRdx/Rchg(40), LkGmblr-Def(40)
    Level 22: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(37), LkGmblr-Def/EndRdx/Rchg(39), LkGmblr-Def(39)
    Level 24: Swoop -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(36), KntkC'bat-Dmg/Rchg(36), KntkC'bat-Dmg/EndRdx/Rchg(36), C'ngImp-Acc/Dmg/EndRdx(37), C'ngImp-Acc/Dmg/Rchg(37)
    Level 26: Tough Hide -- LkGmblr-Rchg+(A), LkGmblr-Def(34), LkGmblr-Def/EndRdx/Rchg(34), LkGmblr-Def/EndRdx(34)
    Level 28: Whirling Axe -- Sciroc-Acc/Rchg(A), Sciroc-Dmg/Rchg(31), Sciroc-Dmg/EndRdx(31), Sciroc-Acc/Dmg(33), M'Strk-Dmg/EndRdx/Rchg(33), Sciroc-Acc/Dmg/EndRdx(33)
    Level 30: Super Jump -- Jump-I(A)
    Level 32: Unstoppable -- RechRdx-I(A)
    Level 35: Cleave -- M'Strk-Dmg/EndRdx(A), Erad-Acc/Rchg(45), Erad-Dmg/Rchg(46), Erad-Acc/Dmg/Rchg(46), Erad-Acc/Dmg/EndRdx/Rchg(46)
    Level 38: Pendulum -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(48), Sciroc-Dmg/Rchg(48), Sciroc-Acc/Rchg(50), Sciroc-Acc/Dmg/EndRdx(50)
    Level 41: Taunt -- Taunt-I(A)
    Level 44: Resist Elements -- ResDam-I(A), ResDam-I(48)
    Level 47: Conserve Power -- RechRdx-I(A)
    Level 49: Physical Perfection -- P'Shift-End%(A), P'Shift-EndMod(50)
    ------------
    Level 1: Brawl -- Acc-I(A)
    Level 1: Sprint -- Run-I(A)
    Level 2: Rest -- RechRdx-I(A)
    Level 1: Gauntlet
    Level 4: Ninja Run
    Level 2: Swift -- Run-I(A)
    Level 2: Hurdle -- Jump-I(A)
    Level 2: Health -- Mrcl-Rcvry+(A), RgnTis-Regen+(31)
    Level 2: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(27), P'Shift-EndMod/Acc(29), P'Shift-EndMod/Acc/Rchg(29)



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  9. Quote:
    Originally Posted by Dechs Kaison View Post
    My video was recorded with WeGame (free), and the movie was put together with Sony Vegas (not usually free). Vegas lets you do a lot more with video than Windows Movie Maker, but I doubt it's worth the investment (if you plan to actually buy it).
    Yea I like free and easy , that's what Windows movie maker is.
  10. Quote:
    Originally Posted by untoldhero View Post
    how do u make the videos. What program are u using too record the game?
    I use fraps and Windows movie maker , its easy to set up ,
  11. There all 1 handed , still cool tho
  12. Quote:
    Originally Posted by Scirion View Post
    Show me a video of you tanking all four AV's on a +4 Dr. Khan and I'll be happy.
    Ok still not done that tf but how about this?

    http://www.youtube.com/watch?v=VjdCF0G8XKo
  13. Heres 1 usin most your power picks,


    Villain Plan by Mids' Villain Designer 1.90
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Advent Charge: Level 50 Technology Brute
    Primary Power Set: Electrical Melee
    Secondary Power Set: Shield Defense
    Power Pool: Fighting
    Power Pool: Leadership
    Power Pool: Speed
    Power Pool: Leaping
    Ancillary Pool: Mu Mastery

    Villain Profile:
    Level 1: Havoc Punch
    • (A) Mako's Bite - Accuracy/Damage
    • (3) Mako's Bite - Damage/Endurance
    • (3) Mako's Bite - Damage/Recharge
    • (5) Mako's Bite - Accuracy/Endurance/Recharge
    • (5) Mako's Bite - Accuracy/Damage/Endurance/Recharge
    • (27) Mako's Bite - Chance of Damage(Lethal)
    Level 1: Deflection
    • (A) Luck of the Gambler - Recharge Speed
    • (7) Luck of the Gambler - Defense
    • (7) Luck of the Gambler - Defense/Endurance/Recharge
    • (9) Luck of the Gambler - Defense/Endurance
    • (9) Steadfast Protection - Resistance/+Def 3%
    Level 2: Battle Agility
    • (A) Luck of the Gambler - Recharge Speed
    • (11) Luck of the Gambler - Defense
    • (11) Luck of the Gambler - Defense/Endurance/Recharge
    • (13) Luck of the Gambler - Defense/Endurance
    Level 4: True Grit
    • (A) Numina's Convalescence - +Regeneration/+Recovery
    • (13) Numina's Convalescence - Heal
    • (15) Numina's Convalescence - Heal/Endurance/Recharge
    • (15) Numina's Convalescence - Heal/Recharge
    • (17) Numina's Convalescence - Endurance/Recharge
    • (17) Numina's Convalescence - Heal/Endurance
    Level 6: Kick
    • (A) Accuracy IO
    Level 8: Thunder Strike
    • (A) Scirocco's Dervish - Accuracy/Recharge
    • (19) Scirocco's Dervish - Damage/Recharge
    • (19) Scirocco's Dervish - Damage/Endurance
    • (21) Scirocco's Dervish - Accuracy/Damage
    • (21) Scirocco's Dervish - Accuracy/Damage/Endurance
    • (23) Multi Strike - Damage/Endurance/Recharge
    Level 10: Assault
    • (A) Endurance Reduction IO
    Level 12: Hasten
    • (A) Recharge Reduction IO
    • (27) Recharge Reduction IO
    Level 14: Jacobs Ladder
    • (A) Eradication - Damage
    • (36) Eradication - Accuracy/Recharge
    • (36) Eradication - Damage/Recharge
    • (36) Eradication - Accuracy/Damage/Recharge
    • (37) Multi Strike - Accuracy/Damage/Endurance
    • (37) Multi Strike - Damage/Endurance/Recharge
    Level 16: Against All Odds
    • (A) Taunt Duration IO
    • (34) Endurance Reduction IO
    Level 18: Chain Induction
    • (A) Kinetic Combat - Accuracy/Damage
    • (33) Kinetic Combat - Damage/Endurance
    • (33) Kinetic Combat - Damage/Recharge
    • (33) Kinetic Combat - Damage/Endurance/Recharge
    • (34) Crushing Impact - Accuracy/Damage/Endurance
    • (34) Crushing Impact - Accuracy/Damage/Recharge
    Level 20: Maneuvers
    • (A) Kismet - Accuracy +6%
    Level 22: Active Defense
    • (A) Recharge Reduction IO
    Level 24: Phalanx Fighting
    • (A) Luck of the Gambler - Recharge Speed
    Level 26: Super Speed
    • (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
    Level 28: Build Up
    • (A) Gaussian's Synchronized Fire-Control - Recharge/Endurance
    • (29) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
    • (29) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
    • (31) Gaussian's Synchronized Fire-Control - To Hit Buff
    • (31) Gaussian's Synchronized Fire-Control - Chance for Build Up
    • (31) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
    Level 30: Combat Jumping
    • (A) Luck of the Gambler - Recharge Speed
    • (37) Luck of the Gambler - Defense
    • (39) Luck of the Gambler - Defense/Endurance/Recharge
    • (39) Luck of the Gambler - Defense/Endurance
    Level 32: Lightning Rod
    • (A) Obliteration - Damage
    • (39) Obliteration - Accuracy/Recharge
    • (40) Obliteration - Damage/Recharge
    • (40) Obliteration - Accuracy/Damage/Recharge
    • (40) Obliteration - Accuracy/Damage/Endurance/Recharge
    • (42) Obliteration - Chance for Smashing Damage
    Level 35: Shield Charge
    • (A) Obliteration - Damage
    • (42) Obliteration - Accuracy/Recharge
    • (42) Obliteration - Damage/Recharge
    • (43) Obliteration - Accuracy/Damage/Recharge
    • (43) Obliteration - Accuracy/Damage/Endurance/Recharge
    • (43) Obliteration - Chance for Smashing Damage
    Level 38: Grant Cover
    • (A) Defense Buff IO
    Level 41: Electrifying Fences
    • (A) Gravitational Anchor - Accuracy/Immobilize/Recharge
    • (45) Gravitational Anchor - Accuracy/Recharge
    Level 44: Ball Lightning
    • (A) Positron's Blast - Damage/Recharge
    • (45) Positron's Blast - Accuracy/Damage
    • (46) Positron's Blast - Damage/Endurance
    • (46) Positron's Blast - Accuracy/Damage/Endurance
    Level 47: Tough
    • (A) Aegis - Resistance
    • (48) Aegis - Resistance/Endurance
    • (48) Aegis - Resistance/Endurance/Recharge
    • (48) Aegis - Resistance/Recharge
    • (50) Aegis - Psionic/Status Resistance
    Level 49: Weave
    • (A) Luck of the Gambler - Recharge Speed
    • (50) Luck of the Gambler - Defense
    • (50) Luck of the Gambler - Defense/Endurance
    ------------
    Level 1: Brawl
    • (A) Accuracy IO
    Level 1: Sprint
    • (A) Run Speed IO
    Level 2: Rest
    • (A) Recharge Reduction IO
    Level 1: Fury
    Level 4: Ninja Run
    Level 2: Swift
    • (A) Run Speed IO
    Level 2: Hurdle
    • (A) Jumping IO
    Level 2: Health
    • (A) Miracle - +Recovery
    • (45) Regenerative Tissue - +Regeneration
    Level 2: Stamina
    • (A) Performance Shifter - EndMod
    • (23) Performance Shifter - EndMod/Recharge
    • (25) Performance Shifter - EndMod/Accuracy
    • (25) Performance Shifter - EndMod/Accuracy/Recharge
    • (46) Performance Shifter - Chance for +End
    ------------
    Set Bonus Totals:
    • 14% DamageBuff(Smashing)
    • 14% DamageBuff(Lethal)
    • 14% DamageBuff(Fire)
    • 14% DamageBuff(Cold)
    • 14% DamageBuff(Energy)
    • 14% DamageBuff(Negative)
    • 14% DamageBuff(Toxic)
    • 14% DamageBuff(Psionic)
    • 11.75% Defense(Smashing)
    • 11.75% Defense(Lethal)
    • 10.5% Defense(Fire)
    • 10.5% Defense(Cold)
    • 11.13% Defense(Energy)
    • 11.13% Defense(Negative)
    • 3% Defense(Psionic)
    • 14.88% Defense(Melee)
    • 14.56% Defense(Ranged)
    • 13.31% Defense(AoE)
    • 1.8% Max End
    • 45% Enhancement(Accuracy)
    • 6% Enhancement(Heal)
    • 47.5% Enhancement(RechargeTime)
    • 10% FlySpeed
    • 230.51 HP (15.38%) HitPoints
    • 10% JumpHeight
    • 10% JumpSpeed
    • MezResist(Held) 6.6%
    • MezResist(Immobilize) 8.25%
    • MezResist(Sleep) 1.65%
    • MezResist(Stun) 4.4%
    • 11.5% (0.192 End/sec) Recovery
    • 62% (3.88 HP/sec) Regeneration
    • 1.575% Resistance(Fire)
    • 1.575% Resistance(Cold)
    • 3.125% Resistance(Negative)
    • 3% Resistance(Psionic)
    • 15% RunSpeed
    • 2.5% XPDebtProtection
    ------------
    Set Bonuses:
    Mako's Bite
    (Havoc Punch)
    • MezResist(Immobilize) 3.3%
    • 22.49 HP (1.5%) HitPoints
    • 3% DamageBuff(All)
    • MezResist(Held) 3.3%
    • 3.75% Defense(Ranged), 1.875% Defense(Energy), 1.875% Defense(Negative)
    Luck of the Gambler
    (Deflection)
    • 10% (0.626 HP/sec) Regeneration
    • 16.87 HP (1.125%) HitPoints
    • 9% Enhancement(Accuracy)
    • 7.5% Enhancement(RechargeTime)
    Steadfast Protection
    (Deflection)
    • 3% Defense(All)
    Luck of the Gambler
    (Battle Agility)
    • 10% (0.626 HP/sec) Regeneration
    • 16.87 HP (1.125%) HitPoints
    • 9% Enhancement(Accuracy)
    • 7.5% Enhancement(RechargeTime)
    Numina's Convalescence
    (True Grit)
    • 12% (0.751 HP/sec) Regeneration
    • 28.11 HP (1.875%) HitPoints
    • 6% Enhancement(Heal)
    • MezResist(Held) 3.3%
    • 3.75% Defense(Ranged), 1.875% Defense(Energy), 1.875% Defense(Negative)
    Scirocco's Dervish
    (Thunder Strike)
    • 10% (0.626 HP/sec) Regeneration
    • 3.125% Resistance(Negative)
    • 9% Enhancement(Accuracy)
    • 3.125% Defense(AoE), 1.563% Defense(Fire), 1.563% Defense(Cold)
    Eradication
    (Jacobs Ladder)
    • 1.8% Max End
    • 3.125% Defense(Energy,Negative), 1.563% Defense(Ranged)
    • 33.73 HP (2.25%) HitPoints
    Multi Strike
    (Jacobs Ladder)
    • MezResist(Sleep) 1.65%
    Kinetic Combat
    (Chain Induction)
    • MezResist(Immobilize) 2.75%
    • 22.49 HP (1.5%) HitPoints
    • 3.75% Defense(Smashing,Lethal), 1.875% Defense(Melee)
    Crushing Impact
    (Chain Induction)
    • MezResist(Immobilize) 2.2%
    Luck of the Gambler
    (Phalanx Fighting)
    • 7.5% Enhancement(RechargeTime)
    Gaussian's Synchronized Fire-Control
    (Build Up)
    • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
    • 28.11 HP (1.875%) HitPoints
    • 2.5% (0.042 End/sec) Recovery
    • 2.5% DamageBuff(All)
    • 2.5% Defense(Melee), 1.25% Defense(Lethal), 1.25% Defense(Smashing), 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative), 2.5% Defense(AoE), 1.25% Defense(Fire), 1.25% Defense(Cold)
    Luck of the Gambler
    (Combat Jumping)
    • 10% (0.626 HP/sec) Regeneration
    • 16.87 HP (1.125%) HitPoints
    • 9% Enhancement(Accuracy)
    • 7.5% Enhancement(RechargeTime)
    Obliteration
    (Lightning Rod)
    • MezResist(Stun) 2.2%
    • 3% DamageBuff(All)
    • 9% Enhancement(Accuracy)
    • 5% Enhancement(RechargeTime)
    • 3.75% Defense(Melee), 1.875% Defense(Lethal), 1.875% Defense(Smashing)
    Obliteration
    (Shield Charge)
    • MezResist(Stun) 2.2%
    • 3% DamageBuff(All)
    • 9% Enhancement(Accuracy) (Exceeded 5 Bonus Cap)
    • 5% Enhancement(RechargeTime)
    • 3.75% Defense(Melee), 1.875% Defense(Lethal), 1.875% Defense(Smashing)
    Gravitational Anchor
    (Electrifying Fences)
    • 4% (0.067 End/sec) Recovery
    Positron's Blast
    (Ball Lightning)
    • 2.5% (0.042 End/sec) Recovery
    • 1.575% Resistance(Fire,Cold)
    • 9% Enhancement(Accuracy) (Exceeded 5 Bonus Cap)
    Aegis
    (Tough)
    • 5% RunSpeed
    • 3.125% Defense(Fire,Cold), 1.563% Defense(AoE)
    • 2.5% XPDebtProtection
    • 3.125% Defense(AoE), 1.563% Defense(Fire), 1.563% Defense(Cold)
    • 3% Resistance(Psionic)
    Luck of the Gambler
    (Weave)
    • 10% (0.626 HP/sec) Regeneration
    • 16.87 HP (1.125%) HitPoints
    • 7.5% Enhancement(RechargeTime)
    Performance Shifter
    (Stamina)
    • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
    • 28.11 HP (1.875%) HitPoints
    • 2.5% (0.042 End/sec) Recovery
    • 2.5% DamageBuff(All)



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  14. Quote:
    Originally Posted by Golden_Ace View Post
    Yes

    during the entire vid your email was red.

    Couldn't help it. my eyes kept gravitation toward the red email. Damn it man! answer your email!
    Lol sorry its stuff im keeping .
  15. Quote:
    Originally Posted by Airhammer View Post
    I recently built a Dark Armor/Stone Melee tank and while I think Dark Armor is a good set, IMO it needs quite a bit of IO help to make it shine. Its also really really end heavy and has no end recovery in the set. I would have like to have seen both in the set.
    Yeah before IOs it sucked bigtime .. if you put some time in there great. A real challenge.
  16. Quote:
    Originally Posted by Golden_Ace View Post
    You have Email.
    I do?
  17. Quote:
    Originally Posted by Scirion View Post
    Show me a video of you tanking all four AV's on a +4 Dr. Khan and I'll be happy.
    If i ever do that tf ill post it.. did lgtf last night with no prob. died once on hammi, no idea why.
  18. Showed us the way is all. Still not capped , but will be in i19 and a respect .
  19. I think your all nuts and should read a book take a pill and relax. It's a game.
  20. I dont think your usin the same mids im usin cos i have fire sword.. dont pay to much attention to wat order i picked the powers. i just wanted the totals. its alrdy lvl 47 so lvlin wasent a problem.

    my mids is i19 hacked.
  21. Grrr missed that ..swapped cleavin out for scirocs same values. more neg resist

    heres the new 1.

    Hero Plan by Mids' Hero Designer 1.81
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Nuria Dark: Level 50 Mutation Tanker
    Primary Power Set: Dark Armor
    Secondary Power Set: Fiery Melee
    Power Pool: Speed
    Power Pool: Teleportation
    Power Pool: Fighting
    Power Pool: Leaping
    Ancillary Pool: Energy Mastery

    Hero Profile:
    Level 1: Dark Embrace -- S'fstPrt-ResKB(A), S'fstPrt-ResDam/Def+(3), RctvArm-ResDam/EndRdx(3), RctvArm-ResDam(25), RctvArm-ResDam/EndRdx/Rchg(25), RctvArm-ResDam/Rchg(33)
    Level 1: Scorch -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(13), KntkC'bat-Dmg/Rchg(15), KntkC'bat-Dmg/EndRdx/Rchg(17)
    Level 2: [Empty]
    Level 4: Murky Cloud -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(5), RctvArm-ResDam(5), RctvArm-ResDam/EndRdx/Rchg(23)
    Level 6: Obsidian Shield -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(7), RctvArm-ResDam/EndRdx/Rchg(7), RctvArm-ResDam(23)
    Level 8: Dark Regeneration -- Nictus-Acc/EndRdx/Heal/HP/Regen(A), Nictus-Acc/EndRdx/Rchg(9), Nictus-Acc/Heal(9), Theft-Acc/EndRdx/Rchg(11), Theft-Heal/Rchg(11), Theft-+End%(13)
    Level 10: Super Speed -- Zephyr-Travel(A), Zephyr-ResKB(46)
    Level 12: Cloak of Darkness -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(19), LkGmblr-Def(21), LkGmblr-Rchg+(21)
    Level 14: Fire Sword -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(40), KntkC'bat-Dmg/Rchg(42), KntkC'bat-Dmg/EndRdx/Rchg(45)
    Level 16: Death Shroud -- Erad-Acc/Dmg/Rchg(A), Erad-Dmg(27), Erad-Acc/Dmg/EndRdx/Rchg(29), Erad-Acc/Rchg(29), Sciroc-Dmg/EndRdx(31), Sciroc-Acc/Dmg/EndRdx(31)
    Level 18: Combustion -- Erad-Dmg/Rchg(A), Erad-Acc/Dmg/EndRdx/Rchg(33), Erad-Acc/Dmg/Rchg(34), C'ngBlow-Dmg/EndRdx(39), C'ngBlow-Dmg/Rchg(39), C'ngBlow-Acc/Rchg(50)
    Level 20: Recall Friend -- Winter-ResSlow(A)
    Level 22: Taunt -- Mocking-Taunt/Rchg/Rng(A), Mocking-Taunt(27), Mocking-Rchg(36), Mocking-Taunt/Rchg(37), Mocking-Acc/Rchg(50)
    Level 24: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(34), KntkC'bat-Dmg/Rchg(48), KntkC'bat-Knock%(48)
    Level 26: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/EndRdx/Rchg(31), RctvArm-ResDam(33), RctvArm-ResDam/Rchg(45)
    Level 28: Fire Sword Circle -- Erad-Acc/Dmg/EndRdx/Rchg(A), Erad-Dmg/Rchg(36), Erad-Acc/Dmg/Rchg(36), Sciroc-Dmg/EndRdx(37), Sciroc-Dmg/Rchg(37), Sciroc-Acc/Rchg(43)
    Level 30: Weave -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(34), LkGmblr-Def(39), LkGmblr-Rchg+(46)
    Level 32: Combat Jumping -- Zephyr-ResKB(A), LkGmblr-Rchg+(50)
    Level 35: Build Up -- Rec'dRet-Pcptn(A), Rec'dRet-ToHit/Rchg(40), Rec'dRet-ToHit(40)
    Level 38: Greater Fire Sword -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(42), KntkC'bat-Dmg/Rchg(42), KntkC'bat-Dmg/EndRdx/Rchg(43), C'ngImp-Acc/Dmg/EndRdx(43)
    Level 41: Conserve Power -- RechRdx-I(A)
    Level 44: Physical Perfection -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(45), P'Shift-End%(46)
    Level 47: Hasten -- RechRdx-I(A), RechRdx-I(48)
    Level 49: Oppressive Gloom -- Acc-I(A)
    ------------
    Level 1: Brawl -- Acc-I(A)
    Level 1: Sprint -- Run-I(A)
    Level 2: Rest -- RechRdx-I(A)
    Level 1: Gauntlet
    Level 0: Ninja Run
    Level 1: Swift -- Run-I(A)
    Level 1: Hurdle -- Jump-I(A)
    Level 1: Health -- Mrcl-Rcvry+(A), Numna-Regen/Rcvry+(15)
    Level 1: Stamina -- Efficacy-EndMod/Acc(A), Efficacy-EndMod/Rchg(17), Efficacy-EndMod(19)
    ------------
    Set Bonus Totals:
    • 27.38% Defense(Smashing)
    • 27.38% Defense(Lethal)
    • 6.125% Defense(Fire)
    • 6.125% Defense(Cold)
    • 19.25% Defense(Energy)
    • 19.25% Defense(Negative)
    • 3% Defense(Psionic)
    • 15.19% Defense(Melee)
    • 12.06% Defense(Ranged)
    • 4.563% Defense(AoE)
    • 9% Max End
    • 27% Enhancement(Accuracy)
    • 22.5% Enhancement(RechargeTime)
    • 5% FlySpeed
    • 288.14 HP (15.38%) HitPoints
    • 5% JumpHeight
    • 5% JumpSpeed
    • Knockback (Mag -12)
    • Knockup (Mag -12)
    • MezResist(Held) 2.75%
    • MezResist(Immobilize) 15.4%
    • 20% Perception
    • 4% (0.067 End/sec) Recovery
    • 56% (4.381 HP/sec) Regeneration
    • 20% ResEffect(FlySpeed)
    • 20% ResEffect(RechargeTime)
    • 20% ResEffect(RunSpeed)
    • 3.125% Resistance(Negative)
    • 5% RunSpeed
    ------------
    Set Bonuses:
    Steadfast Protection
    (Dark Embrace)
    • 1.5% (0.025 End/sec) Recovery
    • Knockback Protection (Mag -4)
    • 3% Defense(All)
    Reactive Armor
    (Dark Embrace)
    • MezResist(Immobilize) 1.1%
    • 1.25% Defense(Energy,Negative), 0.625% Defense(Ranged)
    • 1.25% Defense(Smashing,Lethal), 0.625% Defense(Melee)
    Kinetic Combat
    (Scorch)
    • MezResist(Immobilize) 2.75%
    • 28.11 HP (1.5%) HitPoints
    • 3.75% Defense(Smashing,Lethal), 1.875% Defense(Melee)
    Reactive Armor
    (Murky Cloud)
    • MezResist(Immobilize) 1.1%
    • 1.25% Defense(Energy,Negative), 0.625% Defense(Ranged)
    • 1.25% Defense(Smashing,Lethal), 0.625% Defense(Melee)
    Reactive Armor
    (Obsidian Shield)
    • MezResist(Immobilize) 1.1%
    • 1.25% Defense(Energy,Negative), 0.625% Defense(Ranged)
    • 1.25% Defense(Smashing,Lethal), 0.625% Defense(Melee)
    Touch of the Nictus
    (Dark Regeneration)
    • 35.14 HP (1.875%) HitPoints
    • 9% Enhancement(Accuracy)
    Theft of Essence
    (Dark Regeneration)
    • 10% (0.782 HP/sec) Regeneration
    • 1.8% Max End
    Blessing of the Zephyr
    (Super Speed)
    • 1.25% Defense(Ranged), 0.625% Defense(Energy), 0.625% Defense(Negative)
    • Knockback Protection (Mag -4)
    Luck of the Gambler
    (Cloak of Darkness)
    • 10% (0.782 HP/sec) Regeneration
    • 21.08 HP (1.125%) HitPoints
    • 9% Enhancement(Accuracy)
    • 7.5% Enhancement(RechargeTime)
    Kinetic Combat
    (Fire Sword)
    • MezResist(Immobilize) 2.75%
    • 28.11 HP (1.5%) HitPoints
    • 3.75% Defense(Smashing,Lethal), 1.875% Defense(Melee)
    Eradication
    (Death Shroud)
    • 1.8% Max End
    • 3.125% Defense(Energy,Negative), 1.563% Defense(Ranged)
    • 42.17 HP (2.25%) HitPoints
    Scirocco's Dervish
    (Death Shroud)
    • 10% (0.782 HP/sec) Regeneration
    Eradication
    (Combustion)
    • 1.8% Max End
    • 3.125% Defense(Energy,Negative), 1.563% Defense(Ranged)
    Cleaving Blow
    (Combustion)
    • 1% (0.017 End/sec) Recovery
    • 1.25% Defense(Energy,Negative), 0.625% Defense(Ranged)
    Winter's Gift
    (Recall Friend)
    • 20% ResEffect(RunSpeed), 20% ResEffect(RechargeTime), 20% ResEffect(FlySpeed)
    Mocking Beratement
    (Taunt)
    • 1.8% Max End
    • MezResist(Held) 2.75%
    • 2.5% Defense(Smashing,Lethal), 1.25% Defense(Melee)
    • 3.125% Defense(Fire,Cold), 1.563% Defense(AoE)
    Kinetic Combat
    (Boxing)
    • MezResist(Immobilize) 2.75%
    • 28.11 HP (1.5%) HitPoints
    • 3.75% Defense(Smashing,Lethal), 1.875% Defense(Melee)
    Reactive Armor
    (Tough)
    • MezResist(Immobilize) 1.1%
    • 1.25% Defense(Energy,Negative), 0.625% Defense(Ranged)
    • 1.25% Defense(Smashing,Lethal), 0.625% Defense(Melee)
    Eradication
    (Fire Sword Circle)
    • 1.8% Max End
    • 3.125% Defense(Energy,Negative), 1.563% Defense(Ranged)
    Scirocco's Dervish
    (Fire Sword Circle)
    • 10% (0.782 HP/sec) Regeneration
    • 3.125% Resistance(Negative)
    Luck of the Gambler
    (Weave)
    • 10% (0.782 HP/sec) Regeneration
    • 21.08 HP (1.125%) HitPoints
    • 9% Enhancement(Accuracy)
    • 7.5% Enhancement(RechargeTime)
    Blessing of the Zephyr
    (Combat Jumping)
    • Knockback Protection (Mag -4)
    Luck of the Gambler
    (Combat Jumping)
    • 7.5% Enhancement(RechargeTime)
    Rectified Reticle
    (Build Up)
    • 1.875% Defense(Smashing,Lethal), 0.938% Defense(Melee)
    • 6% (0.469 HP/sec) Regeneration
    • 20% Perception
    Kinetic Combat
    (Greater Fire Sword)
    • MezResist(Immobilize) 2.75%
    • 28.11 HP (1.5%) HitPoints
    • 3.75% Defense(Smashing,Lethal), 1.875% Defense(Melee)
    Performance Shifter
    (Physical Perfection)
    • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
    • 35.14 HP (1.875%) HitPoints
    Efficacy Adaptor
    (Stamina)
    • 21.08 HP (1.125%) HitPoints
    • 1.5% (0.025 End/sec) Recovery



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  22. ok ive made a new build, annnd here it is.


    Hero Plan by Mids' Hero Designer 1.81
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Nuria Dark: Level 50 Mutation Tanker
    Primary Power Set: Dark Armor
    Secondary Power Set: Fiery Melee
    Power Pool: Speed
    Power Pool: Teleportation
    Power Pool: Fighting
    Power Pool: Leaping
    Ancillary Pool: Energy Mastery

    Hero Profile:
    Level 1: Dark Embrace -- S'fstPrt-ResKB(A), S'fstPrt-ResDam/Def+(3), RctvArm-ResDam/EndRdx(3), RctvArm-ResDam(25), RctvArm-ResDam/EndRdx/Rchg(25), RctvArm-ResDam/Rchg(33)
    Level 1: Scorch -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(13), KntkC'bat-Dmg/Rchg(15), KntkC'bat-Dmg/EndRdx/Rchg(17)
    Level 2: [Empty]
    Level 4: Murky Cloud -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(5), RctvArm-ResDam(5), RctvArm-ResDam/EndRdx/Rchg(23)
    Level 6: Obsidian Shield -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(7), RctvArm-ResDam/EndRdx/Rchg(7), RctvArm-ResDam(23)
    Level 8: Dark Regeneration -- Nictus-Acc/EndRdx/Heal/HP/Regen(A), Nictus-Acc/EndRdx/Rchg(9), Nictus-Acc/Heal(9), Theft-Acc/EndRdx/Rchg(11), Theft-Heal/Rchg(11), Theft-+End%(13)
    Level 10: Super Speed -- Zephyr-Travel(A), Zephyr-ResKB(46)
    Level 12: Cloak of Darkness -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(19), LkGmblr-Def(21), LkGmblr-Rchg+(21)
    Level 14: Fire Sword -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(40), KntkC'bat-Dmg/Rchg(42), KntkC'bat-Dmg/EndRdx/Rchg(45)
    Level 16: Death Shroud -- Erad-Acc/Dmg/Rchg(A), Erad-Dmg(27), Erad-Acc/Dmg/EndRdx/Rchg(29), Erad-Acc/Rchg(29), Sciroc-Dmg/EndRdx(31), Sciroc-Acc/Dmg/EndRdx(31)
    Level 18: Combustion -- Erad-Dmg/Rchg(A), Erad-Acc/Dmg/EndRdx/Rchg(33), Erad-Acc/Dmg/Rchg(34), C'ngBlow-Dmg/EndRdx(39), C'ngBlow-Dmg/Rchg(39), C'ngBlow-Acc/Rchg(50)
    Level 20: Recall Friend -- Winter-ResSlow(A)
    Level 22: Taunt -- Mocking-Taunt/Rchg/Rng(A), Mocking-Taunt(27), Mocking-Rchg(36), Mocking-Taunt/Rchg(37), Mocking-Acc/Rchg(50)
    Level 24: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(34), KntkC'bat-Dmg/Rchg(48), KntkC'bat-Knock%(48)
    Level 26: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/EndRdx/Rchg(31), RctvArm-ResDam(33), RctvArm-ResDam/Rchg(45)
    Level 28: Fire Sword Circle -- Erad-Acc/Dmg/EndRdx/Rchg(A), Erad-Dmg/Rchg(36), Erad-Acc/Dmg/Rchg(36), C'ngBlow-Dmg/EndRdx(37), C'ngBlow-Dmg/Rchg(37), C'ngBlow-Acc/Rchg(43)
    Level 30: Weave -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(34), LkGmblr-Def(39), LkGmblr-Rchg+(46)
    Level 32: Combat Jumping -- Zephyr-ResKB(A), LkGmblr-Rchg+(50)
    Level 35: Build Up -- Rec'dRet-Pcptn(A), Rec'dRet-ToHit/Rchg(40), Rec'dRet-ToHit(40)
    Level 38: Greater Fire Sword -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(42), KntkC'bat-Dmg/Rchg(42), KntkC'bat-Dmg/EndRdx/Rchg(43), C'ngImp-Acc/Dmg/EndRdx(43)
    Level 41: Conserve Power -- RechRdx-I(A)
    Level 44: Physical Perfection -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(45), P'Shift-End%(46)
    Level 47: Hasten -- RechRdx-I(A), RechRdx-I(48)
    Level 49: Oppressive Gloom -- Acc-I(A)
    ------------
    Level 1: Brawl -- Acc-I(A)
    Level 1: Sprint -- Run-I(A)
    Level 2: Rest -- RechRdx-I(A)
    Level 1: Gauntlet
    Level 0: Ninja Run
    Level 1: Swift -- Run-I(A)
    Level 1: Hurdle -- Jump-I(A)
    Level 1: Health -- Mrcl-Rcvry+(A), Numna-Regen/Rcvry+(15)
    Level 1: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(17), P'Shift-EndMod/Acc(19)
    ------------
    Set Bonus Totals:
    • 27.38% Defense(Smashing)
    • 27.38% Defense(Lethal)
    • 6.125% Defense(Fire)
    • 6.125% Defense(Cold)
    • 19.25% Defense(Energy)
    • 19.25% Defense(Negative)
    • 3% Defense(Psionic)
    • 15.19% Defense(Melee)
    • 12.06% Defense(Ranged)
    • 4.563% Defense(AoE)
    • 9% Max End
    • 27% Enhancement(Accuracy)
    • 22.5% Enhancement(RechargeTime)
    • 10% FlySpeed
    • 302.19 HP (16.13%) HitPoints
    • 10% JumpHeight
    • 10% JumpSpeed
    • Knockback (Mag -12)
    • Knockup (Mag -12)
    • MezResist(Held) 2.75%
    • MezResist(Immobilize) 15.4%
    • 20% Perception
    • 3.5% (0.058 End/sec) Recovery
    • 46% (3.599 HP/sec) Regeneration
    • 20% ResEffect(FlySpeed)
    • 20% ResEffect(RechargeTime)
    • 20% ResEffect(RunSpeed)
    • 10% RunSpeed
    ------------
    Set Bonuses:
    Steadfast Protection
    (Dark Embrace)
    • 1.5% (0.025 End/sec) Recovery
    • Knockback Protection (Mag -4)
    • 3% Defense(All)
    Reactive Armor
    (Dark Embrace)
    • MezResist(Immobilize) 1.1%
    • 1.25% Defense(Energy,Negative), 0.625% Defense(Ranged)
    • 1.25% Defense(Smashing,Lethal), 0.625% Defense(Melee)
    Kinetic Combat
    (Scorch)
    • MezResist(Immobilize) 2.75%
    • 28.11 HP (1.5%) HitPoints
    • 3.75% Defense(Smashing,Lethal), 1.875% Defense(Melee)
    Reactive Armor
    (Murky Cloud)
    • MezResist(Immobilize) 1.1%
    • 1.25% Defense(Energy,Negative), 0.625% Defense(Ranged)
    • 1.25% Defense(Smashing,Lethal), 0.625% Defense(Melee)
    Reactive Armor
    (Obsidian Shield)
    • MezResist(Immobilize) 1.1%
    • 1.25% Defense(Energy,Negative), 0.625% Defense(Ranged)
    • 1.25% Defense(Smashing,Lethal), 0.625% Defense(Melee)
    Touch of the Nictus
    (Dark Regeneration)
    • 35.14 HP (1.875%) HitPoints
    • 9% Enhancement(Accuracy)
    Theft of Essence
    (Dark Regeneration)
    • 10% (0.782 HP/sec) Regeneration
    • 1.8% Max End
    Blessing of the Zephyr
    (Super Speed)
    • 1.25% Defense(Ranged), 0.625% Defense(Energy), 0.625% Defense(Negative)
    • Knockback Protection (Mag -4)
    Luck of the Gambler
    (Cloak of Darkness)
    • 10% (0.782 HP/sec) Regeneration
    • 21.08 HP (1.125%) HitPoints
    • 9% Enhancement(Accuracy)
    • 7.5% Enhancement(RechargeTime)
    Kinetic Combat
    (Fire Sword)
    • MezResist(Immobilize) 2.75%
    • 28.11 HP (1.5%) HitPoints
    • 3.75% Defense(Smashing,Lethal), 1.875% Defense(Melee)
    Eradication
    (Death Shroud)
    • 1.8% Max End
    • 3.125% Defense(Energy,Negative), 1.563% Defense(Ranged)
    • 42.17 HP (2.25%) HitPoints
    Scirocco's Dervish
    (Death Shroud)
    • 10% (0.782 HP/sec) Regeneration
    Eradication
    (Combustion)
    • 1.8% Max End
    • 3.125% Defense(Energy,Negative), 1.563% Defense(Ranged)
    Cleaving Blow
    (Combustion)
    • 1% (0.017 End/sec) Recovery
    • 1.25% Defense(Energy,Negative), 0.625% Defense(Ranged)
    Winter's Gift
    (Recall Friend)
    • 20% ResEffect(RunSpeed), 20% ResEffect(RechargeTime), 20% ResEffect(FlySpeed)
    Mocking Beratement
    (Taunt)
    • 1.8% Max End
    • MezResist(Held) 2.75%
    • 2.5% Defense(Smashing,Lethal), 1.25% Defense(Melee)
    • 3.125% Defense(Fire,Cold), 1.563% Defense(AoE)
    Kinetic Combat
    (Boxing)
    • MezResist(Immobilize) 2.75%
    • 28.11 HP (1.5%) HitPoints
    • 3.75% Defense(Smashing,Lethal), 1.875% Defense(Melee)
    Reactive Armor
    (Tough)
    • MezResist(Immobilize) 1.1%
    • 1.25% Defense(Energy,Negative), 0.625% Defense(Ranged)
    • 1.25% Defense(Smashing,Lethal), 0.625% Defense(Melee)
    Eradication
    (Fire Sword Circle)
    • 1.8% Max End
    • 3.125% Defense(Energy,Negative), 1.563% Defense(Ranged)
    Cleaving Blow
    (Fire Sword Circle)
    • 1% (0.017 End/sec) Recovery
    • 1.25% Defense(Energy,Negative), 0.625% Defense(Ranged) (Exceeded 5 Bonus Cap)
    Luck of the Gambler
    (Weave)
    • 10% (0.782 HP/sec) Regeneration
    • 21.08 HP (1.125%) HitPoints
    • 9% Enhancement(Accuracy)
    • 7.5% Enhancement(RechargeTime)
    Blessing of the Zephyr
    (Combat Jumping)
    • Knockback Protection (Mag -4)
    Luck of the Gambler
    (Combat Jumping)
    • 7.5% Enhancement(RechargeTime)
    Rectified Reticle
    (Build Up)
    • 1.875% Defense(Smashing,Lethal), 0.938% Defense(Melee)
    • 6% (0.469 HP/sec) Regeneration
    • 20% Perception
    Kinetic Combat
    (Greater Fire Sword)
    • MezResist(Immobilize) 2.75%
    • 28.11 HP (1.5%) HitPoints
    • 3.75% Defense(Smashing,Lethal), 1.875% Defense(Melee)
    Performance Shifter
    (Physical Perfection)
    • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
    • 35.14 HP (1.875%) HitPoints
    Performance Shifter
    (Stamina)
    • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
    • 35.14 HP (1.875%) HitPoints



    Code:
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  23. Yeah I looked at that before postin , he has different epics but I can and have used alot of it, ill post another build when I have chance.
  24. I no wat your sayin but I figure as a tank aoe matters more , ill play with it and see.