-
Posts
10 -
Joined
-
/e kickingnscreaming$$/e sob
NOOOOOOO! Don't LEAVE US!
We promise to be good. We really will. We'll clean our rooms and say please and thank you. Just don't go!
/e composed
All good things must end but, that doesn't mean we have to like it. Seriously though good luck to you and your next project. Don't be a stranger round here.
/e waves (bye) -
/e kickingnscreaming$$/e sob
NOOOOOOO! Don't LEAVE US!
We promise to be good. We really will. We'll clean our rooms and say please and thank you. Just don't go!
/e composed
All good things must end but, that doesn't mean we have to like it. Seriously though good luck to you and your next project. Don't be a stranger round here.
/e waves (bye) -
Cause I really do.
And I didn't see it posted.
Darn! My host seems to be broken.
Anyway it was:
I <3
FURY -
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
Enhancement Diversification
[/ QUOTE ]
I'm outdone before I even get into the game, but... Ah, I'll play anyway. Well played, Mr. El Salvador. Well played.
The Vision
[/ QUOTE ]
These are both usually followed by THIS CARD!
[/ QUOTE ]
Ooooo, damn! Good play!
[/ QUOTE ]
Now that has to be the most uber combo EVER! This game is broken...nerf the combo!
[/ QUOTE ]
And before you use those cards you have to have the "Starter" card.
You can use each of the above card along with this one or use both in consective turns to combo into a auto-defeat. -
My favorite line is from my early 20's in COH with my ice/energy blaster. I just got a MoB down to a sliver of HP so I power thrust him off the edge of the building with him saying "Oh, crap!"
Wish I had a screen of that. -
I smell a Siren's Call TF or story arc involving finding our missing reporter or what happened to him.
It would be interesting to see.
Thanks for the update Gil. I'll be on the look out for any information as soon as my clearence for Siren's Call is approved. -
I just hope that there is something after the deathless, undying and an unknown third one that I am 4/5ths of the way to getting and by the time it hits live I may have it.
I like the idea of a window that opens to show a larger version of the badge. You guys have some nice artwork.The text you can normally read in the badge window, along with how you got it. Cause once you get it on any hero I think it's safe to say that it wouldn't be a big puzzle tot he player again.
-
My main is a level 38 Ice/Energy blaster. Glacial Bane. That's her as my avatar.
Here is my take.
Most (not saying all) blasters slot for damage anyway so giving a full 500% boost at 5% health is a waste because most run damage at 200%-266%, that's the base with 3 to 5 damage enhancements. */dev can run a full 6 Damage. I run 233% (4 dam) with an 33% ACC and a range boost. So, we only need 233% more to top ourselves out at the damage cap on the high end. All the extra damage that could of been is loped off. And even with the HP boost we are just one shot from death at that point (5% HP) as most villains can hit at range for about that amount very easily.
I've also noticed that when it's coming down to the wire and you start seeing defiance kick in you are most likely fighting a boss that is +2 or more above you, not a few +0 minions. They have a better base chance of hitting you and they pack a wallop when they do. They also have a higher defense to over come so you will miss a bit more than youd like. So, again the 5% HP for 500% boost is not even a factor as you will most likely miss and he will hit you. At higher levels. Now you could pop a few lucks but, by the time the boss is standing alone, I have already gone through most of my lucks. But, that might be just me.
How to my suggestion.
Let the max damage boost you can get be only 200%. Cause if I'm at that level of HP I would also start using build up or aim to give that last boost to reach the cap with out the lower health. Then start with a small ACC boost. I won't say how much cause, I have know idea about how to keep it from becoming over powered. And maybe, near the end, put a slight DEFENSE boost to off set the that he is fighting for his life and as such would be taking some effort to prevent more incoming damage. Or he doesn't care about the damage that's in coming and give a small RESIST to the damage. Nothing like a scrapper but enough that would make him able to finish the fight. Yes I know the last one could turn the blasters into a tank-mage but like I said I don't know how they have it balanced right now so I have not given any numbers, just ideas.
I've played with it enough to know that you can not ride the edge for long, 'cause you will fall. This power is a last stand where you may have a chance to win and popping a respite would be good to give yours self a little cushion.
But I like the idea and would like to see it be the power that it's intended to be. One that is used when the chips are down and you might have a good chance to win if you push it alittle and stand 'n fight and this will help in pulling/pushing into your favor.
Hope some one finds this useful or good for anything.
As I would like to see some help given to blasters and this looks promising.
Regards, -
That picture you saw was of a spirit that you lure into a ghost trap. (insert Adm. Ackbar quote). There are more pics that show them him flying around the level.
Though it would be cool if we got to have his sword as a stalker. And shoulder parots would rock. -
My main-
Glacial Bane- Ice / Energy blaster.
Triumph server.
Her current three costumes.
Glacial Bane :: SG colors
GB-retro :: SG colors
GB-glacial skin :: SG colors